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Author Topic: Elder scrolls V: Skyrim  (Read 265398 times)

Soulwynd

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Re: Elder scrolls V: Skyrim
« Reply #2805 on: August 08, 2011, 02:33:45 am »

That video made me pokerface so hard.
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Shadowlord

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Re: Elder scrolls V: Skyrim
« Reply #2806 on: August 08, 2011, 02:36:26 am »

The crowd did have a good point: Can you actually burn down the villages? Can the dragons? :P
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MagmaDeath

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Re: Elder scrolls V: Skyrim
« Reply #2807 on: August 08, 2011, 03:01:02 am »

The crowd did have a good point: Can you actually burn down the villages? Can the dragons? :P
No
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Neonivek

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Re: Elder scrolls V: Skyrim
« Reply #2808 on: August 08, 2011, 03:06:43 am »

That video made me pokerface so hard.

You sure about that?
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Sensei

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Re: Elder scrolls V: Skyrim
« Reply #2809 on: August 08, 2011, 03:31:39 am »

Still probably going to buy it, might even preorder yet. If the game's a disappointment, there's always mods.
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Sowelu

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Re: Elder scrolls V: Skyrim
« Reply #2810 on: August 08, 2011, 04:06:24 am »

Still probably going to buy it, might even preorder yet. If the game's a disappointment, there's always mods.

You can't generally mod shitty AI into a whole new engine.
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Vibhor

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Re: Elder scrolls V: Skyrim
« Reply #2811 on: August 08, 2011, 04:14:59 am »

Still probably going to buy it, might even preorder yet. If the game's a disappointment, there's always mods.

You can't generally mod shitty AI into a whole new engine.

Nor can the UI be modded.
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Sensei

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Re: Elder scrolls V: Skyrim
« Reply #2812 on: August 08, 2011, 05:00:15 am »

Fix it? Maybe not. Worth it?

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Sordid

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Re: Elder scrolls V: Skyrim
« Reply #2813 on: August 08, 2011, 06:06:02 am »

You're also forgetting that spears can be really effing long and still somehow usable, so you could fight a dragon beyond its melee range.

Oh come on, that weapon is only usable in a tight block of men. If you tried fighting a dragon (or even a human) with that on your own, he'd just swat the tip aside and walk right past it, at which point your weapon would become useless.

I doubt most people would look at long dead mezopotamian-looking elves and their clunky, rusty machinery and think "cool!".

I guess I'm in the minority, then, because I think the Dwemer were the absolute best part about MW. Especially so for the way the authors used them to refresh and revitalize the dwarf archetype.

Quote
Also, for another example of where strictly following the "rule of cool" fails hard, see The Force Unleashed.

Oh I beg to differ, The Force Unleashed was an excellent game.
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Soadreqm

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Re: Elder scrolls V: Skyrim
« Reply #2814 on: August 08, 2011, 06:57:30 am »

1. Enter an interior cell, heal up, exit back out, chip away at the dragon's massive HP, repeat.
2. Utterly flummox the dragon's AI by hiding behind a pillar.

I'm stunned that the dragon didn't simply go "You know, that's a remarkably stupid thing to do." in both cases, and in #1 crush the building you went or light it on fire if it's flammable, and in #2 just push the pillar down on top of you (and you had better get out of the way when it starts doing it). It is a dragon, after all. If they're going to put dragons in the game, they should at least make them not be monumentally stupid.

Stunned? Look, it's not a real dragon. It's a model of a dragon scripted to behave a bit like a dragon. It is physically impossible for it to crush a building, unless the building also has a script that tells it how to be crushed. And light something on fire? I don't think that's really feasible with today's technology. Gamemakers today are struggling with making static fire effects look pretty. The ability to set any object on fire could easily carry a game by itself. Rebrand the game as "The Elder Scrolls V: Burninator" and make it about the Dragonborn burning down everything.
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KaguroDraven

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Re: Elder scrolls V: Skyrim
« Reply #2815 on: August 08, 2011, 06:59:04 am »

Quote
Also, for another example of where strictly following the "rule of cool" fails hard, see The Force Unleashed.

