Turn 7Richtofen insanely bursts through the door to the Northwest.
You do so in as loud a fashion as possible. Inside you find... Zombie.
A normal person would reconsider the whole 'insane' thing, but you probably aren't like that.
Nothing else inside beyond several plants, a chair, and another box.
Move the chair south of me to my southeast, blocking the window, then move to the item. I must take inventory! I hope that zombie doesn't notice me, I am in a different room though.
Now I'm making an exception for you this time, mainly because I don't see why 1 tile furniture shouldn't be able to be moved between rooms. I've added a rule for that.
You pick the chair up and haul it into the room over, you plant it in front of the window just in time to block an angry zombie. Satisfied you go to pick up that item, you receive a
Pipe.
Head one tile south, pick up the item, then 1 tile SW, 1 tile south, then pick up the item 1 tile SW. Wield the sledgehammer and bash Mcgraw if he is intent on picking up the second item.
You pick up both items while
igniting a fiery swath of destruction. Well done.
You receive two 2x4s and a set of bandages. Soon after you notice the zombie outside the window has turned around and is at the window sill. In addition, the northeastern door has burst open and whada you know? More zombies, probably due to the whole firestorm.
You two may have to work together to get out of this one.
I am heading to my sw for that item there, while steadily giving glares at my obnoxious partner. *makes a mental note to use him as a sacrfice if need be*
As you head to the item you notice Jason
Burning everything on his way down to you. Holy hell that's scary...
Anyway, you get a
Pipe. Well, at least you have something to work with if it comes down to blows. Then again, you two might want to use your weapons on the zombies that have turned their attention to you.
Exit through the door directly west of me.
You make your way towards it, too far away to step through. The zombies are also making their way at a much slower pace.
Name: Jason Marson
Icon: J
Traits:
-Arsonist
-Pachyderm
Hunger: Well fed
Health: 100
Inventory:
-ration(restores 3 levels of hunger)
-pipe(4 uses)
-shotgun shell x3(1 shot,stack size of 6)
-sledge hammer(15 uses,can break barracades,can break walls(counts as 3 uses),two handed)
-2x4(1 use,used for barracading)
-2x4(1 use,used for barracading)
-bandages(25hp)
-
-
Name: Gunther Leopold
Icon: G
Traits:
-Medical Training.
Hunger: Well fed
Health: 100
Inventory:
-ration(restores 3 levels of hunger)
-chainsaw(uses fuel, kills all adjacent zombies,loud,two handed)
-fuel(3 uses)
-fuel(3 uses)
-shotgun shell x3(1 shot,stack size of 6)
-pistol clip(8 shots,stack size of 2)
-
Name: Quick-Shot Mcgraw
Icon: Q
Traits:
-Nailgun Warrior
Hunger: Well fed
Health: 100
Inventory:
-ration(restores 3 levels of hunger)
-bandages(25hp)
-bandages(25hp)
-pistol clip x2(8 shots,stack size of 2)
-pipe(4 uses)
-
-
Name: Dr. Edward Richtofen
Icon: D
Traits:
-Schizoprenzic
-Hyperactive
-Arsonist
Hunger: Well fed
Health: 100
Inventory:
-ration(restores 3 levels of hunger)
-fuel(3 uses)
-sledge hammer(15 uses,can break barracades,can break walls(counts as 3 uses),two handed)
-
-
-
-
Name: Tratan
Icon: T
Traits:
-Packrat
-Aggressive Scavenger
Hunger: Well fed
Health: 100
Inventory:
-ration(restores 3 levels of hunger)
-golf club(2 uses)
-pipe(4 uses)
-
-
-
-
Well now everyone has zombies coming after them in some form or fashion. Tratan has alot less to worry about as he is very well hunkered down. While the good Doctor is staring one down.