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Author Topic: Mass Effect 3  (Read 53698 times)

KaguroDraven

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Re: Mass Effect 3
« Reply #75 on: December 17, 2010, 07:05:43 am »

If the ending you're talking about is the one I beleive you are talking about it is optional and completely avoidable by someone who thinks ahead atleast a little bit. Hell on my first playthrough I got everyone out alive becouse I took a moment to prepare and think about my decisions.
NWN2 on the otherhand,which I love, just has 'rocks fall, everyone dies' as an ending until the expansion. While the expansion is far FAR suppirior it doesn't completely make up for the shit that went wrong in basic NWN2, we don't even learn the fates of our companions with the exception of Bishop and Ammon. Which is really annoying becouse I prefered the basic companions over the expansions, OoM not included, he was interesting.
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"Those who guard their back encounter death from the front." - Drow Proverb.
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Ieb

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Re: Mass Effect 3
« Reply #76 on: December 17, 2010, 07:54:26 am »

ME1 was fun, gameplay wasn't really good but bearable, plot was decent.
ME2 was fun, gameplay was better and the plot was decent(despite the few things, like why were the Collectors making a human-Reaper(considering how Reapers are supposed to be ABOVE THE MENTAL CAPACITIES OF INSECTS, UNCOMPREHENSIBLE and all that, I wouldn't mind if it never was explained, just left up to speculation), are there even any other Collector ships but the one you keep seeing(they implied that it's odd for one ship to follow Shepard, but no-one brings up if there even are any other Collector ships), why didn't the Collectors just kill off the Normandy's crew or at least captured them after they blew up the original Normandy).

I'm pretty sure ME3 will be fun too. Sure, they're not masterpieces worthy of singing epic praise about, but it's a good game series. Dat suicide mission. God damn that was fun playing through the first time. "I am Commander Shepard, and no one's left behind" and all that. Thinking through specialists, cycling through teammates because I thought there was a fatique system or something too or something.

Anyway.

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Just watched the trailer... '2 million dead in the first day; another 7 million in the next week'

Well we already knew that Reaper's can and apparently like to land on planets, to offload troops and whatever, it's not odd to see 'em do that on Earth. Maybe that's how they get their kicks.

Anyway, I wonder if those numbers are estimated, downplayed to keep down the panic of "oh god giant squid machines have come to destroy us all" or if the humans that the Reapers probably have started to harvest already are included.

Or it could be just the lack of sense of scale like said. I don't care about the numbers that much anyway, the line is there to show that Earth is thoroughly screwed if Shepard doesn't do something.
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Frash

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Re: Mass Effect 3
« Reply #77 on: December 17, 2010, 08:11:01 am »

Just watched the trailer... '2 million dead in the first day; another 7 million in the next week'

Are you telling me that the aliens are so inefficient that even on overpopulated future-earth they managed to kill less than the population of New York City? If they continued at that rate, and assuming population leveled off at the 10 billion or so it is currently estimated to, it would take over 1000 weeks, or 20 years to kill of everyone; and that's assuming they are living in areas as densely populated as Europe, that area shown being destroyed! Then there is the fact that those numbers show a clear decline in efficiency. 1 day to kill 2 million, followed by 6 days to kill 7 million. Shepard can take as long as he/she damn well pleases, so long as the problem is taken care of some time before he/she wants to get their social security check. If that's the rate at which the Reapers are planning on culling the galaxy, you may as well just issue travel advisories and grow faster than they can kill you. To put in in perspective, currently, there are approximately 350,000 births per day. Multiply that by several space-faring races existing on dozens of planets and hundreds, if not thousands of starbases, outposts, and other places around the galaxy. 1-2 million per day is NOTHING.

I got the impression that it was just 6 million in London alone, he mentions getting reports from other cities later.
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Ephemeriis

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Re: Mass Effect 3
« Reply #78 on: December 17, 2010, 08:19:58 am »

Could also be that the Reapers aren't in too much of a hurry.

Sovereign apparently spent a good couple of years trying to figure out why the Citadel didn't activate right, indoctrinating Saren, looking for the conduit, and whatever else.

Then Harbinger and the Collectors spent another few years playing around with that Human/Reaper hybrid.

Hell...  We're told they sleep out there in dark space for thousands of years at a time...

