Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17] 18 19 ... 2023

Author Topic: The Land of Lost Dimensions.  (Read 633940 times)

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #240 on: December 02, 2010, 04:55:46 pm »

Hey Iceball, you should come in, it's lovely and warm in here!
Logged
*Hugs*

Caesar

  • Bay Watcher
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #241 on: December 02, 2010, 04:59:09 pm »

Bring it on, furry friend!

*Picks up a sock.*
Logged
Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #242 on: December 02, 2010, 05:00:54 pm »

*Opens DFHack*
Logged
*Hugs*

UnrealJake

  • Bay Watcher
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #243 on: December 02, 2010, 05:01:22 pm »

I would like another kitty mechanism...
Logged
Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #244 on: December 02, 2010, 05:05:03 pm »

*Begins making shortswords from obsidian*
I wonder why obsidian is so much like wood!
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #245 on: December 02, 2010, 05:05:46 pm »

@tMoM
Sure!
*Leaps into the writhing bundles of fur and installs a chair and table in the corner*
Kitten Fortress...
Places the turkey leather pick in the corner and uses remaining mew-mew ore to make ballista parts, ballista ammo tips, and a mew-mew axe*
Merchant, can you put together a ballista while i fetch some fish oil logs?
*After tMoM responds, hop out of KC and slay a couple of fish trees.
@UJ go mine for some mew-mew metal then.
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #246 on: December 02, 2010, 05:07:19 pm »

*assenbles ballista* Hmm. We could use some throw pillows in here... *mandates production of throw pillows*
Logged
*Hugs*

UnrealJake

  • Bay Watcher
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #247 on: December 02, 2010, 05:12:12 pm »

What's the Iceball? Make more mechanisms? Well then I'll need more cats!
Logged
Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #248 on: December 02, 2010, 05:33:20 pm »

Throws the turkey leather pick into Jake's skull doing the obvious.
"MAKE MECHANISMS OUT OF THIS YOU SMARTASS."
*Signals Merchant to RS Jake back to life as i carry my logs back to the now snoring dome of cats.*
Logged

UnrealJake

  • Bay Watcher
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #249 on: December 02, 2010, 05:36:47 pm »

*Floats through a white void, a kitten passes by and meows, before slowly melting away. A gear heads right for him but instead of smashing him in the face, passes right through his head. In the distance he can hear the sound of machinery*

Its... BEAUTUUUTIIIIFUUUULLLL...

UnrealJake has been struck down!
Logged
Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #250 on: December 02, 2010, 05:37:08 pm »

*builds jake an obsidian prison, then RS's him back to life*
Logged
*Hugs*

UnrealJake

  • Bay Watcher
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #251 on: December 02, 2010, 05:42:49 pm »

But... no! NO! *Crawls into the corner and hugs his last mechanism while rocking back and forth*
Logged
Huochong sounds like what you hear when a ninja hits somebody with a frying pan.

"HUOOOOOOOOOO-"
*CHONG*

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #252 on: December 02, 2010, 05:55:06 pm »

*Carries large amount of shortswords to weapon stock pile*
"Do do d-, whats that in the distance, more migrants?"
*Takes a look closer*
"Why are they armed? And why is their skin gree-"

"Oh crap"
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #253 on: December 02, 2010, 05:56:53 pm »

*Massdumps magma on the invaders* Ok, everyone to the bunk.... What do you mean we don..... FUUUUUUUUUUU.....
Logged
*Hugs*

Keita

  • Bay Watcher
  • Easily Confused
    • View Profile
Re: Forum Fortress 2. Now with (More) insanity!
« Reply #254 on: December 02, 2010, 05:57:16 pm »

*comes in followed by two crocs*

Hey! I found snappy a mate! Say hi to snappyII
Logged
Gravity is a government conspiracy to keep us down
Pages: 1 ... 15 16 [17] 18 19 ... 2023