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Author Topic: Bastard Paranormal - Game Over!  (Read 68844 times)

Leafsnail

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Re: Bastard Paranormal - Game Over!
« Reply #495 on: January 07, 2011, 10:05:53 pm »

Other than the Toony thing, all investigative results seemed to be working just fine, yes? And the lynch order was the puzzle! You'd lose the bastard if you fail to solve the puzzle, yes. Though you'd still have won if I died some other way.
It's odd, because if we did figure out the puzzle ("Hey, ToonyMan is a real sporespreader, but he's town ingame!  Therefore the real dopp will show up as town ingame!") we would've... also been completely mislead.
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Zathras

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Re: Bastard Paranormal - Game Over!
« Reply #496 on: January 07, 2011, 10:07:23 pm »

For the record: Jim's agent scan of ToonyMan returned "Alien," so no.
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Leafsnail

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Re: Bastard Paranormal - Game Over!
« Reply #497 on: January 07, 2011, 10:08:12 pm »

Ok, so what the hell was going on?  Roles randomly did or didn't return the correct result?
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Mephansteras

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Re: Bastard Paranormal - Game Over!
« Reply #498 on: January 08, 2011, 01:21:41 am »

Ok, so what the hell was going on?  Roles randomly did or didn't return the correct result?

Not randomly, actually. The Agents are an actual role. They're testing their ability to determine what someone is. The rest of the roles are simulated, so they only work in the context of the game.

Although I did screw up a bit with the answers I gave Zathras in that PM, since I didn't make that clear. The answers I gave him were more applicable to a normal game of Paranormal than this one.

I'll do a full breakdown of everything tomorrow, but there were a few things that could have made life easier for the town.

1) Zathras inspecting Org would have outed him.
2) Jim or Jokerman inspecting Zathras would have outed him (had Jokerman taken a scanner, anyway)
3) Dariush wasn't just a fake doppelganger. He was also mentally unstable. If actual blood had been spilled, either by Zathras killing or Toonyman getting lynched, he'd have snapped and started killing people for real which would have altered the game dramatically.

It was tough, yes, but Bastards always are. And Zathras could have lost night 1 if Jim had been paranoid about his 'teammates'. Which was a very real possibility. Jokerman certainly was, since he took all defensive techs.
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Jim Groovester

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Re: Bastard Paranormal - Game Over!
« Reply #499 on: January 08, 2011, 02:56:36 am »

So, just to be clear, what would have happened if I inspected Toaster? Would I get that he was a human actually, but a simulated dopp?

Also, Zathras, go ahead and post all those PMs if you want. And shame on you for trying to manipulate me to suspect Jokerman-EXE.
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Dariush

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Re: Bastard Paranormal - Game Over!
« Reply #500 on: January 08, 2011, 04:49:58 am »

Meph, you devious bastard!  :P
I KNEW there were two teams of doppelgangers!
Quote from: Quicktopic
Dariush     39
01-04-2011 04:39 AM ET (US)
   
Something tells me that the bastardity is that there are two groups of dopps which don't know about each other, and Zathras is part of the other one.
I saw that my argument against JTF was falling apart, but Zathras ignored all his responses against me and continued pressing on. That kinda tipped me off. :) Also the fact that Toaster posted his exchange with him in mafia chat, which meant that his goal wasn't lynching scum (because he didn't reveal Toaster). Argh, if only you didn't have that shield night one...  >:(
By the way, Meph, what would have happened if Zathras was NKed/lynched? And what was the actual winning condition for ToonyMan?

Zathras

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Re: Bastard Paranormal - Game Over!
« Reply #501 on: January 08, 2011, 04:58:57 am »

I'll do a full breakdown of everything tomorrow, but there were a few things that could have made life easier for the town.

1) Zathras inspecting Org would have outed him.
2) Jim or Jokerman inspecting Zathras would have outed him (had Jokerman taken a scanner, anyway)
3) Dariush wasn't just a fake doppelganger. He was also mentally unstable. If actual blood had been spilled, either by Zathras killing or Toonyman getting lynched, he'd have snapped and started killing people for real which would have altered the game dramatically.

It was tough, yes, but Bastards always are. And Zathras could have lost night 1 if Jim had been paranoid about his 'teammates'. Which was a very real possibility. Jokerman certainly was, since he took all defensive techs.

I think I'd been safe from a scanner if Jokerman had taken it, since I had an anti-tech field, and the possibility of a Jim inspection is what motivated me to claim kook to him D1. I also tried to defuse that by threatening to inspect him N1, and getting him into the "that's too paranoid and unproductive" frame of mind so he wouldn't do it to me. The biggest break I had was Jokerman's generosity in sharing his shield with me, otherwise I'd have fallen N1 to Toaster's attack.

Meph: regarding Dariush's instability, were Org's guns real? Was Janus' blood actually spilled, and would that have been enough to make Dariush go postal? Other than that, this was a bloodless game, which one does not see often...


Quote from: Jim
And shame on you for trying to manipulate me to suspect Jokerman-EXE.
Yeah, sorry. I did feel bad about it, and about lying through my teeth to Toaster, but it was sort of required. As I said earlier, it was the most devious I've ever played, but I felt there was no other way, and I'd be utterly screwed if the game lasted to N3 (or if Leaf turned out not to be Human, or if Toaster had betrayed our chat before hanging, or if I had tried to inspect Org, or a number of other combinations; I did get lucky).

