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Author Topic: Bastard Paranormal - Game Over!  (Read 68353 times)

Mephansteras

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Bastard Paranormal - Game Over!
« on: December 13, 2010, 05:04:16 pm »

Hello, all. I'm setting up a new and exciting variant of Paranormal.

A Bastard Mod version.

What does that entail?

Basically, it means a few things.

1) You CANNOT trust the flavor to tell you what is going on. It may be accurate, or it may be deliberately misleading.
2) There may be some hidden abilities or changes to roles on a player by player basis. Some of these may be minor changes for flavor reasons, some may have a large impact on the game.
3) Your win condition may or may not be obvious. Part of this game is figuring out the puzzle.
4) I may choose not to answer questions posed to me.
5) The Rules are, generally, as stated in the second post.

Things I will NOT do:
1) I will not outright lie to you in your Role PM or my statements about the game. Flavor, however, is fair game
2) I will not change the rules in the middle of the game. Everything will go as it goes once I start things. If I feel something MUST be changed I will let you know beforehand.


Max for this game will be 12.

You must have played a previous Paranormal game for me to allow you into this one. You must have a good track record in my games for me to allow you into this one.

I will not be doing forced replaces this game. Instead, if you have not posted at least ONCE during each game day, you will be modkilled.

Player List
  • Mysteriousbluepuppet
  • Zathras
  • JanusTwoface - Human Heroic Guard
  • Jim Groovester
  • Org
  • Toaster - Doppelganger Psychic Warden
  • Argembarger - Human Townsperson/Mind Shield
  • Dariush - Doppelganger Medium
  • Leafsnail
  • ToonyMan
  • Jokerman-EXE
« Last Edit: January 07, 2011, 08:16:34 pm by Mephansteras »
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Mephansteras

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Re: Bastard Paranormal
« Reply #1 on: December 13, 2010, 05:04:44 pm »

Here are the current rules:

Here is the (current) list of possible roles:
Spoiler (click to show/hide)

Definitions:
    Doppelganger: These foul creatures kill and eat humans, taking on all of their memories and abilities. Once they have a form, most doppelgagners cannot change again. They are a flawed species, and possess and uncontrollable bloodlust forcing them to kill and eat humans each night. Their goal is to destroy all of the humans in the town and make their way out into the larger world.
    Night Kill: Any kill that happens during the Night Phase. The Doppelgangers and Cultists each get 1 Night Kill as a group, in addition to any allowed by Roles.
    Morningkill: A morning kill happens between the night and day phase, and cannot be prevented by abilities that prevent night kills. (Such as the Guardian)
    Abduction: When a player abducts another player, two things happen. First, the abducted player is role-blocked for the night. Second, that player is removed from play for that night (and possibly the game). While removed, they cannot be the target of any other night action and cannot vote or be lynched during the day. Exceptions: The Paranoid War Vet and Sentry Gun are not role-blocked by an abduction, and will kill the player attempting the abduction. Abducted players are not role-flipped until their abductor leaves the game.



I've written a perl script to pick roles and whatnot randomly. It has some rules that it follows, but it should make for a nice amount of randomness to the set-up. Note that while I'll generally just go with whatever it spits out, I may make modifications to the set-up in order to make a more interesting game or to test out a specific feature. Also note that I will intentionally mess or not mess with stuff just to screw up anyone depending on the Gambler's Fallacy.

Not all roles are guaranteed. In fact, it's quite possible to have a game with nothing but normal doppelgangers and humans.


General Rules:
 
Spoiler (click to show/hide)

  Feel free to ask for clarification on any rule. However, as this is a Bastard Variant I may not answer.
 

« Last Edit: December 21, 2010, 03:00:46 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mysteriousbluepuppet

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Re: Bastard Paranormal
« Reply #2 on: December 13, 2010, 05:05:25 pm »

Put me IN, last exam tommorow so ill have ample time
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Zathras

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Re: Bastard Paranormal
« Reply #3 on: December 13, 2010, 05:22:41 pm »

In!

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JanusTwoface

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Re: Bastard Paranormal
« Reply #4 on: December 13, 2010, 05:25:37 pm »

In, of course. :)
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Jim Groovester

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Re: Bastard Paranormal
« Reply #5 on: December 13, 2010, 05:40:22 pm »

Tricky.

In.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

RedWarrior0

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Re: Bastard Paranormal
« Reply #6 on: December 13, 2010, 06:04:53 pm »

Spoilspec? Can't play, so I wanna watch.
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IronyOwl

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Re: Bastard Paranormal
« Reply #7 on: December 13, 2010, 07:20:51 pm »

Spoilspec? Can't play, so I wanna watch.
Me too.
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

JanusTwoface

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Re: Bastard Paranormal
« Reply #8 on: December 13, 2010, 07:22:22 pm »

Spoilspec? Can't play, so I wanna watch.
Me too.
But then there's not even a chance of replacing in. :( Well, theoretically.
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You may think I'm crazy / And I think you may be right
But life is ever so much more fun / If you are the crazy one

My blog: Photography, Programming, Writing
Novels: A Sea of Stars, Confession

Toaster

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Re: Bastard Paranormal
« Reply #9 on: December 13, 2010, 07:27:37 pm »

In so hard my name may appear on the list twice.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

IronyOwl

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Re: Bastard Paranormal
« Reply #10 on: December 13, 2010, 07:27:58 pm »

Never played Paranormal, no chance anyway.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RedWarrior0

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Re: Bastard Paranormal
« Reply #11 on: December 13, 2010, 07:32:21 pm »

Spoilspec? Can't play, so I wanna watch.
Me too.
But then there's not even a chance of replacing in. :( Well, theoretically.
I know that I couldn't be trusted to be active, etc.
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Org

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Re: Bastard Paranormal
« Reply #12 on: December 13, 2010, 09:01:01 pm »

In.
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Mysteriousbluepuppet

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Re: Bastard Paranormal
« Reply #13 on: December 13, 2010, 09:06:15 pm »

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Toaster

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Re: Bastard Paranormal
« Reply #14 on: December 13, 2010, 09:20:44 pm »

In so hard my name may appear on the list twice.


Did you miss me or do I not qualify?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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