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Author Topic: Signs that you play Dwarf fortress (way) too much  (Read 265814 times)

Gatleos

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #555 on: February 08, 2011, 05:47:18 pm »

748. The developer's cat's birthday is marked on your calendar.
749. Your moral compass has disappeared entirely and been replaced by the tendency to describe anyone who commits a violent atrocity a TRUE DORF.
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NobodyPro

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #556 on: February 09, 2011, 06:14:04 am »

746. You design your fortress in anticipation of future changes such like inns temples etc.
Guilty

749, When you react to the word 'carp' in any other way than the way you react to the word 'fish'.
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vadia

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #557 on: February 09, 2011, 09:40:07 am »

746. You design your fortress in anticipation of future changes such like inns temples etc.
Guilty

749, When you react to the word 'carp' in any other way than the way you react to the word 'fish'.

Hmm, you're right I don't think of anagrams with the word fish.
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TolyK

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #558 on: February 09, 2011, 09:41:21 am »

750. When you see a post on theBay12Forums you instantly go see what it is. (Guilty)
751. You subscribed for every post on the Bay12Forums. (Innocent... so far.)
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Areyar

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #559 on: February 09, 2011, 09:56:07 am »

752 You've aqcuired dyslexia for exclusively the word crap. ...um... carp.
« Last Edit: February 09, 2011, 10:38:29 am by Areyar »
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slink

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #560 on: February 09, 2011, 10:24:38 am »

753.  You attempt to trap the raccoons living in your attic by stringing an anchored noose made of a wire dog tether across their entrance hole in the chimney, thinking that they will never notice it and will just keep walking with it around their necks until they choke.

Spoiler (click to show/hide)
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slink

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #561 on: February 09, 2011, 10:39:30 am »

706 becuase you're waiting with baited breath for the next upgrade.

Is this so you can catch a carp just by exhaling? :D  "Bated" is the spelling, related to the word "abate", meaning to make something lessen in amount.  Example: "Pulling the lever abated the flow of magma".  This is especially useful when the magma is headed for the dining room.  A-baiting the flow at that point would only result in fried worms, although those could be good if the fortress was short on food.   :D

Edit: Fixed my own typo.  :D
« Last Edit: February 09, 2011, 11:13:09 am by slink »
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Dutchling

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #562 on: February 09, 2011, 12:32:47 pm »

706 becuase you're waiting with baited breath for the next upgrade.

Is this so you can catch a carp just by exhaling? :D  "Bated" is the spelling, related to the word "abate", meaning to make something lessen in amount.  Example: "Pulling the lever abated the flow of magma".  This is especially useful when the magma is headed for the dining room.  A-baiting the flow at that point would only result in fried worms, although those could be good if the fortress was short on food.   :D

Edit: Fixed my own typo.  :D

So that is what the Naga's in Warcraft III were saying, I was always wondering about that one ...
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NW_Kohaku

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #563 on: February 09, 2011, 11:20:55 pm »

746. You design your fortress in anticipation of future changes such like inns temples etc.
Guilty

749, When you react to the word 'carp' in any other way than the way you react to the word 'fish'.

Hmm, you're right I don't think of anagrams with the word fish.

Oh, shif!
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Stworca

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #564 on: February 10, 2011, 04:17:14 pm »

754. You find yourself not only beign capable of doing it, but also enjoy Lobsterman Cruiser ship missions in X-COM TFTD with gauss pistols only, as a practice before DF zombie-carps-on-embark and megabeasts-with-no-hearts hell (guilty..)
« Last Edit: February 10, 2011, 04:19:02 pm by Stworca »
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NW_Kohaku

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #565 on: February 10, 2011, 04:37:30 pm »

750. When you see a post on theBay12Forums you instantly go see what it is. (Guilty)
751. You subscribed for every post on the Bay12Forums. (Innocent... so far.)

755. You have read every post on Bay12 Forums.
« Last Edit: February 10, 2011, 04:46:58 pm by NW_Kohaku »
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
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Stworca

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #566 on: February 10, 2011, 04:41:43 pm »

You have read every post on Bay12 Forums.

That would be insanity! Let's keep things real here. I mean, sure, building a magma-powered-star-base made of stone alone is quite the task irl, but it's possible if someone is dwarf enough! Reading all posts on Bay12 is something even Urist McFeyMood wouldn't dream of  ;D
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NW_Kohaku

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #567 on: February 10, 2011, 04:54:48 pm »

756.  You are completely confused by the fact that metal gets hot from being in a fire, and stays hot for a while after being pulled out of it, or why heat can transfer from one object to another, even though no visible contaminants are on the metal object, being as convection has yet to be implimented.

757.  You have absolutely no understanding of the concept of pressure, for that matter.  People can survive 10 feet of depth as easily as 10000 feet.

758.  Nor photosynthesis.  Of course plants don't need direct sunlight!

759.  Nor oxygen exchange.  You see absolutely nothing wrong with people living for years at a time completely sealed in a cave near the mantle of the Earth.

760.  Based upon these beliefs, you have tried to get together plans to build an adamantine submarine to explore volcanos or dig through the Earth, just like in that one movie The Core.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
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Terrahex

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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #568 on: February 10, 2011, 09:43:05 pm »

757. your liver has grown to compensate for the excessive amount of alcahol you drink.

758. none of your cars can move. toady hasn't implemented moving parts yet.

759. you can jump off ten story buildings as long as there is an animal beneath you.
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Re: 1000 sgins that you play Dwarf fortress (way) too much
« Reply #569 on: February 10, 2011, 09:59:19 pm »

749. Your moral compass has disappeared entirely and been replaced by the tendency to describe anyone who commits a violent atrocity a TRUE DORF.
Does this count if you already lost your moral compass before you played DF, but only afterwards call violent atrocities TRUE DORFs?
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