So basically they told they will do something and they didn't. Welcome to the human race.
Also, it's true that journalists are mostly sold out, but you can't blame them, they can't bite the only hand that is feeding them.
"Oh, you were told your car got 32mpg, but actually gets 16? Oh well
You can't blame car magazines, or reviewers they can't bite the hand that feeds them."
You can think that, but some people are opposed to holding their buttcheeks open while being hatefucked.
First of all, a car is a much bigger investment. Second of all, the game was fine, except the ending. The "choices matter'' actually made into the game, just in a half-assed manner of some "assets".
Nice comparison.
I would be fine if you guys said you were disappointed with the ending, or with the game as a whole, and your opinion is right to you. But you just go on whining and whining about it. Maybe I can't blame you, you guys obviously grew up in greenhouse environment, where everything is put on a bloody plate for you and like cats you start screaming and biting if the hand stroking you goes one millimeter wrong. Instead of just trying to get the best out of something you paid for. I grew up with spoiled relatives and I definitely see that in all of those who are bitching about this shit instead of stating that they're unsatisfied and moving on to do something worthwhile. Final Fantasy VII had a much worse ending, but I didn't see anybody stick up a dynamite up his ass and exploding with shit all over the internet. What's with the Y generation.
If we aren't focused on the awful ending, what are we supposed to focus on? The content cut for day 1 DLC? The smear campaign against anyone criticizing the game? The fact that it installs spyware on your computer? The popamole shooting galleries? The rigid separation of story and gameplay? The fact that someone thought that a space ninja with bullshit plot armor was a good villain that fit with the setting? The fact that the game played out exactly the same regardless of choices made?
If we are treating gaming as a business, their treatment of their customers is unforgivable. If we are treating it as an art, their reaction to criticism has ensured that like Buckley and Shyamalan they will stagnate, never realizing their flaws and seeking improvement. As Erik Kain puts it in
this article,If anything, acts of gamer “entitlement” are mostly attempts at giving second or third chances to a developer or publisher. It’s a customer basically telling you exactly what’s wrong with your product before saying “We won’t buy your product ever again!”
That sort of information strikes me as quite useful, actually. Almost the sort of data you might pay for. But I’ve never been a big believer in the value of yes-men.
The "entitled" people complaining are the ones who think Bioware might still be capable of producing a decent product. The ones who understand the extent of Bioware's hubris have already boarded the lifeboats and departed.
Also, you may want to drop the pretense that the "entitlement" argument is anything but a joke. In a competitive environment, consumers are right to feel entitled to an outstanding commitment to service, as otherwise they are free to move to the competitors. EA's inability to understand this has come around to bite them in the ass, and it could very well happen to sites such as IGN and Kotaku.