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Author Topic: Roll to Roll Some More [ROUND 25] Now with 50% more plot!  (Read 36440 times)

Nirur Torir

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #60 on: December 18, 2010, 08:57:25 pm »

ATTACK [4] Hungry for brains, several attack Nirur Torir.
DEFENCE [2] Despite having an Invisible Belt-Mounted Forcefield Generator, they still manage to eat your brains.

Ah, Oof, My head! -2 health.
Ha, joke's on them! I'm a mime!

I escape to a secret military bunker using my invisible bicycle.
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Krath

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #61 on: December 18, 2010, 09:49:10 pm »

Use my mighty super strength to grab the doomsday device and throw it out of the atmosphere.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Tellemurius

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #62 on: December 18, 2010, 09:56:16 pm »

hop on Liberty Prime and fly to.... COLORADO

vadia

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #63 on: December 18, 2010, 11:23:40 pm »

take the sabath ourt with a havdalah candle made of zombies.
http://en.wikipedia.org/wiki/Havdalah
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HmH

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #64 on: December 19, 2010, 03:03:19 am »

Quote
[6] Laughing you tell your zombies to slaughter everyone who is still alive! It takes you a few seconds to realize that you, in fact, are still alive.
"No, MrNuke. You are the humans."

Teleport the doomsday device into an anti-apocalypse shelter. I mean, if the shelter is giving protection from the doomsday, it surely will withstand a doomsday device going off on the inside... right?

Tyberix

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #65 on: December 19, 2010, 05:39:36 am »

To the escape pod! Destination : Moon!
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Krath

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #66 on: December 19, 2010, 05:42:17 am »

Teleport the doomsday device into an anti-apocalypse shelter. I mean, if the shelter is giving protection from the doomsday, it surely will withstand a doomsday device going off on the inside... right?

I get the feeling that I'll successfully throw the device into space then you'll just end up teleporting it back.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

MrNuke

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 7] 4 Turns to Big Boom.
« Reply #67 on: December 19, 2010, 07:34:06 am »

Braaaiiiinnnsss...
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

USEC_OFFICER

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #68 on: December 19, 2010, 04:31:02 pm »

Gain a plus 1 to teleporting!

[6] Using your skills, you teleport a +1 ax of teleportation to you. Shame you won't keep it when you die and all.

Item get: +1 Ax of Teleportation.

I escape to a secret military bunker using my invisible bicycle.

[5] Using your invisible bicycle, you escape to the only place that can withstand the doomsday device. This is the same bunker being overrun with shadow people, but what are you going to do?

Use my mighty super strength to grab the doomsday device and throw it out of the atmosphere.

[6] Using your super strength, you run all the way to Michigan, and chuck the device into the atmosphere. It quickly settles into a Lagrangian point, threatening both the earth and the moon. Great going, buddy.

hop on Liberty Prime and fly to.... COLORADO

[4] Hopping on Liberty Prime, you fly to COLORADO. How this will save you, I have no idea.

take the sabath ourt with a havdalah candle made of zombies.

You decide that it's time to mark the end of the sabbath using a giant candle made of zombies. Thinking of something really cool to say afterwards, you get cracking.

ATTACK [6] You light the Holy MacGuffin on fire, and chuck it at the zombies.
DEFENCE [3] It explodes, eliminating all the zombies, while lighting them on fire.

Oh, time for a witty saying! [3] "Sabbath's over, bitches." Right. Could use some work.

Teleport the doomsday device into an anti-apocalypse shelter. I mean, if the shelter is giving protection from the doomsday, it surely will withstand a doomsday device going off on the inside... right?

[2] You would teleport the device, if, in fact, you weren't such a big dick. The peoples of Michigan, annoyed at your antics, beat you up for it.

Ouch, Ah, Ek! -1 health.

To the escape pod! Destination : Moon!

GET TO DA CHOPPER ESCAPE POD! [1] Looks like the escape pod has a hole in it. That, and several shadow people...

Quote from: Shadow People
ATTACK!

With Tyberix already dead, the shadow people turn on JacenHanLovesLegos and Nirur Torir.

ATTACK [6] With infinite rage, you descend on JacenHanLovesLegos.
DEFENCE [4] You rip him into shreds.

Ack, Ouch, Not the Face! -1 health.

Effect gained: Shredded. (-1 to defence.)


ATTACK [6] Nirur Torir gets swarmed as well.
DEFENCE [3] His feeble mimings show how brutally you attack him.

With Nirur Torir and Tyberix dead, Cheese spawns where the town square used to be. The new location of the town square has the doomsday device, set to activate in three turns. The only anti-apocalypse shelter in the world is being swarmed with shadow people.

Spoiler: Players (click to show/hide)
« Last Edit: December 22, 2010, 11:04:46 am by USEC_OFFICER »
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Cheese

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 6] 5 Turns to Big Boom.
« Reply #69 on: December 19, 2010, 04:53:54 pm »

Waiting list: Attempt to conquer the moon from the marines
Still this.
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vadia

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #70 on: December 19, 2010, 04:55:36 pm »

role play a game in which I defuse a doomsday device.
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Nirur Torir

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #71 on: December 19, 2010, 05:01:29 pm »

Those NPCs are rigged, always killing people without getting blocked.
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USEC_OFFICER

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #72 on: December 19, 2010, 05:21:05 pm »

Those NPCs are rigged, always killing people without getting blocked.

They get no bonuses at all. RANDOM.ORG is just being a dick, as usual.
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JacenHanLovesLegos

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #73 on: December 19, 2010, 08:58:02 pm »

Teleport to NASA and get in a spacesuit!

It's time to save the world by teleporting.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

HmH

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Re: Roll to Roll Some More [SIGN-UPS] [ROUND 8] 3 Turns to Big Boom.
« Reply #74 on: December 20, 2010, 04:27:52 am »

I hijack one more ICBM(this is my last one, I swear! I'll go to Rocketeers Anonymous next turn!) and redirect it to ram the doomsday device.
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