Patient Zero: Michael, Street Hobo, Detroit, DECEASED, UNKNOWN
Source: Independent, Interstellar
Parasite Forms: -Centralized Internal Control Parasite
|-Transition: Adult form of larvae
|-Controller
|-Vector: Release larvae into body
-Voyager Form
|-Transition:
|-Environmental Resistance: Vacuum, Atmosphere, Water, Heat, Cold
|-Dormancy: When deprived of access to sustenance, goes into hibernation and consumes no energy.
|-Resilience: Good
|-Mobile: Slow
|-Vector: Can directly implant Control Parasite Larvae into hosts
Zombie Transmission Vectors: Larvae, via Body Fluids
Individual Abilities:no unique individuals
Vulnerability: HIV
Weak (1)
Rebellious (5)
Unaware (1)
Special Ability: Patience (1) - Your zombies will try to wait for the right time to strike...
Special Ability: Sedative Resistance, High (2) - You gain a +5 bonus to resisting sedatives as your alien system takes over sedated parts of the hosts system.
Target Identification: Smell (1) - Individuals have some abilities to find targets via smell.
Target Identification: Motion (1) - Individuals are motivated to attack by vaguely animal motion.
Medicine Resistance: Good - It's much harder to find a way to cure your victims through chemical and medicinal means.
Adaptive - Every 3 Mutation points earned, you get another for free.
Horde Abilities: Small (Size 32), No Organization, No Structure
Parasite Recognition, chemical (1) - Your horde can usually avoid attacking it's own members through the use of a pheromone that inhibits the attack reflex.
Independent (0) - Your zombies will attempt to travel alone rather than in groups, making them more difficulty to track and kill.
Mutation Points Available: