Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Missing labor: workshop farming  (Read 569 times)

Keldor

  • Bay Watcher
  • Blood for the blood god!
    • View Profile
Missing labor: workshop farming
« on: October 30, 2007, 08:48:00 am »

I wanted to build a farming woorkshop for syrup and quarry bush leaves, but farming (workshop) seems to be missing from the labor list.
Logged
If ignorance is bliss, why are my dwarves all tantruming?

Skeeblix

  • Bay Watcher
    • View Profile
Re: Missing labor: workshop farming
« Reply #1 on: October 30, 2007, 08:54:00 am »

Dunno boss, ask the Toad.
Logged
This is not a signature.

Istrian

  • Bay Watcher
  • Malevolent Manager
    • View Profile
Re: Missing labor: workshop farming
« Reply #2 on: October 30, 2007, 09:31:00 am »

It's been replaced by Plant Processing, Milking and Cheesemaking.
Logged

Veroule

  • Bay Watcher
    • View Profile
Re: Missing labor: workshop farming
« Reply #3 on: October 30, 2007, 11:13:00 am »

Plant Processing didn't work to get it built for me.  It will be time to try the rest soon.
Logged
"Please, spare us additional torture; and just euthanise yourselves."
Delivered by Tim Curry of Clue as a parody of the lead ass from American Idol in the show Psych.

Veroule

  • Bay Watcher
    • View Profile
Re: Missing labor: workshop farming
« Reply #4 on: October 30, 2007, 11:14:00 am »

Plant Processing didn't work to get it built for me.  It will be time to try the rest soon.
Logged
"Please, spare us additional torture; and just euthanise yourselves."
Delivered by Tim Curry of Clue as a parody of the lead ass from American Idol in the show Psych.

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Missing labor: workshop farming
« Reply #5 on: October 30, 2007, 08:40:00 pm »

I'll check the restrictions.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Surma

  • Bay Watcher
    • View Profile
Re: Missing labor: workshop farming
« Reply #6 on: October 30, 2007, 08:46:00 pm »

Having "Plant Processing" active worked for me while trying to build a Farmers Workshop.
Logged