If your sense of time is that distorted, and you're convinced you're absolutely invincible, why hurry?
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KaguroDraven

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Re: Mass Effect 3
« Reply #79 on: December 17, 2010, 08:51:04 am »

Plus that VI on Ilos does say they took generations worth of time to slowly destroy all protheans.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Sir Pseudonymous

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Re: Mass Effect 3
« Reply #80 on: December 17, 2010, 09:16:21 am »

(despite the few things, like why were the Collectors making a human-Reaper(considering how Reapers are supposed to be ABOVE THE MENTAL CAPACITIES OF INSECTS, UNCOMPREHENSIBLE and all that, I wouldn't mind if it never was explained, just left up to speculation), are there even any other Collector ships but the one you keep seeing(they implied that it's odd for one ship to follow Shepard, but no-one brings up if there even are any other Collector ships), why didn't the Collectors just kill off the Normandy's crew or at least captured them after they blew up the original Normandy).
Why and how they're doing it is explained rather well, actually. The collectors are the Protheans, genetically modified to be thralls for the reapers (from when you board the collector ship). The making a new reaper thing had something to do with never-explained genetic suitability, which was apparently very demanding (it's outright stated, I believe, that the Protheans didn't meet it, so they were just eliminated/enslaved to prevent them from becoming a threat), and considering all the reapers are (as far as we can see) identical, it can be assumed that they were all produced from the same species.

It's mentioned that the ship you keep running into is the same one. That doesn't imply there are more, however, since it's based on simply identifying that the ships that keep showing up are identical, and thus a single ship. It's never mentioned whether or not they have any other ships.

I presume that escape pods have sufficient systems to actually get their passengers out of the general area, while the collector ship would be ill-equipped to mop up all the fleeing pods after blasting the Normandy SR1 to pieces (and it probably didn't want to stick around too long trying to, considering the normandy probably sent out a distress call, and the collector ship seemed rather keen on avoiding encountering actual resistance (remember its reaction to the defense batteries powering up: abandon everything that was on the ground and flee)).
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I'm all for eating the heart of your enemies to gain their courage though.

Soulwynd

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Re: Mass Effect 3
« Reply #81 on: December 17, 2010, 10:25:03 am »

I thought this was cute and worth sharing here:


I wish I could have done that to him. :P
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lordnincompoop

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Re: Mass Effect 3
« Reply #82 on: December 17, 2010, 10:39:52 am »

I don't get it.  :-[
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Soulwynd

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KaguroDraven

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Re: Mass Effect 3
« Reply #84 on: December 17, 2010, 11:48:48 am »

I've been saying I want a chance at that since I ran into that in the game itself. I want the chance to do his stupid quotation shit back at him, hopefully when the Turian homeworld is under attack, the be allowed to decide weither I help or not anyway.
I would help of course, I won't kill them all becouse he is an ass, but just being allowed to be that much of a smartass and still help or leave him to die would be nice.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Lightning4

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Re: Mass Effect 3
« Reply #85 on: December 17, 2010, 02:42:43 pm »

and considering all the reapers are (as far as we can see) identical,

They aren't.

Suffice to say, link is spoilers, just in case there's a few people who haven't played ME2. Also related to air quotes.
http://www.youtube.com/watch?v=Z7Oc-pstqpc&feature=related
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Sir Pseudonymous

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Re: Mass Effect 3
« Reply #86 on: December 17, 2010, 03:44:03 pm »

Except for the larval one at the end of ME2? I didn't notice any that deviated from the same basic squidlike design. Of course, I haven't seen the new trailer because shit internets, and I suppose I should have qualified it with a "most of them probably came from the same source", as an example of the conditions needed to create new ones being rare.
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I'm all for eating the heart of your enemies to gain their courage though.

Derekristow

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Re: Mass Effect 3
« Reply #87 on: December 17, 2010, 04:32:28 pm »

A common theory seems to be that the basic organics inside look like the species they came from, but the robotic hulls they exist in all look the same.
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So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

CJ1145

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Re: Mass Effect 3
« Reply #88 on: December 17, 2010, 10:43:24 pm »

Again, Planescape: Torment. EASILY as deep as a book. It's also pretty damn funny. That's what someone did ten years ago. Are you telling me that with all the advances in technology, we can't advance in writing?
If I didn't have better things to spend my money on (like Mass Effect 3 roflcopter swoi swoi swoi herp derp) I'd give it a shot. Also, my computer has this whole thing that it refuses to play old games. It'd have to be damn good (and I mean DAMN good, not "Your opinion makes it seem like the Second Coming, but it's actually a bit bland in comparison" good) for me to go through all that trouble to play it.

