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Author Topic: Complicated Mecha Game (Mission 2: Baptism at Sea, Turn 1!)  (Read 19131 times)

Twi

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 2)
« Reply #60 on: December 12, 2010, 04:54:54 pm »

Move south two, fire submachinegun at Mare Two.
Concentrating fire! Woot!
« Last Edit: December 12, 2010, 04:58:27 pm by Twi »
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Furtuka

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 2)
« Reply #61 on: December 12, 2010, 04:57:02 pm »

REVENGE MWAHAHAHAHA
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Taricus

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 2)
« Reply #62 on: December 12, 2010, 06:11:24 pm »

Move To H2
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Krath

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 2)
« Reply #63 on: December 12, 2010, 09:31:04 pm »

Oh...I thought I was the one on the top LEFT  :o

Again I blame roman numerals.

Anyway, I move two tiles to the West and fire my Lionheart Cannon at Mare 1.

I think it'll just BARELY reach.
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #64 on: December 13, 2010, 10:50:06 am »

Players:

1. Twi:
"Move south two, fire submachinegun at Mare Two."

Twi moves two tiles south, and shoots at Mare Two!

Hit chance: 75+5+0-16-5=59
Hit roll: 20 [Hit!]

Damage roll: 1d8
Damage dealt: 7-1=6

The bullets pierce the armor of the vehicle.

Twi: -8 ammo, Gigas
Mare 2: -6 HP

2. Sarge Jacksmith:
"Move east one, south one"

Sarge moves east, then south.

3. Furtuka:
"move south 2 and fire submachine gun at mare two"

Furtuka moves two tiles south, and shoots at Mare Two!

Hit chance: 75+5+0-16-0=64
Hit roll: 57 [Hit!]

Damage roll: 1d8
Damage dealt: 4-1=3

The bullets mostly bounce off the armor, dealing little damage.

Furtuka: -8 ammo, Gigas
Mare 2: -3 HP

4. John Doe:
"I move two tiles to the West and fire my Lionheart Cannon at Mare 1."

John moves two tiles to the west, and shoots with his cannon at Mare 1.

Hit chance: 75+10+0-16-0=69
Hit roll: 74 [Miss!]

John: -1 ammo, Lionheart

The shell hits the desert and creates a large cloud of dust, engulfing Mare 1! The AI seems to be disgusted with it's new sandy coating.

5. Derek Faust:
"Move to J5 unload lionheart cannon on mare 2."

Derek rushes forward, loading his cannon and BOOM! The shell flies toward the enemy!

Hit chance: 75+10+0-16-0=69
Hit roll: 4 [Hit!]

Damage roll: 1d10
Damage dealt: 8-1=7

Derek: -1 ammo, Lionheart
Mare 2: -7 HP

After the cloud dust settles down, everyone can see a large hole in the very middle of the Mare.

6. Alan Cartago:
"Move To H2"

Alan continues to dance on the sand, going south-east this time.


Enemies:

Mare 1:
"Destroy, destroy, destroy."

Mare 1 shoots at Twi with it's gun!

Hit chance: 75+5+0-11-0=69%
Hit roll: 13 [Hit!]

Damage roll: 1d8
Damage dealt: 5-1=4

Unlike previous time, this time Twi gets a few small holes in his shiny armor.

Mare 1: -8 ammo, Gigas
Twi: -4 HP

Mare 2:
"Retreat, shoot from distance."

Mare 2 hides behind Mare 1 and from there, it shoots at Twi!

Hit chance: 75+5+0-11-5=64%
Hit roll: 94 [Miss!]

The barrage flies well above Twi's head.

Mare 2: -8 ammo, Gigas

Mare 3:
"North, 2, shoot."

Mare 3 moves north, and shoots at Twi's right side!

Hit chance: 75+5+0-(-14)-5=89%
Hit roll: 41 [Hit!]

