Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11] 12 13

Author Topic: Roll to Rule Hell! (Turn 11: Surrounded By Incompetent Fools)  (Read 10499 times)

Keita

  • Bay Watcher
  • Easily Confused
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #150 on: December 17, 2010, 06:08:13 am »

Can I go on the wait list?


Rin and Saber! I'd like to congratulate you on your avatar, good sir!
Logged
Gravity is a government conspiracy to keep us down

Happerry

  • Bay Watcher
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #151 on: December 17, 2010, 04:04:07 pm »

Can I go on the wait list?


Rin and Saber! I'd like to congratulate you on your avatar, good sir!

Why thank you.
Logged
Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

V-Norrec

  • Bay Watcher
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #152 on: December 18, 2010, 05:10:26 am »

So how is it coming?

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #153 on: December 18, 2010, 05:30:59 pm »

Aaaaaaaany day now.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

dwarfguy2

  • Bay Watcher
  • Human Meta Knight... 0_o
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #154 on: December 18, 2010, 05:38:45 pm »

There seems to be a confusing lack of attempted murder.
Logged
Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

quip

  • Bay Watcher
  • ???
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #155 on: December 19, 2010, 02:21:11 am »

What? I can't try to conquer the world with a few automated plows! Some people out there have swords and stuff!
Logged
Hell hath no fury like an angry vampire pimp.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Roll to Rule Hell! (Turn 9: Turncoat)
« Reply #156 on: December 19, 2010, 09:45:36 pm »

Turn 10: Minions Galore

Quote from: V-Norrec
I go to Hex 9, Modify the temperatures to be slightly more temperate.

Golems, head towards Hex 10 to guard it.

Sharks Gather Sand.
[6][1] You somehow make it even colder.
[2] Your golems move into hex 6, despite hex 7 being just as fast and revealing more terrain.
[6] Not wanting to get near their archnemesis at the surface, your sharks scoop up a good amount of sand.

Spoiler: Map (click to show/hide)

Quote from: HmH
Defenders go into the mortal realm, looking for a fight.
Gatherers collect rocks.
I terraform the square with portal into an oasis with edible vegetation and hot springs.
[2] The Defenders are unable to find anything to kill that also fights back.
[3+1] Your Gatherers live up to their name, and get you several rocks.
[6][6][2][2] You transform the region into more of a lake than an oasis, and the edible vegetation and hot springs fail to appear.

Quote from: Humaan
Order Slave Gremlins to my tile, carrying the resources they have. Personally, I will try to find some stone.
[3] Your gremlins grudgingly leave, returning to your side and looking for resources. They recover meager stone.
[3] You also produce questionable stone.

[3] The Rebel gremlins follow in this tradition, getting some poor-quality food. They then eat it and breed their numbers right back up.

Quote from: quip
Have Mud Plows gather mud (via plowing) and create a basic Mud Golem Making Place (Mud Forge?) for me to make more Golems out of any Mud I have left.
[3][3] You fail to successfully command the Mud Plows, and they idle around and scratch the mud a bit.
[4] You make an adequate Mud Forge from mud.

Quote from: tomas1297
I keep upgrading the building using average bone. Replicating skeleton creates non-replicating skeleton from bone+. Non-replicating skeleton keeps gathering.
[5] You successfully correct the flaws in the old structure, and your magnificent boneyard is now better than ever.
[2+1] Your poor-quality skeleton makes a poor-quality skeleton.
[2] Your other skeleton gathers nothing.

Quote from: Jay Kayell
Build a second flesh pod farm to the east. Tell Golems 1 and 2 to gather more flesh, and Golem 3 to build another flesh golem.
[4-1] Despite the poor quality, you have a second flesh pod farm. You notice the regions to the east, northeast, and southeast are all chalky white wasteland.
[2][3] Golem 1 fails, Golem 2 produces yet more low-quality flesh.
[5-1] Golem 3 produces a perfectly acceptable, self-replicating flesh golem.


Spoiler: Shuka (V-Norrec) (click to show/hide)

Spoiler: Drummer (HmH) (click to show/hide)


Spoiler: Hunger (Jay Kayell) (click to show/hide)

Spoiler: Humaan (Humaan) (click to show/hide)

Since I was well behind to begin with, I went ahead and skipped the proper Hex-based conversion. I'll work on that later.

Also, self-replicating units can only replicate one type unless additional effort/luck is spent on them. Among other things, this means they can either make self-replicating or non-self-replicating versions of themselves, but not both.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

V-Norrec

  • Bay Watcher
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #157 on: December 19, 2010, 09:53:18 pm »

Hex 9, above arctic temperatures now!  If successful go to hex 6 (try to reach hex 4 if possible)

Sharks, use Sand- to create a glass factory under the sea.

Golems, go to Hex 7, gather Granite.

Humaan

  • Bay Watcher
  • Yes, I know Human is spelled with 1 "a"
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #158 on: December 19, 2010, 10:31:04 pm »

Applaud my Gremlins for doing something right, granting them the low-quality wood.

Order my Gremlins to Gather Wood, while I shall build (out of the stone) a laboratory for my research in subjects...
Logged
Quote from: SolarShado
Hell yes! Who need a space elevator when you've got a space escalator!?!?
Quote from: Cthulhu
Watch out bots, Sherlock Humaan is on the case.

HmH

  • Bay Watcher
  • Cage Trap Personified
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #159 on: December 20, 2010, 03:42:02 am »

I go to the Hex 3 and build a minion-making factory.
Gatherers collect more rocks.
Defenders gather food from the mortal world and breed.

quip

  • Bay Watcher
  • ???
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #160 on: December 20, 2010, 08:11:33 am »

Have Mud Plows scout as I build some Mud Golems to gather mud. They shall be called Mud Crabs Mk2.

I someday hope of having a mud golem army.
Logged
Hell hath no fury like an angry vampire pimp.

tomas1297

  • Bay Watcher
  • Lack of originality.
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #161 on: December 20, 2010, 08:36:02 am »

Upgrade the -resource collection skeleton, to have it not suck so much. Skeletons gather.
Logged
There was a time when cocksuits would have offended me. It's kind of bad that the time has passed.

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #162 on: December 20, 2010, 01:39:36 pm »

I upgrade the flesh pod farm. The golems gather flesh.
Logged
Decapitation - enjoy the difference

V-Norrec

  • Bay Watcher
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #163 on: December 23, 2010, 05:29:12 pm »

So how is it going?

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Roll to Rule Hell! (Turn 10: Minions Galore)
« Reply #164 on: December 23, 2010, 08:56:57 pm »

Been busy, now lazy.

Turn relatively soon.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
Pages: 1 ... 9 10 [11] 12 13