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I did a recap of past events. No question here.

Troll on Fire is the best meme ever.
Troll on Fire is terrible, FORE is much better.
I'm still waiting for my dragons!

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Author Topic: Roll to Siege the Goblins: Troll Battle Part Two, Hamal Stands His Ground  (Read 75048 times)

Tarran

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #360 on: December 23, 2010, 02:39:06 pm »

Try to find where all the action is at.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

HighEndNoob

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #361 on: December 23, 2010, 09:00:40 pm »

Kick the goblin in the chest
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Krath

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #362 on: December 23, 2010, 09:29:55 pm »

Head back into my room, grab one of the Goblin's weapons, and try to find my goddarn steel equipment! It's just not the same without them.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

SeriousConcentrate

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #363 on: December 24, 2010, 02:59:20 am »

Continue attacking the cook. Obviously he's ally of the goblins so it's time to turn him into wormfood.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

quip

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #364 on: December 24, 2010, 07:36:17 am »

I'll pick up some copper armour and a Halberd. Then go off hoping to find some adventurers to annoy help.
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FuzzyZergling

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Re: Roll to Siege the Goblins: Actual Prison Break! Also Kobold Shenanigans
« Reply #365 on: December 25, 2010, 02:55:46 am »

KaguroDraven:
You kick at the human, [6-1] landing a hit to his "low hanging fruit".
Cook looks sick.
MetalSlimeHunt:
Finding the closet rather uninteresting, you head back to the main hallway.
There are sounds of fighting from nearer The Room of Setting Fire to Trolls, and you find your way to some sort of kitchen.
Inside you see Rikishak, Kilakan, and Gottric fighting a man in an apron.

kilakan:
You stab at the human, [6-2] doing damage to his [6-2-1] chest!
He flails at you with the cleaver, [6+2-2-1] [1-1] scratching your armor!

Cook is in pain.
Tarran:
You turn away from the closet, thinking that you should probably be doing something which is not staring at mops.
You head in the direction of the troll (you don't stop to think why this is a bad idea), but are confronted by two goblins staring at the retreating figure of a dwarf!

HighEndNoob:
You kick with all your might! [5-2] You connect, but his armor takes the brunt of the damage, and he is only bruised!
[4] The goblin tries to break your arm, [6] but you hold him back!

Krath:
You skid to a halt, [6] and preceed to do a perfect 180 and flip over the guards!
[3+1] The guards are kind distracted, and watch dumbly as you flee back down to The Burning Troll Room.
Almost there, you encounter another guard! [3+1] You recognize the fellow prisoner halfway through your strike. Whew, that could have gotten ugly!

SeriousConcentrate:
You continue to attack the cook, [5] [3-1] bashing him across the face! It would be more impressive if you could hit with full power, though.
quip:
You pick out some nice looking armor, and a halberd that isn't too bent.
Looking very similar to a guard, you exit the prison. The dwarf comes running up, and looks ready to attack before he seems to recognize you.


The cook decides that now would be a good time to leave.
Flinging his cleaver at Rikishak, he breaks for the door!
[2-1] the cleaver hits Riki in the chest, imbedding itself in his armor and knocking the wind out of him!

Cook is no longer stunned, Rikishak is stunned.

Spoiler (click to show/hide)
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Tarran

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #366 on: December 25, 2010, 03:00:27 am »

...Ah screw it I'm too lazy to fight them alone. So screw them, we can deal with them later.

Turn a full 180 and walk away back to The Room of Setting Fire to Trolls. Just like that. Nothing special about it. Just walk away. Ignore the guards unless they attack.
« Last Edit: December 25, 2010, 06:41:14 am by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

FuzzyZergling

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #367 on: December 25, 2010, 03:12:25 am »

A full 180 will lead you back to The Room of Setting Fire to Trolls (coal room).
To get to the Burning Troll Room (prison), you have to go forward.

Or, do you mean do a 180 and walk backwards to The Burning Troll Room?
Like, do the moonwalk, and hope the goblins join in?
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Krath

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #368 on: December 25, 2010, 03:23:19 am »

Look for my steel equipment while moonwalking.

Because Tarran won't do it.
« Last Edit: December 25, 2010, 07:44:18 am by Krath »
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Tarran

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #369 on: December 25, 2010, 06:42:16 am »

A full 180 will lead you back to The Room of Setting Fire to Trolls (coal room).
To get to the Burning Troll Room (prison), you have to go forward.

Or, do you mean do a 180 and walk backwards to The Burning Troll Room?
Like, do the moonwalk, and hope the goblins join in?
I meant The Room of Setting Fire to Trolls. Silly mistake from me.

Also, moonwalking isn't that bad an idea... ...Nah, not willing to take such crapshoot chances that they'll join.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

MetalSlimeHunt

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #370 on: December 25, 2010, 07:46:41 am »

Stab the Cook in the face as he tries to run past me, in the most nonchalant manner possible.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.

HighEndNoob

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #371 on: December 25, 2010, 12:18:55 pm »

Help guys! Please?
Shield bash the Goblin again.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Mattpoppybros

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #372 on: December 25, 2010, 01:33:12 pm »

Become a character instantly because I'm an impatient jerk 6.. You succeed.. 1 About not being an impatient jerk
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kilakan

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #373 on: December 25, 2010, 03:08:20 pm »

Do a flying Eleven kick in the back of cook's chest.
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Nom nom nom

SeriousConcentrate

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Re: Roll to Siege the Goblins: Closets are Boring, Apparently
« Reply #374 on: December 25, 2010, 05:38:50 pm »

Call upon Thor and throw my hammer like it's Mjolnir at Cook, hoping to splatter his head open.
« Last Edit: December 25, 2010, 05:40:47 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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