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Author Topic: Adamantite on the ground  (Read 1698 times)

Mac70

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Adamantite on the ground
« on: December 11, 2010, 01:52:50 pm »

Just look at those screenshoots:
Spoiler (click to show/hide)

I found this at my freshly generated fortress. I have never saw something like this before. If someone don't believe that something like this exist - I can give a save here, but now I don't want to place it here, I want to see your reaction first.
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!!crundle!!

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Re: Adamantite on the ground
« Reply #1 on: December 11, 2010, 01:53:37 pm »

It happens.

Sometimes.
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Vehudur

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Re: Adamantite on the ground
« Reply #2 on: December 11, 2010, 01:54:04 pm »

My reaction?  Crazy awesome.

It happens, but it's pretty rare.

...  ninjaed...
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Deviled

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Re: Adamantite on the ground
« Reply #3 on: December 11, 2010, 01:56:32 pm »

Admantium spires happen occasionally.

Edit:Goddamn ninjas.
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NewSheoth

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Re: Adamantite on the ground
« Reply #4 on: December 11, 2010, 02:04:02 pm »

Yeah, adamantine spires happen, even if they only reach ground level. By the way, it seems that you've got an open passage to the circus.
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Vehudur

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Re: Adamantite on the ground
« Reply #5 on: December 11, 2010, 02:10:15 pm »

Yeah, adamantine spires happen, even if they only reach ground level. By the way, it seems that you've got an open passage to the circus.

Could be very, very fun.  I don't know though, in one of those images it looks entirely blocked off.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Kearn

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Re: Adamantite on the ground
« Reply #6 on: December 11, 2010, 03:37:19 pm »

great, you have enough safe adamantine to clothe 1 dwarf in armor and give him a sword

don't puncture that floor though
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Xenos

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Re: Adamantite on the ground
« Reply #7 on: December 11, 2010, 03:39:25 pm »

it doesnt look like a floor to me, one of the tiles is slightly different.  So i think it is just an open space square.  Dont mine out very much adamantine below the surface that comprises the actual tube.  Fortunately, you have plenty of adamantine to work with.  Make a couple adamantine mugs to trade off the first autumn so you can focus on whatever else you want.
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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Mac70

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Re: Adamantite on the ground
« Reply #8 on: December 11, 2010, 04:13:29 pm »

If I will mine some adamandite, and then secure self by making floor, it will stop demons or no?
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Flaede

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Re: Adamantite on the ground
« Reply #9 on: December 11, 2010, 04:17:52 pm »

if the demons are coming, they are too fast to be stopped by building a floor.
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Mac70

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Re: Adamantite on the ground
« Reply #10 on: December 11, 2010, 04:34:49 pm »

And again, I found 3 adamantite pilars on the map, and I don't know how to do now - leave them, mine carefully, mine only one of them? I know that two of those are "normal", and one pit-like (with a hole).
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abadidea

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Re: Adamantite on the ground
« Reply #11 on: December 11, 2010, 04:52:05 pm »

I am playing the other adamantine spire posted recently right this very second. The spire went from ground level to 50 z's down. Hell is empty like the day after the circus. Nothing, nada.

And there is PLENTY of adamantine. About 15-20 pieces per floor for 50 floors.
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Mac70

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Re: Adamantite on the ground
« Reply #12 on: December 11, 2010, 04:54:00 pm »

I don't want to end this map with fun, so I will secure self and take a look.
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shadowform

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Re: Adamantite on the ground
« Reply #13 on: December 11, 2010, 05:10:36 pm »

Maybe this incredibly rare terrain feature isn't a bug at all, but Toady's way of explaining the presences of civ-leading demons, titans, and night creatures on the surface world.
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Xenos

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Re: Adamantite on the ground
« Reply #14 on: December 11, 2010, 05:13:18 pm »

If you didn't get a message about horrifying screams, you are safe.  floor it over, and only dig the parts that will not reconnect with that open tube center.  carefully mine away the others that are "normal" anb just make sure to not mine any 4x4 areas.


Maybe this incredibly rare terrain feature isn't a bug at all, but Toady's way of explaining the presences of civ-leading demons, titans, and night creatures on the surface world.
That is a very good point
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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