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Author Topic: ASCIIzom  (Read 23501 times)

lemon10

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Re: ASCIIzom
« Reply #180 on: January 16, 2011, 05:06:59 am »

Grab the pipe/golf club, go through the doorway to the right.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

TolyK

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Re: ASCIIzom
« Reply #181 on: January 16, 2011, 05:13:56 am »

is there any space?
Spoiler (click to show/hide)
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

SHAD0Wdump

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Re: ASCIIzom
« Reply #182 on: January 19, 2011, 06:05:38 am »

Turn 14



Spoiler: sector map (click to show/hide)

Grab the item, drop the pipe/golf club on the same tile. Step through the doorway to the left.
Due to the limitations of how I'm running this, you instead simply toss the Sheriff your pipe and golf club.
 You pick up 10 Arrows. Yes, they count as melee weapons.(you can stick zombies with 'em)

In the room you find a large desk, chair, a small table, a plant, and a couple items.

I'll drop two bandages and eat one ration as i run to the southwest and open the door and run in.

grumbles to self,"Why are people idiots..."

You drop two bandages into the nether and eat while keeping your pace. You feel Full.

Inside is a large number of boxes and three items.

Go due east, towards the blocked window.
Running away!

Drop the lone pistol clip and move north through the door. Plant an object in front of it if possible.
You remove a pistol clip from your inventory and move through the doorway while dragging a plant in the way.
 Inside is a very nice office, complete with large couch, big desk, chair, and several plants.
Unfortunately two things make this room alot less pretty, for one, there is a gaping hole in the wall, secondly, zombie.

Probably not a good place to be.

Grab the pipe/golf club, go through the doorway to the right.
Jason tosses you a pipe and golf club. You move into the east room and find a storage room with a couch and tv. Also a pair of items.

Spoiler: Orb (click to show/hide)
Spoiler: USEC_OFFICER (click to show/hide)
Spoiler: mission0 (click to show/hide)
Spoiler: Rolan7 (click to show/hide)
Spoiler: Lemon10 (click to show/hide)

is there any space?
Spoiler (click to show/hide)
I could put you on the waiting list, however bringing in players as zombies is a bit iffy to me. If I do it, it probably won't be until firearms show up, and even then I'd be very controlling on what you can do.
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Orb

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Re: ASCIIzom
« Reply #183 on: January 19, 2011, 07:05:50 am »

Hmmm....so my "partner" is abandoning me.  :-\

Whatever. Grab the two items, first getting the southern one.
Logged
[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

mission0

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Re: ASCIIzom
« Reply #184 on: January 19, 2011, 08:01:53 am »

move a box in front of the door directly to my north, then head one space south and one southwest to pick up the item there.
« Last Edit: January 19, 2011, 11:48:02 am by mission0 »
Logged
Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

USEC_OFFICER

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  • Pulls the strings and makes them ring.
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Re: ASCIIzom
« Reply #185 on: January 19, 2011, 10:46:59 am »

Run through the gap to the west, and pick up any items I see.
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SHAD0Wdump

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Re: ASCIIzom
« Reply #186 on: January 19, 2011, 11:13:49 am »

move a box in front of the door directly to my north, then head two spaces south and one southeast to pick up the item there.
Alright, I've gotta ask... Do you know what you are doing? 0.o

Moving a box in the way of the door works fine, but two spaces down and one southeast lands you right on top of another box...
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mission0

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Re: ASCIIzom
« Reply #187 on: January 19, 2011, 11:47:33 am »

I need to start double checking the dang map when I post... ugg one sec I'll edit it.

done..
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Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

lemon10

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Re: ASCIIzom
« Reply #188 on: January 19, 2011, 01:25:04 pm »

Take the north item and try to take the item to my right as well (and if can't reach get as close as possible), if i can and still got any move left, get as close to the exit to the building as possible.

EDIT: question, if i had a chainsaw, would my long arm of the law trait allow me to kill all zombies in two squares of me?
« Last Edit: January 19, 2011, 04:34:18 pm by lemon10 »
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolan7

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Re: ASCIIzom
« Reply #189 on: January 19, 2011, 01:48:13 pm »

Keep moving east, then slide that thing out of the way so bust out the window next turn.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Devling

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Re: ASCIIzom
« Reply #190 on: January 19, 2011, 08:02:00 pm »

Hi. I'm joining late so I don't ecpect to be in the game any time soon. PM me when you do worm me in.

Name: Penny Dredful (male)
Traits:
Martial artist
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Devling

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Re: ASCIIzom
« Reply #191 on: January 19, 2011, 08:26:12 pm »

Your using asciidraw right? How do you post the pictures?
« Last Edit: January 19, 2011, 08:40:55 pm by Devling »
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SHAD0Wdump

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Re: ASCIIzom
« Reply #192 on: January 20, 2011, 10:39:34 am »

Turn 15



Spoiler: sector map (click to show/hide)

Whatever. Grab the two items, first getting the southern one.
You receive a Cure syringe and another Pipe. Your inventory is full.
 Outside you hear the dreadful sound of what you assume to be that super zombie, breaking glass, and loud *Splorch*-ing. At least that's the best made up word that comes to mind to describe it.

move a box in front of the door directly to my north, then head one space south and one southwest to pick up the item there.
You block the door with a handy dandy crate and proceed to pick up a...
Porno stash...
 This has to be the greatest find in history right here.

Run through the gap to the west, and pick up any items I see.
You run past the zombie, who seems to be content to just stand there in the corner because somebody forgot to move him.
 You go inside the small office area and pick up a box of Nails. These may be helpful if you re-join your comrades. Your inventory is full.

Take the north item and try to take the item to my right as well (and if can't reach get as close as possible), if i can and still got any move left, get as close to the exit to the building as possible.
You grab a First aid kit. Very good to have!

Keep moving east, then slide that thing out of the way so bust out the window next turn.
You move the large desk out of the way while sliding in. Don't ask how this is possible, maybe someone decided to give you a break?(decided not to have you stay in here any longer than you have to)

Spoiler: Orb (click to show/hide)
Spoiler: USEC_OFFICER (click to show/hide)
Spoiler: mission0 (click to show/hide)
Spoiler: Rolan7 (click to show/hide)
Spoiler: Lemon10 (click to show/hide)

Yes, that super zombie just went ape-shit on the zombie who dared stand before open flames. This caused massive collateral damage in terms of zombie gore. Let it be known, super zombies mean business!

EDIT: question, if i had a chainsaw, would my long arm of the law trait allow me to kill all zombies in two squares of me?
Yes, kills zombies means kills zombies. And the chainsaw is a melee weapon. So it qualifies.

Your using asciidraw right? How do you post the pictures?
Yes, I use Vista's handy dandy snip tool to capture the images, then I upload them to imageshack and post them here using img tags.
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USEC_OFFICER

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Re: ASCIIzom
« Reply #193 on: January 20, 2011, 10:42:53 am »

Head through the door to the west. If I can pick up an item, drop a fuel can to pick it up.

Rolan7, want to work together?
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Rolan7

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Re: ASCIIzom
« Reply #194 on: January 20, 2011, 11:29:59 am »

Head through the door to the west. If I can pick up an item, drop a fuel can to pick it up.

Rolan7, want to work together?

eh... okay, that's probably wise.
Open the window and cross the street, heading through the broken window to the east.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
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