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Author Topic: Injured dwarf mysteriously decapitated in hospital  (Read 2723 times)

Pilsu

  • Bay Watcher
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Re: Injured dwarf mysteriously decapitated in hospital
« Reply #15 on: December 07, 2010, 01:41:23 pm »

You know, I could have sworn you could mod mandates out of the game these days. Why are we still dealing with this inanity? Does it not work?
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Musashi

  • Bay Watcher
  • cancels Work: distracted by Dwarf Fortress.
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Re: Injured dwarf mysteriously decapitated in hospital
« Reply #16 on: December 07, 2010, 02:47:10 pm »

You know, I could have sworn you could mod mandates out of the game these days. Why are we still dealing with this inanity? Does it not work?
But where's the fun if we don't have any more excuse to permanently dispose of a few dwarfs in a needlessly cruel, painful, complex, and possibly dangerous for the rest of the fortress, way?
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I don't mean to alarm you, but it appears that your Dwarves are all in fact elephants.

Aspgren

  • Bay Watcher
  • Every fortress needs a spike pit.
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Re: Injured dwarf mysteriously decapitated in hospital
« Reply #17 on: December 07, 2010, 02:53:30 pm »

We need excuses now?
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The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.
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