Oh I beg to differ, The Force Unleashed was an excellent game.
And with that comment alone you have lost all validity in my mind, sorry but true.
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Vibhor

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Re: Elder scrolls V: Skyrim
« Reply #2816 on: August 08, 2011, 06:59:36 am »

Oh come on, that weapon is only usable in a tight block of men. If you tried fighting a dragon (or even a human) with that on your own, he'd just swat the tip aside and walk right past it, at which point your weapon would become useless.
Thats where skill plays in. This is not a kung fu movie. Spears are outright deadly weapons if you are slow and wearing armor that restricts all bullet time movement.

I guess I'm in the minority, then, because I think the Dwemer were the absolute best part about MW. Especially so for the way the authors used them to refresh and revitalize the dwarf archetype.
They were good but weren't "Cool!" good. They were interesting in their own sense not in "Cool!" sense.

Oh I beg to differ, The Force Unleashed was an excellent game.

That is subjective but considering its flaws, it would be called an excellent game but rather a good game. Excellent takes it too far.
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Vibhor

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Re: Elder scrolls V: Skyrim
« Reply #2817 on: August 08, 2011, 07:03:12 am »

Stunned? Look, it's not a real dragon. It's a model of a dragon scripted to behave a bit like a dragon. It is physically impossible for it to crush a building, unless the building also has a script that tells it how to be crushed. And light something on fire? I don't think that's really feasible with today's technology. Gamemakers today are struggling with making static fire effects look pretty. The ability to set any object on fire could easily carry a game by itself. Rebrand the game as "The Elder Scrolls V: Burninator" and make it about the Dragonborn burning down everything.

Everything you mentioned was possible. The only reason it doesn't exist because you think it doesn't exist. You know before far cry people thought that out door environments were completely unfeasable and could not exist on such technology but then came farcry and BAM everyone was stunned.
Also, didn't the hype of the game included the fact that dragons acted realistically? I am pretty sure not being able to crush a cottage with your 2 ton body is realistic. Fuck it isn't even fantasy realistic.
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KaguroDraven

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Re: Elder scrolls V: Skyrim
« Reply #2818 on: August 08, 2011, 07:05:47 am »

Oh come on, that weapon is only usable in a tight block of men. If you tried fighting a dragon (or even a human) with that on your own, he'd just swat the tip aside and walk right past it, at which point your weapon would become useless.
Thats where skill plays in. This is not a kung fu movie. Spears are outright deadly weapons if you are slow and wearing armor that restricts all bullet time movement.

I guess I'm in the minority, then, because I think the Dwemer were the absolute best part about MW. Especially so for the way the authors used them to refresh and revitalize the dwarf archetype.
They were good but weren't "Cool!" good. They were interesting in their own sense not in "Cool!" sense.
I'll be the first to admit I love spears, but Phylanx Spears, the ones shown there, are usually well over 4 feet long, there is no 'skill' that will make THAT usuable in a one on one fight, the length of it with the weight  of it(note, if made of wood it would bend and be useless, so it would need to be made of metal) would make it stupidly easy to knock away, this isn't some Kung Fu or Bullet Time thing, it's the fact a spear that long and heavy is just plain unweildy.

I, personilly, don't differenciate between Good and Cool Good. If I see something I really like, I call it Cool. Such as the Dweamer Ruins.
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Vattic

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Re: Elder scrolls V: Skyrim
« Reply #2819 on: August 08, 2011, 07:07:50 am »

I'd imagine any villages being destroyed by dragons will be part of the main-quest or perhaps a large secondary-quest.

I've spent too much time thinking about this already but 1v1 against a dragon is silly in so many ways. Perhaps a group of warriors with spears would be the best bet. Having to form a small band, knowing some of you would die, and going out hunting dragons like a pack would be interesting. There'd be room for someone ranged and someone with magic too perhaps.
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