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I'm not saying they didn't intend it, I'm just saying that, to me, it seems more like a way to reduce the player's effect on the setting. It's how I'd do it if I couldn't do lots of different options (say because of full voice-acting, which is fairly expensive and hard drive space hogging).
Sometimes limitations, however, force you to think outside the box and make decisions that ultimately benefit the experience. Garrus, for example, wouldn't be nearly as interesting a character for me if he was such an easy convert to the ideals of ParaShep. Instead, he's naturally resistant, as his own nature pulls him towards the Renegade side of the Karma Meter. But through example and good leadership, Shepard can show him there's a better way; but it's not easy, and takes two games worth of work to get any lasting improvement.

If they'd let me make him a Paragon team player in the first game and let his character stay flat like that through the sequel, that would have been horrible. Planescape, as far as I know, didn't have a sequel. Mass Effect is stretching the story over 3 full-length games. That gives it far more time to develop its characters; Planescape let you wrap everything up in one game, but if we handled every last problem in the first Mass Effect it'd leave us with 2 games of no development whatsoever.

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So, it's pretty much stuff other people have been spouting that you're claiming came from the mouths of the developers? :p
This little train of conversation here is slowly convincing me that you are not trying to argue; in reality, you are a troll, you secretly love BioWare's games, and Planescape is the street name for a rape simulator.

Everything I've told you I either know to be fact simply from looking at the game, or have heard from developer's mouths.

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It's not the same thing. Oomph in the gaming industry comes down to sales, not review scores. Since all of Black Isle's / Obsidian's (they're not the same company, by the by, Obsidian has some Black Isle employees but they're missing some key figures) games have had great reviews in terms of storytelling etc, but not great sales (the fact they're mainly PC only contributes to this, although Alpha Protocol was an exception) means that they don't have as much power as other developers.
For the purposes of this argument, Black Isle and Obsidian have been lumped together, because I sure as hell don't see Black Isle doing anything lately, do you?

Coincidentally, Alpha Protocol sucked pretty hard. Not from lack of content this time, the mechanics were just awful.

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I'm fairly certain Kreia wanted the death of the Force as a whole in order to "free the galaxy" of it. She also wanted you to focus on your goals instead of helping or harming people (which is something Luke Skywalker did, and yet he really wasn't a Sith). She wasn't REALLY a character of either morality (even if she sort've changes into a Sith Lord at the end) since she surpassed morality as a whole. She's basically a Ubermensch.
She states that she wants to free the galaxy of the Force, but she is Dark-Sider all the way. From the very beginning she's a lying, manipulating bitch who pulls strings, tricks people, and uses zombie wookiee assassins to do whatever the hell she wants. She is the epitome of a Sith Lord, whether she (and the writers) realize it or not. Also, surpassing morality doesn't turn you into a dick; that's falling to the lower side of morality.

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At the least, the game mechanics are better, the characterisation is better and the storyline was better. None of it was really complete, but it would've easily outshone the first game if it'd been truly finished.
Gameplay mechanics? Barely, and if they weren't I'd have to personally kill everyone at Obsidian, considering it's a sequel and all.

Characterization? Somewhat. Several of the characters in KotOR II were better than several in KotOR I, but I didn't feel nearly as attached to any of them. Except Atton, because I'm always buds with my Lancers, and all the returning party members because I'm still riding the nostalgia wave. The only new party member I genuinely liked was Mira, and she fell flat pretty quick. And Kreia's no Jolee Bindo.

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You mean like at the end of Mass Effect 2? :p
What do you mean? The only way that happens in Mass Effect 2 is if you roleplay Commander Shepard as a total retard. I only lost 1 character on my first run, Zaeed, and every other time I pulled everyone through. And I got a Tali romance in the sequel, so the Neeshka thing's a moot point here.

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We're discussing Black Isle, not Obsidian. They ARE different companies.
So, what do you want us to do? Me, talk about how Mass Effect is better than games I haven't played, while you say Planescape is better than games you irrationally hate?

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And why? It's not their fault Bioware has bad writers.
They don't have bad writers so much as you have poor grasp of intricacy. I'm certain Planescape has its gems about it, but honestly I think you're just advertising now. You stopped giving credible reasons for why Mass Effect is a bad game when... oh wait, you never started.

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Actually, it might not be a good idea for you to play Planescape Torment. You're probably complain about how the ending is depressing or something.
And you might not want to play the Mass Effect games. Endings where the good guys win seem to be off-putting to you. Unless there's a massive cave in right before Shepard kills the Reapers or something; if there is, I'll let you know.
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KaguroDraven

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Re: Mass Effect 3
« Reply #89 on: December 18, 2010, 12:43:01 am »

Nah, CJ1145, that's  not what would happen, what would happen is Shepard's mind being use as the base for the Human Reaper's mind, and him being the vanguard of the next invasion.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu
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