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Author Topic: Dominions3 PBEM - Round Six  (Read 19318 times)

Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #150 on: March 29, 2011, 05:13:57 pm »

I've changed the hosting period to 96h. The reminder emails will be sent 24h before deadlines.
The next turn will host Thursday evening.
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E. Albright

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Re: Dominions3 PBEM - Round Six
« Reply #151 on: March 31, 2011, 05:56:49 pm »

Chaos reigned.

The fire demons were everywhere. No one was safe, and no one could stop them. Their armies cut through the staunch Marverni defenders like an axe through mist, and a pallor of smoke hung over the land. The druids were still nowhere to be seen. The Wardens of the High King tirelessly traversed the land seeking to keep the peace, but his people were in a state of uncontrolable terror. Crops burnt in untended fields as the peasants fled to their liege's hillforts, which for now had kept the mauraders at bay. The Wardens warned that soon there might be talk of revolt; the people were quickly losing faith in their King. Worse, they were losing faith in their god.

At first, the Flaming Tide had driven the people in droves to the shrines of mighty Torcmor, but as their prayers for succor went unanswered, the crowds had gradually faded. Few went now to pay homage to the Lord of Carnutes. Even when mighty scions of Him had emerged from the groves to lay their heads at the High King's feet, the people seemed unswayed. In the homes and in the streets, people still invoked His blessed name, but there was little conviction behind it. The end of the world was nigh.

The signs all pointed to it. Baleful stars rose in the east, and the moon beamed down angry red light. Two-headed calves were born, and ravens whispered unspeakable things to travelers on lonely moors. Candles burnt backwards, and toads rained from the sky. In the alleys of the towns, strange robed figures could be seen out of the corner of the eye. But that was not the worst of it. That was not what caused new mothers to drown their babes-in-arms, and steadfast yeomen to tear out their beards and madly rend their clothes. Nay, the clearest sign was the mark of the Burning Soon To Come. The mark that had appeared with the waning of the last moon, and which had grown brighter in the sky over the groves of Carnutes every night. The sign of the Master of the Smouldercone. The Master of the Flaming Tide. The unspeakable vision of the Everburning One, riding high on the clouds in the heart of the realm. The writhing, sinuous, soul-rending apparition growing ever clearer in the skies over Marverni. The Lord of Abysia. Usurper of Near and Close. The unholy bringer of the end. Its name was whispered in fear, and all who heard it knew in their hearts only despair and resignation. There was no escape, and no king or god could save them. Fhionnuisce was coming, and the world would burn.
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Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #152 on: April 01, 2011, 06:20:55 am »

Eh, come on people, I gave you four days to submit the turns, and two of you still couldn't make it?
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Ignus

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Re: Dominions3 PBEM - Round Six
« Reply #153 on: April 01, 2011, 06:59:15 am »

I'm going to assume I made it. I can't find the confirmation, but i definately feel like I played another turn recently.

Also, I don't think extensions are going to help with retention as it just encourages not thinking about the game. At least that's what I find; I always end up forgetting about them when the turns are long. Maybe it's just me but I like The Fear!

Just my opinion sir, either way I will remain your loyal, sexy neighbor/mortal enemy.

EDIT:
Crapsticks. It was me that delayed. Sorry about that, I must have gotten confused again. Typical, the game I'm enjoying most is the one I forget. But don't worry I'll be there for every humiliating defeat for R'yleh though, apparently. Damn squidfaces...
« Last Edit: April 01, 2011, 07:11:24 am by Ignus »
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Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #154 on: April 01, 2011, 07:16:06 am »

I'm going to assume I made it. I can't find the confirmation, but i definately feel like I played another turn recently.
You must be thinking of the other game, as you've most certainly just stalled this one, t"ogether with Ulm.

Up until recently my policy was to manually postpone the turn every time I've seen somebody being late for the deadline, as I thought that a game as small as this one makes little sense otherwise.
I'm not going to do it anymore, so if anybody can't find a half an hour(tops) every four days, then it's his loss. Of course the game will suffer, but it does so anyway, due to the prolonged waiting periods, I think.

Exception to this rule will be somebody directly asking for an extension due to some(even made up) problems of whatever nature.
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Kebooo

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Re: Dominions3 PBEM - Round Six
« Reply #155 on: April 01, 2011, 08:49:25 am »

Months had methodically passed since Ophis' death.  No one had attended his funeral.  It is said a final letter was delivered to his gravestone, from who, only he can ever know.  His absence had left Abysia without an official historian.  Little did it matter now that PalazzoDiesThisTime walked the earth.  Not even Abysian warlocks dared to whisper his name any longer.  They had long forgotten the original pact to summon their god.  He spoke of nothing but a demon he called "Palazzo".  Abysia's most powerful mages, the few that could stand in his imposing presence, merely nodded their heads, but did not heed his warnings.  For upon the great plains between the kingdoms of Abysia and Marverni marched hundreds, perhaps even trillions of Marverni, out to destroy all that is good and fiery in the world.  Abysians had no answer for the continus breeding of these creatures.  It was decided then that they must go to slaughter all of their people, to wipe them from existence.  A great host, the largest Abysia had ever seen, was commissioned to first take Girithlin.  There gathered some of the kingdom's finest mages and warriors.  Bael, O'al Bar and Chutirel distinguished themselves from the rest.  Between them they had personally slain nearly three hundred men.

