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Author Topic: Hellhall  (Read 2426 times)

filiusenox

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Hellhall
« on: December 09, 2010, 07:59:56 pm »

Our band numbers seven. Seven us have been chosen to brave hell by the king. To build a city and kill every single demon in the pit or die trying.
   Knowing my father he probably hopes the latter.
My six friends and me have set out from the city with a wagon, two picks, one axe, sixty booze and sixty food, and an anvil and are heading toward a site to build a hall in hell.
          That @$$&0!# even named it Hellhall.


This is a community game.Casualities are expected to be high.
« Last Edit: December 09, 2010, 08:03:48 pm by filiusenox »
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"No, I'm being obstinate for the sake of I hate you."

Crocatowa

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Re: Hellhall
« Reply #1 on: December 09, 2010, 08:09:43 pm »

And thus, there must be exuberant amounts of boose in order to help ensure a murky survival
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.

Mzbundifund

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Re: Hellhall
« Reply #2 on: December 09, 2010, 10:56:42 pm »

Oh.  BOY.

Sign me the title up.  Any dwarf, any job.
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thunderclan

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Re: Hellhall
« Reply #3 on: December 09, 2010, 11:02:28 pm »

I'd like to claim a Weaponsmith under my usual name of Fireheart. Might survive a tad longer if I'm making the weapons instead of wielding them  :D
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Urist Imiknorris

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Re: Hellhall
« Reply #4 on: December 09, 2010, 11:07:06 pm »

I claim a glassmaker (if the map has sand) or a mechanic (if it doesn't).
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

filiusenox

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Re: Hellhall
« Reply #5 on: December 09, 2010, 11:26:06 pm »

Three more.
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"No, I'm being obstinate for the sake of I hate you."

ungulateman

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Re: Hellhall
« Reply #6 on: December 09, 2010, 11:52:23 pm »

I'll take anybody with animal skills or woodcutting.

Name them "Ungulatedwarf".
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

Xenos

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Re: Hellhall
« Reply #7 on: December 10, 2010, 01:46:47 am »

I want the expeditions engineer!  Give me all the engineering professions plus architecture and stone crafting.  Name:  Xenos
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Wolfhound

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Re: Hellhall
« Reply #8 on: December 10, 2010, 02:40:20 am »

I'm in, mason/engraver/architect named Wolff
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Crocatowa

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Re: Hellhall
« Reply #9 on: December 14, 2010, 09:31:02 am »

I am a miner/weaponsmith/Any kind of smith named Syde Nevesyn. If you draft me into the military I will kill the expedition leader/mayor
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.

mrbobbyg

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Re: Hellhall
« Reply #10 on: December 14, 2010, 10:08:09 am »

Chops

A butcher/cook

Cat spleen pot pie is my specialty!
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!!Elves!! would actually be kinda cool as a civ symbol.  !!Clowns!!, however, you get the impression they're on fire of their own free, malicious, evil, will.

Also, much scarier if literally clowns.

bayar

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Re: Hellhall
« Reply #11 on: December 14, 2010, 11:33:46 am »

Name your first Macedwarf after me. Strike the HELL !!!
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ottottott

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Re: Hellhall
« Reply #12 on: December 14, 2010, 01:08:26 pm »

Not feeling like joining but posting to follow. This promises to be fun!
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Crocatowa

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Re: Hellhall
« Reply #13 on: December 14, 2010, 01:21:26 pm »

So when are we starting this? are we using a particular tileset? and what version of DF? the latest i assume?
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.

filiusenox

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Re: Hellhall
« Reply #14 on: December 14, 2010, 04:34:03 pm »

V.31.18

1st Granite, 201
We’ve arrived at the site designated to us by The King. Mzbundifund diligently began working on our temporary quarters and workshops. The others however do not know how to use a pick and lounged around.

6th Granite, 201
My gods, the entire temporary quarters is finished and Mzbundifund (Gods its hard to write that) began work on the stair downward he also struck a  hematite vein which he mined out a bit. Fireheart started working on a forge with some mudstone while Mzbundifund works on finding coal. Wolf started on a masonry workshop and after that we plan on filling the food stockpile.

7th Granite, 201
Mzbundifund found some coal and Fireheart smiled for once.

15th Granite, 201
Xenos  started working on building a wood furnace and a smelter for the metalworking industry. The food stockpile is a quarter full.

16th Granite, 201
A cat adopted Urist, who has been slacking around and playing with it.

21st Franite, 201
Urist has removed the wagon and moved the wood to the Temporary quarters.



((Fireheart, your dwarf is EMO.Your always sad and dejected and do yuo guys know how to remove speed:1? I accidently spawned the world with it.))
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"No, I'm being obstinate for the sake of I hate you."
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