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Author Topic: Above ground fortress? Time to try it the Dwarven way.  (Read 3055 times)

Xenos

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #15 on: December 01, 2010, 08:14:59 pm »

I haven't done an above ground fortress in 31.XX due to the blood issue. :(

that was fixed in .16

No it wasn't. Blood can only be removed in a few ways:

1) Rain drops hitting the tile the blood is on.
2) A dwarf cleans it up, which is very rare and difficult to control.
3) Deconstructing and rebuilding the walls/floor that are splattered.
It seems like number one is bugged for me, I never see rain wash blood off the ground in any of my forts, but I do witness it rinse the gunk off my dwarves and animals resulting in big piles of blood.  (yes rain spreads blood in my fort, not removes it)

2)its like a casino!
3)roads also work for cleaning large areas.  dirt roads have the benefit of just going away on their own!
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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Zrk2

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #16 on: December 01, 2010, 08:25:58 pm »

Woah, dirt roads just go away? How does this work?
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He's just keeping up with the Cardassians.

Xenos

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #17 on: December 01, 2010, 08:28:46 pm »

Woah, dirt roads just go away? How does this work?
By dorfs walking on them.  It takes a while but they gradually wear down and disappear.  It can be useful at times :P (stop those pesky trees from clogging the stockpile layer until you get the stone blocks built to permanently pave it.)
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

darkflagrance

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #18 on: December 02, 2010, 05:34:45 am »

Another way to remove blood might be to evaporate it by temporarily setting the boiling point to 10015 and turning on temperature. Don't leave it this way for too long though.
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Herbiie

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #19 on: December 02, 2010, 05:59:17 am »

Suggestion:

Dorfs clean up blood/vomit/Stuff in their Burrows the same way they clean up inside proper fortresses.
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The once dark-grey walls are now the dark brown of stained blood. At either side of the path leading to the great granite gates is covered with the corpses and skeletons of Goblin invaders.
Some are still fresh. One is still moving.
As you approach the gate a nervous guard looses a bolt in your direction. Silence... Slowly, gradually, the huge doors screech open. Inside there is a courtyard, the floor wet with blood. Welcome to the front-line. Welcome; to Cloisteredwood.

MarineMorton

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #20 on: December 02, 2010, 06:00:28 am »

Plus they dont spread it around when they walk anymore unless you turn that option on in the init file
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Shoku

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #21 on: December 02, 2010, 10:36:25 am »

They still seem to get rather serious piles of blood all up and down a hallway even with that option off, it just isn't nearly so prone to turning corners and spreading into every other part of your fort.
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LordSlowpoke

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #22 on: December 02, 2010, 11:07:32 am »

Well, to speak of aboveground forts, I always imagined that a dwarven architect would take a mountain, and order miners to collapse a few (thousand) areas so it turns into some kind of... well, what we can call a modern human settlement these days. Magma moat, 20 z-level city wall, and within? New York. Except that the skyscrapers are rock and glass, not steel...
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Askot Bokbondeler

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #23 on: December 02, 2010, 11:20:27 am »

not steel...

why not? ever heard of limestone layers?

LordSlowpoke

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #24 on: December 02, 2010, 11:26:05 am »

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Askot Bokbondeler

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #25 on: December 02, 2010, 11:41:59 am »

can glass?

Zaerosz

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #26 on: December 02, 2010, 10:04:55 pm »

No, but you can't see through rock.

Dwarves can't see through glass either, but would you rather have stone windows or glass windows?
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Askot Bokbondeler

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #27 on: December 02, 2010, 10:12:15 pm »

steel windows

Hyndis

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #28 on: December 03, 2010, 01:38:21 pm »

Whats the temperature limit before heat damage starts to happen?

I think embarking in a hot or scorching environment with blood set to evaporate in a low enough temperature that it will vanish shortly after hitting the air may work.

However if the temperature is too high dwarves will spontaneously explode.
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ChairmanPoo

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Re: Above ground fortress? Time to try it the Dwarven way.
« Reply #29 on: December 03, 2010, 01:43:25 pm »

I made an Above Ground fortress out of marble in .14.

Problems I found were that short of flooding the fortress there was no way of cleaning up the blood etc. burrows & orders took care of cleaning up remains etc. inside but when disaster struck & a goblin ambush killed almost all of my fortress, the courtyard & workshops were covered in blood that no one cleaned up. This might not be a problem with your way :o


I've found a fast and efficient way (if you have spare workers) to clean blood and fluids: deconstruct the constructed floors, and construct them again. If fluid is not on a constructed floor, construct a floor over it, and remove.

At least this does clean blood pools and the like.

I cannot promise that your dwarves wont die while building the floor if they touch poisonous blood.
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