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Author Topic: Complicated Mecha Game (Mission 2: Baptism at Sea, Turn 1!)  (Read 19522 times)

blackmagechill

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 10)
« Reply #135 on: December 25, 2010, 09:03:39 am »

Fire Lion heart cannon at PS-1. D: I didn't win.
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Furtuka

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 10)
« Reply #136 on: December 25, 2010, 11:07:31 am »

West 1 attacck ps1 with sword
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It's FEF, not FEOF

Twi

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 10)
« Reply #137 on: December 25, 2010, 11:09:00 am »

Move to H6! Face west.
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #138 on: December 25, 2010, 12:28:48 pm »

Players:

1. Twi:
Move to H6! Face west.

3. Furtuka:
"West 1 attacck ps1 with sword"

Furtuka runs toward the mecha and stabs with sword!

Hit chance: 75+0+0-(-14)-0=89
Hit roll: 62 [Hit!]

Damage roll: 3d3
Damage dealt: 6-1=5

It's armor gets a hole in side.

PS-1: -5 HP

4. John Doe:
"Hold position"

John decides to sunbath a bit.

5. Derek Faust:
"Fire Lion heart cannon at PS-1"

A shell flies toward enemy.

Hit chance: 75+10+0-11-0=74
Hit roll: 9 [Hit!]

Damage roll: 1d10
Damage dealt: 3-1=2

It hits particularily thick part of armor.

Derek: -1 ammo, Lionheart
PS-1: -2 HP

6. Alan Cartago:
"move to F8 and fire cannon at PS-1"

Alan moves south and shoots at the same mecha, just from different angle.

Hit chance: 75+10+0-(-14)-0=99
Hit roll: 75 [Hit!]

Damage roll: 1d10
Damage dealt: 7-1=6

This time PS-1 gets a deeper wound.

Alan: -1 ammo, Lionheart
PS-1: -6 HP

Enemies:

PS-1:

"FLESHBAG ERROR KILL!11eleven"

The PS-1 runs to the side of Furtuka and slashes with it's Gladius!

Hit chance: 75+0+10-(-14)-0=99
Hit roll: 18 [Hit!]

Damage roll: 3d3
Damage dealt: 6-1=5

Furtuka gets almost identical wound that he have done to PS-1.

Furtuka: -5 HP

Kaiser Stationary:

"ERROR ERROR CONSTRUCT ADDITIONAL PYLONS"

The cannon shoots at Furtuka!

Hit chance: 75+10+0-(-14)-0=99
Hit roll: 53 [Hit!]

Damage roll: 1d12
Damage dealt: 10-1=9

Headshot! The mecha sways to one side from the force of the impact.

Kaiser: -1 ammo, Kaiser
Furtuka: -9 HP



TURN 11!

Spoiler: "Players Status" (click to show/hide)

Spoiler: "Enemies Status" (click to show/hide)
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
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Taricus

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #139 on: December 25, 2010, 12:31:06 pm »

Fire Cannon At PS-1
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We sided with the holocaust for a fucking +1 roll

Twi

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #140 on: December 25, 2010, 12:40:13 pm »

Move west 1, fire Lionheart at PS-1. Hey, a rhyme.
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Furtuka

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #141 on: December 25, 2010, 12:57:50 pm »

hold position and attack with gladius again
« Last Edit: December 28, 2010, 11:47:23 pm by Furtuka »
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It's FEF, not FEOF

blackmagechill

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #142 on: December 28, 2010, 04:08:02 pm »

Attack Ps1 with gladius.
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Krath

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #143 on: December 28, 2010, 11:44:54 pm »

Hold position.

Yeah, I'm basically gonna hold position for the rest of this battle lest I get destroyed horribly. If I don't post fast enough for you Haspen, just assume that I'm staying where I am.

I've been having too much fun playing Liberal Crime Squad  :(
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 11)
« Reply #144 on: December 29, 2010, 04:17:47 am »

Hold position.

Yeah, I'm basically gonna hold position for the rest of this battle lest I get destroyed horribly. If I don't post fast enough for you Haspen, just assume that I'm staying where I am.

I've been having too much fun playing Liberal Crime Squad  :(

LCS is like brownies - never can have enough. Point taken.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 12)
« Reply #145 on: December 29, 2010, 08:12:01 am »

Players:

1. Twi:
"Move west 1, fire Lionheart at PS-1. Hey, a rhyme."

Twi moves closer and shoots at the mecha.

Hit chance: 75+10+0-(-14)-5=94
Hit roll: 75 [Hit!]

Damage roll: 1d10
Damage dealt: 5-1=4

It is hit!

Twi: -1 ammo, Lionheart
PS-1: -4 HP

3. Furtuka:
"Move to d9. And attack again with gladius"

Furtuka moves but in turn the mecha gets out of reach of his blade!

4. John Doe:
"Hold position."

John takes a break.

5. Derek Faust:
"Attack Ps1 with gladius."

Derek is simply too far.

6. Alan Cartago:
"Fire Cannon At PS-1"

Alan shoots with his cannon!

Hit chance: 75+10+0-(-14)-0=99
Hit roll: 39 [Hit!]

Damage roll: 1d10
Damage dealt: 9-1=8

After the hit, PS-1 starts to shake and hiss a bit.

Alan: -1 ammo, Lionheart
PS-1: -8 HP

Enemies:

PS-1:

"BZZT?"

AI-controlled mecha runs away, turns around and shoots a Lionheart at Furtuka!

Hit chance: 75+10+10-(-14)-0=109
Hit roll: Auto-hit!

Damage roll: 1d10
Damage dealt: 1-1=0

Ting! A dud!

PS-1: -1 ammo, Lionheart

Kaiser:

"!"

The howitzer picks target at random - happens to be Twi!

Hit chance: 75+10+0-11-5=69
Hit roll: 61 [Hit!]

Damage roll: 1d12
Damage dealt: 12-1=11

That hurt, the whole mecha got shaken.

Kaiser: -1 ammo, Kaiser
Twi: -11 HP



TURN 12!

Spoiler: "Players Status" (click to show/hide)

Spoiler: "Enemies Status" (click to show/hide)
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Krath

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 12)
« Reply #146 on: December 29, 2010, 09:46:59 am »

Play Solitaire on my mech's computer.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

blackmagechill

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 12)
« Reply #147 on: December 29, 2010, 10:19:16 am »

Move to A10, fire Lionheart Cannon.
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Furtuka

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 12)
« Reply #148 on: December 29, 2010, 10:29:00 am »

... west 2 fire with gigas
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It's FEF, not FEOF

Taricus

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 12)
« Reply #149 on: December 29, 2010, 06:18:37 pm »

Fire Cannon At PS-1
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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