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Author Topic: Elder scrolls V: Skyrim  (Read 265292 times)

Neonivek

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Re: Elder scrolls V: Skyrim
« Reply #255 on: December 14, 2010, 10:34:41 pm »

I felt like it wasn't as much a prophecy where one person is destined to win, as just a set of requirements someone would eventually have to fulfill and beat Dagoth Ur.  I'm not sure how there's a difference there, but I felt a difference.

After playing through the game I felt that your presence in the main storyline is quite superfluous.

You seem rather unimportant in the grand scheme of things and the only reason your needed is mostly due to the incompetence of everyone else.
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Ioric Kittencuddler

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Re: Elder scrolls V: Skyrim
« Reply #256 on: December 14, 2010, 11:10:17 pm »

The only thing that kept me from fully enjoying Morrowind were some of the visuals. I could never get over the feeling I was playing some sort of weird, medieval Star Wars RPG. Oblivion was the complete opposite. The visuals were really the only super compelling thing about that game.

Really?  I felt the exact opposite.  Oblivion's visuals were dull as hell and didn't even match with the series own lore while Morrowind's were fascinating.

I felt like it wasn't as much a prophecy where one person is destined to win, as just a set of requirements someone would eventually have to fulfill and beat Dagoth Ur.  I'm not sure how there's a difference there, but I felt a difference.

After playing through the game I felt that your presence in the main storyline is quite superfluous.

You seem rather unimportant in the grand scheme of things and the only reason your needed is mostly due to the incompetence of everyone else.

That's about how I felt in Oblivion.
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AntiAntiMatter

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Re: Elder scrolls V: Skyrim
« Reply #257 on: December 14, 2010, 11:14:16 pm »

The only thing that kept me from fully enjoying Morrowind were some of the visuals. I could never get over the feeling I was playing some sort of weird, medieval Star Wars RPG. Oblivion was the complete opposite. The visuals were really the only super compelling thing about that game.

Really?  I felt the exact opposite.  Oblivion's visuals were dull as hell and didn't even match with the series own lore while Morrowind's were fascinating.


While, the ones in Shivering Isles were pretty awesome, but for the most part, it was Middle-Earth ripoff all the way, while everything I've seen in Morrowind looks interesting.
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Sowelu

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Re: Elder scrolls V: Skyrim
« Reply #258 on: December 14, 2010, 11:15:32 pm »

The only thing that kept me from fully enjoying Morrowind were some of the visuals. I could never get over the feeling I was playing some sort of weird, medieval Star Wars RPG. Oblivion was the complete opposite. The visuals were really the only super compelling thing about that game.

Really?  I felt the exact opposite.  Oblivion's visuals were dull as hell and didn't even match with the series own lore while Morrowind's were fascinating.

Name a game with prettier grassy, flowery landscapes to ride through on horseback, with rocks jutting out of hillsides that overlook the countryside to sit on.  My screenshot key was busy that day.

(No, really, I'd like you to.  I would appreciate knowing about them!)
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Tellemurius

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Re: Elder scrolls V: Skyrim
« Reply #259 on: December 14, 2010, 11:57:24 pm »

riding through the Marsh Swamps on a back of a guar eating a piece of horse meat. thats a view with the wilderness sounds mod as a bonus.

userpay

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Re: Elder scrolls V: Skyrim
« Reply #260 on: December 15, 2010, 12:55:41 am »

Hmm now I think I'm getting an urge to play Morrowind (with expansions probably) again, I never finished it. What mods would people suggest for it?
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Sergius

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Re: Elder scrolls V: Skyrim
« Reply #261 on: December 15, 2010, 01:03:08 am »

The only thing that kept me from fully enjoying Morrowind were some of the visuals. I could never get over the feeling I was playing some sort of weird, medieval Star Wars RPG. Oblivion was the complete opposite. The visuals were really the only super compelling thing about that game.

