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Author Topic: Roll to Halo: 3rd roll and first ODST  (Read 3936 times)

Taricus

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Re: Roll to Halo
« Reply #15 on: December 12, 2010, 06:10:04 pm »

Board H2 Dropship
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We sided with the holocaust for a fucking +1 roll

Krath

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Re: Roll to Halo
« Reply #16 on: December 12, 2010, 09:59:02 pm »

Head over to the armory and get two marines to follow me. Board the Pelican and tell the two marines they're going to help me drive the Warthog.

I foresee awesomeness.
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Like a quasar or something~

HighEndNoob

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Re: Roll to Halo
« Reply #17 on: December 12, 2010, 11:39:45 pm »

ok. FIRST ROLL IS NOW GO!


Samson[4]Samson Decides that He needs something to help him in the journey. He went into the armory and found a medkit. Than he went into the pelican.
Primary:M37 Assault rifle(32/32,320 Spare rounds)
Secondary: MG4 sidarm(14/14, 140 Spare rounds)
Grenades: 4 Frags
Shield: 100%
Health: 8.75/8.75
Race: Spartan 2(+1 to taking hits)
Inventory: 1 Medkit



DunDun[5]Dundun finds a group of 4 grunts armed with plasma pistols. "Hey, follow me!" The grunts happily do, leaving their elite leader, who is taking a nap. Than they go to the H2 Dropship.
Dundun now controls 4 grunts
Primary: Needler(18/18, 180 Spare Needles)
Secondary: Plasma Pistol(1005 Battery)
Health: 8/8
Grenades:4 stickies
Race: Grunt( can convert Enemies to our side)
In Command of: 4 Grunts




Virroken[6] Egar to get rid of his Shotgun, Virro go's to the armory and finds a beam sword. He dumps the Shotgun and grabs it. He turns it on to get a feel for it. He attacks a few Targets, and gets the sword to 75% battery. Then he go's into the H1 Dropship.
Primary:Beam sword(75% Battery)
Secondary: MG4 Sidearm(14/14, 140 extra Rounds)
Shield: 100%
Health: 7.5/7.5
Grenades:4 frags
Race: Spartan III (+1 to stealth)
Armor Ability: Sprint(+2 to Movement Actions)


Fuzz[3]Fuzz gets to the H2 Dropship, but trips while getting in. Your Covenent Teammates all laugh at you. You feel dumb, lowing your moral.
Primary:Plasma Rifle(100% battery)
Secondary: Plasma pistol (100% Battery)
Shield: 100%
Health: 7/7
Grenades: 4 Plasma's
Race: Jackel(+1 to ranged combat)
Conditions:
Low moral(-1 to next roll)


Taric[4]Taric jumps onto the H2 dropship. He gets a good laugh out of Fuzz tripping.
Primary:Plasma Repeater(100% Battery,0% heat)
Secondary: Plasma Pistol(100% Battery)
Shield: 100%
Health: 8/8
Grenades: 4 Plasma
Race: Elite(Active camo off)
Conditions:
Good laugh(+1 to next roll)



Jack[4]Jack heada over to the armory and finds 2 Corporals. "Hey, you wanna help me drive the Warthog?"He says
Both say," Of course!" at the same time. They follow you to then Pelican, and you get in.
Primary:UNSC Shotgun(8/8, 80 extra Rounds
Secondary: MG4 Sidearm(14/14, 140 extra rounds
Stamina:100%
Health: 8.75/8.75
Grenades: 4 frags
Race: ODST (+1 to using UNSC weapons)


GAME EVENTS: The Tab Launches 10 ODST Drop pods full of Inpact-activateding  C7 explosives. 10 Normal Droppods are also fired, with ODSTs in them. Jack is displeased."Why are they sending Good men to their deaths?". Than The Tab Fires it's Biggest weapon: The Super MAC. The Mac punches a hole through the 3 Covenent rouge Flagships near the station. The are all destroyed. Than the Dropships are sent out, along with 7 Longswords and 10 Searphs.
You are in the Solar system Enduris 5. You are trying to destroy the rouge Space station above Planet Demofy. The station is called the snaky Vengence.

All Rouge Covenent forces will be called the rouges/rouge. After the first Battle, I will introduce a new mechanic.
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(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Taricus

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Re: Roll to Halo: First roll and a MAC
« Reply #18 on: December 12, 2010, 11:51:01 pm »

Secure LZ as soon as i'm off the dropship
« Last Edit: December 13, 2010, 12:00:45 am by Taricus »
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Krath

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Re: Roll to Halo: First roll and a MAC
« Reply #19 on: December 12, 2010, 11:54:57 pm »

Make sure the Warthog is loaded and ready to use once we land on the station.
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Like a quasar or something~

FuzzyZergling

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Re: Roll to Halo: First roll and a MAC
« Reply #20 on: December 13, 2010, 12:29:38 am »

Clean my weapon and inspect the dropship.
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HighEndNoob

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Re: Roll to Halo: First roll and a MAC
« Reply #21 on: December 13, 2010, 12:53:19 am »

Take a look at the station. Than Use Pistol to snip any turret guards.
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(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Virroken

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Re: Roll to Halo: First roll and a MAC
« Reply #22 on: December 13, 2010, 01:13:14 am »

Once off the transport, I abuse H1 pistol range and ridiculous headshot damage.
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CJ1145

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Re: Roll to Halo: First roll and a MAC
« Reply #23 on: December 13, 2010, 07:56:23 am »

[b\Wait for the dropship to drop us off, then dogpile anyone on the enemy's side.[/b]
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HighEndNoob

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Re: Roll to Halo: First roll and a MAC
« Reply #24 on: December 13, 2010, 06:41:41 pm »

Wow. That was fast. Also first Fail.