"We go round and round in circles as their ranks grow ever thicker, it is time we considered a new alternative." O'al Bar bitterly lectured to his companions.

"Yes, indeed, I cannot deny the allure of the innocent, naked virgins that scatter Marverni's land, but surely our lord must be growing impatient, for he now scours the land himself." replied Chutirel.

Bael was silent, he rarely offered advice.  He sat there brooding, smirking in delight at the thought of searing flames burning down the villages of his enemies and the sweet aroma of burned flesh in the morning.  Map after map lay upon the table, but they all had one thing in common, angrily scrawled marks pointed toward Girithlin. 
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Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #156 on: April 05, 2011, 07:31:09 am »

Eh. Seems that Ulm went AWOL. I'm going to put the game on hold until the end of the week, and should he fail to reappear, we'll start looking for another replacement.
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Dakk

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Re: Dominions3 PBEM - Round Six
« Reply #157 on: April 05, 2011, 12:04:54 pm »

Im half decent with ulm, altough I never really did Dom3 multiplayer so don't expect much from me. I can take over if he doesn't show up.
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Kebooo

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Re: Dominions3 PBEM - Round Six
« Reply #158 on: April 07, 2011, 03:56:03 pm »

Corpses littered the countryside.  Girithlin had been taken, but at a heavy cost.  Millions, perhaps billions, maybe even trillions of Marverni died, no one can truly know, yet quadrillions of them were still out there.  Bael's gaze shifted toward a bloody pile of robes.  He recognized the face; it was Chutirel.  Bael knew the world would never again be graced with such a handsome mass murderer.  May he rest forever in The Plane without Palazzo, he thought to himself.  The Marverni god had taken the field that fateful day.  The Abysians, ever stalwart, had yet to encounter a foe that could stand against their hellish fires.  Bael wondered if he would share the same demise as his late companion.  He had little time to meander, as the never ending Marverni war bands still gathered once again to continue The Eternal War, or as Ophis once said, their ballroom dance.
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E. Albright

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Re: Dominions3 PBEM - Round Six
« Reply #159 on: April 08, 2011, 08:23:27 pm »

In the town below the High King's keep, there had been riots. The Wardens of the Realm and the Royal Guard had joined with the town's garrison to bring the terrified, angry people under control, but as night fell, sporadic fires still cropped up and patrols were ambushed from the shadows. With that day's dawn, word had arrived of the fall of Girithlin, and the town had erupted. If the overlord's armies could not protect them from the demonic legions ravaging their lands, the provocateurs cried from every square, why pay him taxes or answer his levying calls? Most of these demagogues had been caught by late afternoon, and had died screaming in wicker men at sunset, but still the people fought with each other and their protectors.

In the keep, Conn brooded. The report he had recieved from Warden Sionn was far grimmer than the worst of the tales repeated by the yeomen below. Sionn had hidden himself away and witnessed the whole of the siege, the fall, and the sacking of Girithlin. He recounted how the brave but scant defenders had held the walls as long as they could before they were breached. How the armies from neighboring shires, gallently marching day and night to lift the siege, arrived mere moments before the gate was breeched, seemingly in the nick of time to save them. He told of how the enigmatic druids, so long unseen in Marverni lands, had spilled from the woods like a tide to support the thin green line of the High King's warriors. How their circles had called rains, plagues of insects, sounder upon sounder of noble boars, lightening bolts, and even stars from the heavens down to smite the endless legions of Abysia. How the steadfast warriors had held against the demons, and scattered their warbeasts to the four winds. How their meager force had held back the crazed and bloodthirsty fire warriors, even as the endless ranks of demonic warlocks skulking behind them called up the fires of Hell to consume all before them. He told of how it seemed that Girithlin would be the high point, where the Flaming Tide broke and receded. And then he told of the death of all hope.