Really?  I felt the exact opposite.  Oblivion's visuals were dull as hell and didn't even match with the series own lore while Morrowind's were fascinating.

Name a game with prettier grassy, flowery landscapes to ride through on horseback, with rocks jutting out of hillsides that overlook the countryside to sit on.  My screenshot key was busy that day.

(No, really, I'd like you to.  I would appreciate knowing about them!)

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Rose

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Re: Elder scrolls V: Skyrim
« Reply #262 on: December 15, 2010, 01:24:52 am »

I keep reading the title as"Elder Scrolls Vs Skyrim"

FIGHT!
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Cthulhu

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Re: Elder scrolls V: Skyrim
« Reply #263 on: December 15, 2010, 01:27:21 am »

I keep doing that too.
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Sean Mirrsen

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Re: Elder scrolls V: Skyrim
« Reply #264 on: December 15, 2010, 02:17:11 am »

I see a kind of a reverse duck smiley. Or a duck on wheels. Anyway.

Mount&Blade probably provides quite pretty landscapes from time to time, but the landscape views in Oblivion are one of its very few redeeming traits. For just about everything else (physics and smoother animations are also nice) I'd rather play Morrowind.
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nenjin

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Re: Elder scrolls V: Skyrim
« Reply #265 on: December 15, 2010, 02:23:20 am »

I see a kind of a reverse duck smiley. Or a duck on wheels. Anyway.

Mount&Blade probably provides quite pretty landscapes from time to time, but the landscape views in Oblivion are one of its very few redeeming traits. For just about everything else (physics and smoother animations are also nice) I'd rather play Morrowind.

Yeah. It actually captured the sense of being out in the wild, scaling a hill, clamoring over rocks....to see what's on the other side. And you're like, "Oh a ruins, SWEET" when you get to the top.

But then it turns out to be the most boring ruins evar.

Morrowind has nothing on Oblivion in terms of topography. I found traveling in Morrowind to be some what of a bore. And while I appreciated Morrowind's unique style, in some places it just got too alien for me. (Never played Daggerfall or w/e.)
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Ioric Kittencuddler

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Re: Elder scrolls V: Skyrim
« Reply #267 on: December 15, 2010, 02:57:19 am »

I see a kind of a reverse duck smiley. Or a duck on wheels. Anyway.

Mount&Blade probably provides quite pretty landscapes from time to time, but the landscape views in Oblivion are one of its very few redeeming traits. For just about everything else (physics and smoother animations are also nice) I'd rather play Morrowind.

Yeah. It actually captured the sense of being out in the wild, scaling a hill, clamoring over rocks....to see what's on the other side. And you're like, "Oh a ruins, SWEET" when you get to the top.

But then it turns out to be the most boring ruins evar.

Morrowind has nothing on Oblivion in terms of topography. I found traveling in Morrowind to be some what of a bore. And while I appreciated Morrowind's unique style, in some places it just got too alien for me. (Never played Daggerfall or w/e.)

Weird, when I walked around Oblivion I wasn't surprised by anything topographical in nature because it all appeared from several meters away on my magic compass.  In the beginning when I hadn't realized how craptacular it was I was like,  Oh look ruins on the compass, let's go see them!  Oh, wow... A bunch of nameless crazy people trying to kill me...  Well that was fun, oh look another ruin... full of crazy people trying to kill me...  Huh... oh look, another ruin full of nameless crazy people trying to kill me... and I'm pretty sure I killed several of them already before.
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Kitsunin

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Re: Elder scrolls V: Skyrim
« Reply #268 on: December 15, 2010, 02:59:04 am »

Edit: Nevermind, I read that wrong.
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G-Flex

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Re: Elder scrolls V: Skyrim
« Reply #269 on: December 15, 2010, 09:00:33 am »

I agree that Morrowind had good visuals. I actually felt like I was in some strange, fantastical, alien landscape, yet one that I could believe existed. Oblivion is way too generic-medieval-England-with-horses-and-grasslands for me.
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