PPE: Wow, yeah, good call Dariush! 8-)


But yeah, the PMs. I asked Jim and Toaster for confirmation that they didn't mind, and Jim responded above; I've not heard from Toaster, but I'll assume he's OK with it.... Feel free to post others, comment, berate me, or whatever.










« Last Edit: January 08, 2011, 05:17:50 am by Zathras »
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Jim Groovester

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Re: Bastard Paranormal - Game Over!
« Reply #502 on: January 08, 2011, 05:54:46 am »

So, just to be clear, what would have happened if I inspected Toaster? Would I get that he was a human actually, but a simulated dopp?

Just to go along with this, how did Zathras even get a doppelganger result on Toaster in the first place? If he and I were actual Agents reading the actual race of the people we were inspecting instead of the simulated race, how would we have ever found any of the simulated dopps at all?

This was important enough to me that I got out of bed and turned my computer on to ask it.
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Dariush

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Re: Bastard Paranormal - Game Over!
« Reply #503 on: January 08, 2011, 05:56:52 am »

If you found the actual race of targets, wouldn't that kinda not fit into the whole 'simulation' thing?

Jim Groovester

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Re: Bastard Paranormal - Game Over!
« Reply #504 on: January 08, 2011, 06:03:09 am »

I got an Alien result on ToonyMan, which was his actual race.

Zathras got a dopp result on Toaster, which was his race for the simulation.

Something is amiss. Or I was a real Agent and Zathras was just faking somehow.
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Jokerman-EXE

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Re: Bastard Paranormal - Game Over!
« Reply #505 on: January 08, 2011, 11:00:31 am »

To be fair, I lied to you guys too, Jim and Zathras.

I actually was an Alien, as you guessed, but I was an alien outside of the game, and my in-game role was town, so I figured I was supposed to try and win it as town without giving away that I was an alien. Apparently that was wrong, since I still lost...
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Jokerman + Solifuge 4 Ever. // <3 <3 <3
Quote from: Org
Derpa  herp // Derpy derp derp herp derp
Quote from: Toaster
BLARG IM DED

Leafsnail

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Re: Bastard Paranormal - Game Over!
« Reply #506 on: January 08, 2011, 11:26:41 am »

Not randomly, actually. The Agents are an actual role. They're testing their ability to determine what someone is. The rest of the roles are simulated, so they only work in the context of the game.
Yeah... I don't see why they'd get simulated AND actual dopps.  I mean, shouldn't, say, Toaster (a real human) have come up Human?

It was tough, yes, but Bastards always are. And Zathras could have lost night 1 if Jim had been paranoid about his 'teammates'. Which was a very real possibility. Jokerman certainly was, since he took all defensive techs.
Eh... but it seems that most of the players had no chance to do anything.  If you take my role, for instance, all it did was get results that led the town in completely the wrong direction.  I mean, Janus' role was equally useless, since it presumably couldn't stop a real kill.
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Mephansteras

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Re: Bastard Paranormal - Game Over!
« Reply #507 on: January 08, 2011, 12:34:20 pm »

So, just to be clear, what would have happened if I inspected Toaster? Would I get that he was a human actually, but a simulated dopp?

Just to go along with this, how did Zathras even get a doppelganger result on Toaster in the first place? If he and I were actual Agents reading the actual race of the people we were inspecting instead of the simulated race, how would we have ever found any of the simulated dopps at all?

This was important enough to me that I got out of bed and turned my computer on to ask it.

The Fake Doppelgangers were trained to act 'off', like real doppelgangers do. So you'd have gotten a 'Doppelganger' result from either of the fake doppelgangers as well as from Zathras. Everyone but the fake doppelgangers was supposedly human for the simulation, so getting an Alien result would have only come from the actual Aliens. Not that you'd have any way of knowing that.

Jokerman was just an Agent Operative. His win condition was the same as the humans, since he was on their side. Supposedly it was to find the fake dopps, but in reality it was to catch ToonyMan and Zathras. Since Zathras got away, you lost.

@Leafsnail: Yes, most of the roles were useless for the actual events that could happen. Janus couldn't protect from an actual Night Kill, you only get the results from what they were supposed to be, and so on. In a lot of ways, most of the players were really just regular townies for the actual game, with two 'scum' roles and two Agents.

As for Darisuh going off, that'd happen in two ways. If Zathras NK'd someone or if ToonyMan got scanned by the identity laser. So ToonyMan getting Lynched would have caused him to explode, which would have set off Dariush AND infected two other people as Spore Spreaders. Sadly, he decided NOT to go the Jester route so that didn't happen, and he didn't get night killed.

Zathras would have lost if he'd been lynched or NK'd, since the scanning laser would have picked up that something was wrong. And, yeah, Jokerman using a Scanner would have been blocked, but he'd at least know that Zathras' race wasn't confirmed.

I don't know. Maybe this was too dependent on luck. But I had set it up assuming that it would get to at least Night 3 so someone would die, which would have changed everything.

Running a Bastard game certainly was different from a normal one!

Now for some links and the various role/night pms:
Dopp chat
Dead chat
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Mephansteras

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Re: Bastard Paranormal - Game Over!
« Reply #508 on: January 08, 2011, 12:36:11 pm »


Spoiler: Role PMs (click to show/hide)


Spoiler: Night 1 (click to show/hide)

Spoiler: Night 2 (click to show/hide)
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Dariush

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Re: Bastard Paranormal - Game Over!
« Reply #509 on: January 08, 2011, 01:36:09 pm »

Wow, this game has been one large pile of insane luck. I can't believe it.  :o I'm certainly looking forward to Bastard Paranormal 2! Let's hope it will be as awesome as this one :)
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