Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 14 15 [16] 17 18 ... 40

Author Topic: Mankind OOC  (Read 29708 times)

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #225 on: December 05, 2010, 11:28:57 am »

So are we starting the new season?
Its up now.

Also, your minds are now filled with possible constructions and improvements your people could create.

Irrigation System - Restores health to a territory depleted by overpopulation.
-Advanced Irrigation - Increases a territory's ability to support people.

Armory - Red tokens generated by a territory with an armory fight with increased strength.

Fortifications - Red tokens defending a tile with fortifications fight with increased strength.
-Heavy Fortifications - Red tokens defending the tile fight with greatly increased strength.

Harbor - Increases a coastal tile's ability to support people.

Lifestyle - Increases the likelihood of population increases.

Road - Allows easier travel between two tiles.

Shrine - Black tokens generate additional belief.

Temple - All tokens generate additional belief. Also grands an edge during defensive combat. (Defending a holy site)

Wonder - Takes a very long time to build, bolstered by a god's might. Enhances all of a god's population regardless of distance or activity. Tokens in a tile with a wonder generate double the normal belief. Tokens adjacent to a wonder generate additional belief.

Buildings listed beneath other buildings require the first to be built before the second. The Wise One's healing house currently under construction counts as a lifestyle improvement and will make the population more likely to increase due to better healthcare.

A tile may only benefit from a construction once. For example, building two temples in a single tile has no additional effect unless the first is destroyed, in which case the second would continue to grant the normal bonus.

Map Updated on first page of play thread.
« Last Edit: December 05, 2010, 11:37:13 am by forsaken1111 »
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #226 on: December 05, 2010, 11:32:24 am »

White tokens can only be given the Migration seasonal activity, or left alone. If left alone, they have a chance of becoming a black token as the new population establishes itself and has more people available for work.
Logged

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Mankind OOC
« Reply #227 on: December 05, 2010, 11:40:09 am »

A Godgiven spear is stomped into the dirt. Greeeaaatt
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #228 on: December 05, 2010, 11:41:39 am »

A Godgiven spear is stomped into the dirt. Greeeaaatt
Well you dropped it and told them to move away from the coast. They thought the intent of your miracle was the fish.
Logged

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Mankind OOC
« Reply #229 on: December 05, 2010, 11:44:31 am »

Its okay. As long as they dont reject the hammer I give them when they reach their new home.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #230 on: December 05, 2010, 11:48:49 am »

Next few turns will probably go fast as most of you exhausted the initial store of power you had on creation.
Logged

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Mankind OOC
« Reply #231 on: December 05, 2010, 11:50:55 am »

Im going to be smart and not create perfect things anymore. Ill create bad things, and move them to them. Hoping they can perfect upon it.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #232 on: December 05, 2010, 11:51:33 am »

I just want to be sure I understand. The people are moving on foot for the next 5 seasons, over a year, and you expect them to stop and pick up a large rock with a stick shoved into it?
Logged

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Mankind OOC
« Reply #233 on: December 05, 2010, 11:55:40 am »

Its more of, Now its done, and I can move it when I please. If they take it, they take it. If they don't I'll wait for them to arrive.
Logged

Fanofgaming

  • Bay Watcher
  • Yes.
    • View Profile
Re: Mankind OOC
« Reply #234 on: December 05, 2010, 11:56:28 am »

Warlorf isn't a very good god, hehe.
Logged
"I love quoting myself!" - Fanofgaming

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #235 on: December 05, 2010, 11:56:40 am »

Its more of, Now its done, and I can move it when I please. If they take it, they take it. If they don't I'll wait for them to arrive.
Alright. I'll roll to see if they recognize it as a sign or godly artifact. You said you put it ahead of them, does that mean in the territory they're migrating to?
Logged

BlastoiseWarlorf

  • Bay Watcher
    • View Profile
Re: Mankind OOC
« Reply #236 on: December 05, 2010, 11:57:24 am »

Yes. The First stop on their trip.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #237 on: December 05, 2010, 12:02:34 pm »

Alright. I'll be busy for the next few hours as I have a D&D game but I will parse everything and update once I return.
Logged

FuzzyZergling

  • Bay Watcher
  • Zergin' erry day.
    • View Profile
Re: Mankind OOC
« Reply #238 on: December 05, 2010, 12:18:28 pm »

When I manifest I will be using a bare minimum of power, so as to keep the Eternal Fire lit.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Mankind OOC
« Reply #239 on: December 05, 2010, 12:19:20 pm »

When I manifest I will be using a bare minimum of power, so as to keep the Eternal Fire lit.
Is it your intention to actually appear, or just make an image of yourself in the fire?
Logged
Pages: 1 ... 14 15 [16] 17 18 ... 40