Damnit! Forced to run on a mac. Any ideas?
No way to get it to work right now. For it to work on Mac there is a lot of changes that I need to make.
Does the Legends viewer support viewing details about abandoned forts? I abandoned once when I was under siege and once when I was not under siege. Any time I try to access information about my fort, or wars about my fort, the Legends viewer stuffs up and any other action throws an exception error. I would upload a save if I could.
Thank you for this piece of work, it's interesting to see how world generation history actually works/looks. Thank you.
Also is there a quick way to see which civilization is at war with whom at any time during the world gen phase? Apologies if I'm too silly to understand.
-Rick
I've been able to look at abandoned forts in the past. If I could get the save to look over I can get a fix for it. The civilization pages list all the wars they were involved in with starting and ending years. You can also toggle wars on the map and scroll through the active year to view the battles that take place by year as well.
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I have a question for you guys. I can't decide on what I want to work on next. I want to either replace the current HTML generated pages with proper application controls or work on Family Tree stuff. Here is what would possibly come out of these two options:
Replacing the HTML pages:
-Normal application controls would allow for a better layout of information instead of a bunch of lists down a page.
-Better performance for large worlds.
-A step towards Mac/Linux support.
-Overall would provide more information in an easier to view format and would make browsing through data easier.
Family Tree Stuff:
-Possibly graphs similar to
this or the generic looking family tree graphs most are familiar with.
-Families tab that would allow for searching based on stats.
Right now I'm leaning towards the families, mainly because it is a smaller sized task. I think replacing the HTML pages is more important, but its going to be a lot of work and something that I could probably lose focus on pretty easily.
I've slowly been pecking away at my todo list lately and will maybe have a release for that this weekend. After that I'm wanting to spend more time working on this, hopefully on one of the two features above.