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Author Topic: Ascûdgamln?  (Read 1285 times)

Electric

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Ascûdgamln?
« on: December 07, 2010, 11:47:09 pm »

Ok, if anyone has read the inheritance series, then you should know about Ascûdgamln.
They are basically brass knuckles for dwarves.
http://inheritance.wikia.com/wiki/Asc%C3%BBdgamln
Anyway, the dwarves have holes drilled in their bones and they insert screw-pockets, where they can screw in spikes and blunt knuckles.
So, basically what I'm asking, is if it is at all possible to have dwarves either fitted(probably impossible), or born with Ascûdgamln.
Imagine:
Urist McAdamantineKnuckles punches titan in the chest.
It is punctured!
Titan is having trouble breathing!
If either of these is possible, it would be EPIC.
But if I have to make them born with them, then would it be possible to make them made of a random material from wood to adamantine?
I drool at the prospect!
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kwd1968

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Re: Ascûdgamln?
« Reply #1 on: December 07, 2010, 11:52:34 pm »

Easily, just mod the dwarf creature entry and add em to the hands or just change the hands in to metal ... make em out of whatever you like.

Electric

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Re: Ascûdgamln?
« Reply #2 on: December 07, 2010, 11:54:16 pm »

How could I add them or change the hands lol, and if I have to change the hands I'd rather not make them out of wood...
If the metal of the hands is heavy would it affect the dwarf? Is it possible to make these a weapon?
Are these a lot of questions?  :P
EDIT: Oh and how would I make them spikes instead of blunt? So adamantine would work too?
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NewsMuffin

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Re: Ascûdgamln?
« Reply #3 on: December 08, 2010, 12:51:03 am »

You could make it a weapon with a relatively small size, say half that of a glove, but given the right stats and material, it could kill.
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Electric

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Re: Ascûdgamln?
« Reply #4 on: December 08, 2010, 12:59:58 am »

Right, and any of this is okay. But I have no idea how to do any of them. And I've searched. And I'm sure there is something on doing things like this, but I can't find it. So can someone give me a link or something? I wanna punch an elf's eye out.
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kwd1968

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Re: Ascûdgamln?
« Reply #5 on: December 08, 2010, 01:23:28 am »

Easiest Way

add this to your item_weapons file in your df/raw/objects directory

Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_ASCUDGAMLN]
[NAME:ascûdgamln:ascûdgamln]
[SIZE:400]
[SKILL:GRASP_STRIKE]
[TWO_HANDED:0]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:10:200:pummel:pummels:NO_SUB:2000]

and add this to your entity_default file in the MOUNTAIN section
 
[WEAPON:ITEM_WEAPON_ASCUDGAMLN]
 
now you've got a weapon that is smithable and hits like a hammer, but not everyone has it...
 
I'll work up the creature mod and pop it in later if you dont like this version

Electric

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Re: Ascûdgamln?
« Reply #6 on: December 08, 2010, 09:08:18 am »

thanks man that was exactly what i was looking to do.
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