Damage roll: 1d8
Damage dealt: 6-1=5

Bullets puncture the titanium layers at Twi's right shoulder!

Mare 3: -8 ammo, Gigas
Twi: -5 HP

Mare 4, PS-1 and Kaiser:
"We wait."

They do.

The radios buzzed with static after the last gunfight.

"Pilot 1, what I have told you about thinking carefully? Remember, pilots, Mare are equipped with special traveling gear so even if they have weaker engines than you, they are actually faster." Razimov wasn't angry - he just sounded a tad bit dissappointed.


TURN 3!



Spoiler: "Player's Status" (click to show/hide)

Spoiler: "Enemies' Status" (click to show/hide)
« Last Edit: December 13, 2010, 02:16:32 pm by Haspen »
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Truly, we have the most uniquely talented spy network in all existence.
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Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Krath

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #65 on: December 13, 2010, 11:17:13 am »

Move two tiles to the south and fire at Mare 1 with my Lionheart yet again!

All will die before my mass produced mech. I'm kind of imagining the PS-1T's as Gespenst Type TT's for no reason at all.

That reminds me.

Quote
Advanced:
EQ License needed to access more advanced mecha, weapons and modules.
Also, allows specialized/custom mechas.

 :o I will abuse this. *coughweaponcalledTwinLinkedKnucklecough*
« Last Edit: December 14, 2010, 03:31:35 am by Krath »
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Taricus

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #66 on: December 13, 2010, 11:51:07 am »

Move to I3 whilst firing at Mare 3 With Cannon
« Last Edit: December 13, 2010, 06:34:21 pm by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Furtuka

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #67 on: December 13, 2010, 04:21:44 pm »

South two fire at Mare 2 with rifle

I actually made a sketch of what I imagined the PS-1s to look like but my scanners broken
« Last Edit: December 14, 2010, 04:46:28 pm by Furtuka »
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #68 on: December 13, 2010, 04:25:48 pm »

Always say with WHAT you're firing. If not, I will use the weakest of weapons you have :3
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Twi

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #69 on: December 13, 2010, 05:00:36 pm »

"It was that, do nothing, or present a target for that howitzer," I reply.

Move back north two spaces. Face south. Fire Lionheart at Mare 1.
((Yeah. Freaking speedy Mares. Freaking Mare 2, not dieing. *Fake rage*))
« Last Edit: December 13, 2010, 05:06:15 pm by Twi »
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blackmagechill

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #70 on: December 13, 2010, 05:46:13 pm »

Move to J7, attack mare one with lionheart cannon.
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #71 on: December 14, 2010, 09:59:39 am »

Quote
Advanced:
EQ License needed to access more advanced mecha, weapons and modules.
Also, allows specialized/custom mechas.

 :o I will abuse this. *coughweaponcalledTwinLinkedKnucklecough*

Don't get your hopes up, it means a nice robot with base equipment and lot of empty weapon/module slots for customization :P

And where's Bigboy? He lags behind~
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Krath

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  • I dig giant robots.
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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #72 on: December 14, 2010, 10:05:05 am »

Don't get your hopes up, it means a nice robot with base equipment and lot of empty weapon/module slots for customization :P

Why do you crush my dreams  :(
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Jizzar sounds some kinda celestial object made of jizz~
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Haspen

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #73 on: December 14, 2010, 04:09:11 pm »

Don't get your hopes up, it means a nice robot with base equipment and lot of empty weapon/module slots for customization :P

Why do you crush my dreams  :(

Because I liekz~ :3

I will give Bigboy time to tomorrow 3pm (Eastern European Time) before we will assume he his pilot fell asleep and will miss a turn.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

b1gb0y2013

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Re: Complicated Mecha Game (Mission 1: Training in the Sand, Turn 3)
« Reply #74 on: December 14, 2010, 04:53:21 pm »

MOVE TO L7!!!! Haha sorry, school ends at 3:30... which was about 20 minutes ago. Usually dont get on until 5:00 though...
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