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Author Topic: Genesis mod patch (Obsidian, Ice, and aspid dwarves)  (Read 1237 times)

D_E

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Genesis mod patch (Obsidian, Ice, and aspid dwarves)
« on: December 08, 2010, 10:40:03 pm »

I went ahead and separated out the tissues so that only obsidian dwarves are immune to flame and only ice dwarves are immune to cold, and posted the patch to DFFD.  This fixed the problem with the aspid dwarves' venom, so I switched the doom dwarves back to aspid dwarves.

To install, copy these files into the raw folder of your genesis mod (version 3.18, graphical).  It seems to not break save compatibility, but I'd make a backup of the save folder before installing this into an active save.

(I tested save compatibility by gening a world under default Genesis 3.18 raws and starting a fort, saving, exiting the game, and copying this patch into the save's raw folder.  No error log was generated and it didn't crash the game).

I haven't done one for the ASCII version yet.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Ovg

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Re: Genesis mod patch (Obsidian, Ice, and aspid dwarves)
« Reply #1 on: December 09, 2010, 11:49:47 am »

Great stuff and congratulations  :). That'll make a lot of people happy.


Do ASCII too pretty please?
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D_E

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Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)