Samson[3]As the dropship get in the landing bay, Samson Takes you his sidearm. He scopes in and takes out 2 grunts with needlers. He also takes out a shade turret Pilot. As he's doing that, 10 Sidearm shots ring out from the H1 dropship.
Primary:M37 Assault rifle(32/32,320 Spare rounds)
Secondary: MG4 sidearm(10/14, 140 Spare rounds)
Grenades: 4 Frags
Shield: 100%
Health: 8.75/8.75
Race: Spartan 2(+1 to taking hits)
Rank: Corporal
Inventory: 1 Medkit



DunDun[3] As Dundun and his grunts jump out of the dropship, they Grunts tackle an elite. The combined force kills the elite. He were hit by 1 plasma rifle shot in the process, but dodged the rest.
-.5 health
Primary: Needler(18/18, 180 Spare Needles)
Secondary: Plasma Pistol(100% Battery)
Health: 7.5/8
Grenades:4 stickies
Race: Grunt( can convert Enemies to our side)
Rank: Learner
In Command of: 4 Grunts




Virroken[5]  Virro gives his Allies fire support. 10 shots, 5 elites and a brute fall under his wave of 10 sidearm shots. "BOOM,HEADSHOT!"
Primary:Beam sword(75% Battery)
Secondary: MG4 Sidearm(4/14, 140 extra Rounds)
Shield: 100%
Health: 7.5/7.5
Grenades:4 frags
Race: Spartan III (+1 to stealth)
Rank:Petty Officer
Armor Ability: Sprint(+2 to Movement Actions)


Fuzz[5-1=4]Fuzz cleans his plasma rifle to the last atom of dust. After that he checks the inside of the dropship. He found 4 extra Frag grenades. How they were in a H2 dropship, I don't know.
Primary:Plasma Rifle(100% battery)
Secondary: Plasma pistol (100% Battery)
Shield: 100%
Health: 7/7
Grenades: 4 Plasma's
4 Frags
Race: Jackel(+1 to ranged combat)
Rank: Learner
Conditions:



Taric[2+1=3]You spray all of the grunts in the launch bay. This heats up your Plasma repeater to 65%, and kills 2 grunts. The rest are killed by your allies. You also are hit by a stray Plasma pistol shot.
Primary:Plasma Repeater(93% Battery,65% heat)
Secondary: Plasma Pistol(100% Battery)
Shield: 97%
Health: 8/8
Grenades: 4 Plasma
Race: Elite(Active camo off)
Rank:Teacher
Conditions:




Jack[4]Jack and his 2 Marines jump into the Warthog, him driving. The marines mow down the rest of the grunts, while the Covenent take out the elites.
Primary:UNSC Shotgun(8/8, 80 extra Rounds
Secondary: MG4 Sidearm(14/14, 140 extra rounds
Stamina:100%
Health: 8.75/8.75
Grenades: 4 frags
Race: ODST (+1 to using UNSC weapons)
Rank: Private
Conditions:
Driving warthog(can't go in tight spaces without getting out.


GAME EVENTS: The launcher bay is cleared, and the Longswords and seraphs land. The team groups together. Through their helmets, the are given a map of where the ODST drop pods landed. Find them, and you get Extra allies or ammo. Some of those ODST are new Covenent ones. If you find them all and confirm their status, you get a surprise. You main goal is to get to the Station bridge and find Rouge bases. Than raid the supply station and the generator and plant bombs on it. Than exit the station and destroy the station. The next mission will be given to you after this one is completed.

Everyone can breath in Vacuums. Even grunts and jackals.




New system:Ranks!
For each 2 kills, you get a new rank. Every 4 ranks, you get a new bonus.
Covenent and UNSC have different ranks
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(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Taricus

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Re: Roll to Halo: 2nd roll and a mission.
« Reply #25 on: December 13, 2010, 06:58:18 pm »

get some grunts to follow me and start searching for the ODSTs
« Last Edit: December 13, 2010, 10:15:38 pm by Taricus »
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We sided with the holocaust for a fucking +1 roll

HighEndNoob

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Re: Roll to Halo: 2nd roll and a mission.
« Reply #26 on: December 13, 2010, 07:26:32 pm »

NIce try, i't will take more than 1 turn. The station is big.
Find an unlocked door on the way to one of the ODSTsSome of the doors are locked BTW
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(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Virroken

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Re: Roll to Halo: 2nd roll and a mission.
« Reply #27 on: December 13, 2010, 10:12:15 pm »

Search for ODSTs. Punch through locked doors.
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FuzzyZergling

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Re: Roll to Halo: 2nd roll and a mission.
« Reply #28 on: December 14, 2010, 12:51:27 am »

Follow Taric; provide sniper support if combat ensues.
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Krath

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Re: Roll to Halo: 2nd roll and a mission.
« Reply #29 on: December 14, 2010, 01:29:01 am »

Begin driving towards the nearest ODST Drop Pod on my map. Shoot at any rogue Covenant on the way.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~
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