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Author Topic: An Itemcorpse Problem:  (Read 876 times)

Pickerel

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An Itemcorpse Problem:
« on: December 09, 2010, 01:45:29 am »

Statues can be 'of x'.  For example, 'An obsidian statue of a longnose gar'.
I am trying to get a creature, called 'lavafly' though really it doesn't matter, to upon death ITEMCORPSE up a statue of itself.  The problem is that while I get statues just fine, they are of utterly random things, like goblins, and _, and lonenose gar, and literally any other creature in the game.
[ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:OBSIDIAN] produces these randomized statues, as does replacing NO_SUBTYPE with just about anything (that is to say, it doesn't affect anything it seems).  I can't seem to figure out how to get it to produce one specifically of the creature in question, so names LAVAFLY.
How does one do so?
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TomiTapio

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Re: An Itemcorpse Problem:
« Reply #1 on: December 09, 2010, 02:20:55 am »

Check out
http://www.bay12forums.com/smf/index.php?topic=18483.0
I don't think you can get a specific statue.
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i2amroy

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Re: An Itemcorpse Problem:
« Reply #2 on: December 09, 2010, 02:26:41 am »

Yeah, I'm pretty sure that at the moment you can't specify what type of statue its going to be when its created.
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Pickerel

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Re: An Itemcorpse Problem:
« Reply #3 on: December 09, 2010, 02:29:58 am »

Ahh, okay.  Thanks much!
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