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I did a recap of past events. No question here.

Troll on Fire is the best meme ever.
Troll on Fire is terrible, FORE is much better.
I'm still waiting for my dragons!

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Author Topic: Roll to Siege the Goblins: Troll Battle Part Two, Hamal Stands His Ground  (Read 75092 times)

Tarran

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #465 on: January 21, 2011, 01:45:01 am »

*Earthen poke*
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

UristMcDwarf

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #466 on: January 21, 2011, 02:56:09 am »

SOMEONE KILL SOMEONE
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KaguroDraven

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #467 on: January 21, 2011, 05:17:09 am »

I was trying to kill the elf with potatos. Then I decided to follow whoever it was.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

quip

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #468 on: January 21, 2011, 11:07:07 am »

I'd love to convince Tarran to exact hammer based vengance on my goblin hide but we don't seem to be having any turns...
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Hell hath no fury like an angry vampire pimp.

FuzzyZergling

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #469 on: January 21, 2011, 04:42:51 pm »

Hey guys, my internet died, so consider this on hiatus for a while.
Very sorry.  :'(
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Tarran

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #470 on: January 21, 2011, 04:46:06 pm »

Hey guys, my internet died, so consider this on hiatus for a while.
Very sorry.  :'(
Oh, that sucks. :-\
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

quip

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #471 on: January 21, 2011, 04:51:03 pm »

Hey guys, my internet died, so consider this on hiatus for a while.
Very sorry.  :'(
Oh, that sucks. :-\
There goes my plan to get my character hammered by Tarran.  :'(
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Hell hath no fury like an angry vampire pimp.

SeriousConcentrate

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #472 on: January 22, 2011, 01:11:08 am »

Ah, that sucks, dude. I hope you get that fixed soon.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

FuzzyZergling

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Re: Roll to Siege the Goblins: Master of Escaping, Masters of the Hit-and-Run
« Reply #473 on: January 22, 2011, 10:33:18 pm »

quip:
You tear off, in pursuit of the strange man!
[6] He turns south, but you keep up. He stops to open a door, you are now directly behind him!

Tarran and HighEndNoob:
Tarran starts heading back to where he first saw the guards, and Hamal follows.
[6] They find their way back to the Dwarven Dining Room, and head east towards the Burning Troll Room.
There are three paths, north, east, and south.

[5] Hamal is no longer suffering from blood loss.
MetalSlimeHunt and SeriousConcentrate:
You turn right, heading south.
[3] There is a large doorway, and it takes both of you to open it.

KaguroDraven:
You decide to torment the human, but he seems to have run off somewhere.
Oh well, might as well follow that other guy.
[3] You find your way back to the Dwarven Dining Room, and see Tarran heading down a hallway you don't recognize.
You decide to follow him, and end up at a three-way path. You can move east, north, or south.

Krath:
You follow your goblin friend, and are slightly behind her as she catches up with Metal and Gottric.
Kilakan:
You limp after Rikishak, not wanting to be left alone.
[3-3-2] You fall behind a bit, but manage to make it back to the Dwarven Dining Room.
To the south is the exit, north is back the way you came, to the east is a path you havn't been down before.


Spoiler: Temp Mods, Notes (click to show/hide)
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MetalSlimeHunt

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #474 on: January 22, 2011, 10:37:21 pm »

Move past the door! Find that damned elevator! Treasure awaits us!
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

HighEndNoob

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #475 on: January 22, 2011, 10:47:21 pm »

I think we should go east.
Follow the group.
« Last Edit: January 22, 2011, 11:24:36 pm by HighEndNoob »
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Tarran

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #476 on: January 22, 2011, 11:14:03 pm »

Not yet, Kilakan is severely wounded.

Search for Kilakan.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

KaguroDraven

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #477 on: January 22, 2011, 11:35:43 pm »

Continue following Tarren
Note:Would it be a dick move to start betraying people now? I'm getting bored of this and a fight with other PCs would be fun.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

MetalSlimeHunt

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #478 on: January 22, 2011, 11:37:10 pm »

You're bored? It was naught but a few turns ago that we ran in terror from a flaming death troll!
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

KaguroDraven

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Re: Roll to Siege the Goblins: The Gang Gets Together
« Reply #479 on: January 22, 2011, 11:44:04 pm »

Now I want to kill humans with my potatos and loot their stuff for the glory of the kobolds
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu
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