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Poll

Who is the leader?

Unemployed office worker
- 2 (33.3%)
Ambitious teen
- 4 (66.7%)
Other(post who you want if you pick this)
- 0 (0%)

Total Members Voted: 6


Pages: 1 2 3 [4] 5 6 ... 10

Author Topic: Survival - PRANKSTER KOMBAT  (Read 8950 times)

lemon10

  • Bay Watcher
  • Citrus Master
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Re: Survival - Turn 4 orders needed
« Reply #45 on: December 06, 2010, 08:43:30 pm »

Dagnabit, i read the manual and hope it helps. After that i sail it down the coast  and try to find a place flooded enough to go across the continental united states. Then i go as far across as i can this turn.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

tehstefan

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Re: Survival - Turn 4 orders needed
« Reply #46 on: December 06, 2010, 08:52:06 pm »

Awesome, bladekind and tool kind! There's never a problem a good wrench can't solve!

Now, I am going to try to find some sort of way to not drown in the flooding water. Perhaps a canoe or boat is somewhere nearby? If not, go onto the roof, and look for the nearest dry land.
Logged
I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Lillipad

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Re: Survival - Turn 4 orders needed
« Reply #47 on: December 06, 2010, 09:12:49 pm »

Spoiler: Sven Worstell (click to show/hide)

Spoiler: Gregory Cox (click to show/hide)

Spoiler: William Bell (click to show/hide)


Spoiler: Averill Knox (click to show/hide)
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Johnfalcon99977

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  • The Herp Derp Assassin
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Re: Survival - Turn 5 orders needed
« Reply #48 on: December 06, 2010, 09:39:45 pm »

>Greet the doctor and the teen.
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

lemon10

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Re: Survival - Turn 5 orders needed
« Reply #49 on: December 06, 2010, 09:44:36 pm »

So two questions, first what are my bonus to weapons, you said i am the only one that can use blade kind fully, and bullet kind is ridiculous in my hands (awesome ridiculous, or lame ridiculous?), so how does that all work for me?
And so i can hit people with my boat? or run over them?

>I walk east till the water level rises enough that i can use my boat. Then i use my boat to go east if i got the time.
EDIT: WEST WEST I GO WEST, going east would drown me and mean i would have to go through europe.

DOUBLEEDIT: for some reason i thought that having boatkind would allow me to put the boat in my sylladex, although i suspect this isn't the case.
>I go down the coast till the water is deep enough for me to use my boat. Then i go west across the continent.
« Last Edit: December 07, 2010, 05:00:31 pm by lemon10 »
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Lillipad

  • Bay Watcher
    • View Profile
Re: Survival - Turn 5 orders needed
« Reply #50 on: December 06, 2010, 09:49:32 pm »

With Blade Kind, anything bladed is turned into a lethal melee weapon. That includes arrows. With Ammo Kind you can throw a bullet, and that bullet will pierce every single organ the enemy has a minimum of one time.
The Seafarer's Kind specibus allows you to use any type of sea travel vehicle with the utmost knowledge of how to work the machine. By adding other transportation devices you can get the Vehicle Kind specibus, which means you can use any mode of transportation under the condition that you put it in the specibus first.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Ricky

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  • Ancient Wizard Dance.
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Re: Survival - Turn 5 orders needed
« Reply #51 on: December 06, 2010, 10:49:52 pm »

>see if teen and girlfriend are ok
> get to highest point in the area with my flashlights and other useless convienent  toys you brought along and try to flag down a plane, if necessary, set a whole damn forest on fire!
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

NewsMuffin

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Re: Survival - Turn 5 orders needed
« Reply #52 on: December 06, 2010, 11:13:05 pm »

>Exchange pleasantries, and say that I am fine. Randomly wonder how a random person may find him or herself on their roof one moment, and in the woods, being hunted by wolves the next.
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Lillipad

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Re: Survival - Turn 5 orders needed
« Reply #53 on: December 06, 2010, 11:21:39 pm »

You can exchange conversations through RP if your haracters are near each other, or you have someone's phone number. Having to type up all your conversations for you just makes it more favorable to abridge some of the details.
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

tehstefan

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Re: Survival - Turn 5 orders needed
« Reply #54 on: December 06, 2010, 11:37:31 pm »

throw one of my throwing stars at a wolf, to clear my back.
Logged
I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Lillipad

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Re: Survival - Turn 5 orders needed
« Reply #55 on: December 07, 2010, 04:55:22 pm »

I take it you want to engage the wolves in combat? I'll add some rules about combat in the OP.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Lillipad

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Re: Survival - Turn 5 orders needed
« Reply #56 on: December 07, 2010, 10:39:14 pm »

Fight results: turn 1 - throw shurikens - moderate success, damaged leader of pack, turn 2 - attack wolf leader with wrench, extreme succes, wolf leader is dead, made new leader of pack
1200 experience gained, level 3 reached, no spoils of war
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Johnfalcon99977

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Re: Survival - Turn 5 orders needed
« Reply #57 on: December 07, 2010, 10:48:32 pm »

NON-CANON ACTION: Bask in glory of very special name.
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Lillipad

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Re: Survival - Turn 5 orders needed
« Reply #58 on: December 09, 2010, 04:05:36 pm »

The lack of updates doesn't mean that this is dead, it just means that some of you need to submit your actions. I'll accept your non-canon action John, but you need a canon action to do after it.

Oh, and to clarify just how ridiculous Blade Kind is in UOW's hands, he can use a helicopter like a sword if he wants to.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

tehstefan

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Re: Survival - Turn 5 orders needed
« Reply #59 on: December 09, 2010, 07:10:50 pm »

HELICOPTER SWORD. YEEEES.

I need to find what modus AT is good at.

In any case, I'll resubmit my action here, mainly,  look around, try to figure out the closest airport.
Logged
I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.
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