With the hellbeasts of the Abysians in flight, and only the most crazed of their legions still pressing forward, it seemed that the handful of Marverni warriors would prevail. But then, above them... it appeared. The harbringer of despair. The Lord of the Smouldercone. The bringer of the end. The horrific living god of the fire demons, whose sign had hung over the groves of Carnutes these last months. Fhionnuisce. The Everburning One. And with its arrival, the Marverni knew terror, and death. The fires of the warlocks were nothing compared to the flames that then rained down upon them. The tribesmen fought for a few minutes more, then broke and fled. The Warden's report at this point became grim reading, as he recounted the brave warriors fleeing with the foul demon swooping and dipping over them, shrieking as fireballs slammed into their midst. How the druids' unexpected courage had vanished, and how they had melted into the woods as if they had never been there. How the Abysian god set the buildings of Girithlin aflame as it called its swarming children to it, leading them from one spot to another, and leaving nothing unburnt behind them. How the townsfolk's screams carried on the wind as the fire devils ravaged the once-proud steading, and how the demon-god's shrieks of unholy glee rose above even that. At this point, the High King had grown too disgusted to read further.

So. The easternmost holding of the Marverni people had fallen. Demons had ravaged another fortress, and the faith of the Marverni people in their liege was nearly at an end. The only good omen Conn could find in all this was that the vile sign of the Usurper of Near and Close had not been seen over Carnutes since the siege of Girithlin had began. As bad as the unrest in his homeland was now, it would be far worse had that foul sigil still glowed in the night sky. But Conn knew in his heart this was but a temporary respite. The world's end was drawing near. Fhionnuisce would return. First Marverni, and then all the world, would burn.
« Last Edit: April 08, 2011, 08:25:02 pm by E. Albright »
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Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #160 on: April 11, 2011, 08:03:28 pm »

O.k., Ulm's going to be replaced.

Dakk, if you're still interested, send me your email address, and I'll set you up.

There's also another nation(c'tis) of slMagnvox's in the other Dom3 game on this forums, if anybody's interested.
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Dakk

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Re: Dominions3 PBEM - Round Six
« Reply #161 on: April 11, 2011, 09:55:19 pm »

I'll pm you my email right now. Fill me up on the do's and don'ts of PBEM, since I've never really done one. I'll just try to build on whatever the old player was. I'm not gonna risk taking c'tis since it takes more skill then EA ulm, but if you really do not find anyone else, I could take it aswell, I have a fair bit of free time after I get home from college still, test week is almost over.
« Last Edit: April 11, 2011, 09:59:08 pm by Dakk »
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Il Palazzo

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Re: Dominions3 PBEM - Round Six
« Reply #162 on: April 11, 2011, 10:31:16 pm »

Do's and don'ts? I don't know. Use PMs for diplomacy, the thread for fluff and general announcements, and the ingame messaging system if you're feeling masochistic or like redundancy.
I don't think there is anything specifically important regarding the mp savoir-vivre, but we'll let you know if something comes up, most certainly.
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Dakk

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Re: Dominions3 PBEM - Round Six
« Reply #163 on: April 14, 2011, 09:34:44 am »

There's been a problem with a HUGE ASS STORM RAVAGING THE COUNTRYSIDE and messing up with ISPs across the land, so I just got my internet back after nearly 48 hours, sorry about that, I'll follow Il Palazzo's directions right now. Sorry about that, nothing I could do there.

I just intalled the conceptual balance mod, but its giving me an error regarding the map image, I downloaded the two middleearthBB files from the other topic and put it on the maps folder, but dom3 doesn't seem to be finding it :S

Nevermind, solved. Anyway I just sent in the new .2h file to to llamma server and just got confirmation from it being received.


The goddess had turned silent. Months had passed, but she remained in a catatonic state, not moving an inch, and without her command, so did the united steel tribes of Ulm. But then she answered, in a way that shook the shamans on their feet.
A powerful wind was blowing, the antlers on the shaman's hats shook in the violent air, they were scared, as this was a very unusual and unexpected natural sign. And when an ulmish antlered shaman feels uneasy at a natural sign, it means all should aswell. Suddenly it stopped, but the goddess Cassette was silent, and then her once joyous (and annoying) voice had gone, now having its place usurped by a different tone, one the men and women of Ulm had never heard before.
The Shamans stepped back as their goddess approached them, she grabbled one by the antlers and whispered in his ear. The poor shaman dared to ask the goddess to confirm what she had just said, and she just nodded.

A message was sent to the troops rampaging towards the demon capital of Lanka, new orders were issued. It was time to restart the Ulmish war machine.


But yea, I just jumped in this game with little knowledge of what the previous player was doing, so I'm aiming to just have fun instead of actualy winning here. This is my first MP dom3 game, so bear with me here if I make stupid mistakes. I'll try to be as organized and less arbitrary as possible. Its a bit clusterfuckey, but I think I can cook something up.
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E. Albright

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Re: Dominions3 PBEM - Round Six
« Reply #164 on: April 15, 2011, 12:47:48 am »

If memory serves, what the previous player was doing was preparing a massive invasion of Abysia's largely-undefended eastern border. Yep, pretty sure that was it.  ;)
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