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Author Topic: Problem with surgery?  (Read 2742 times)

Di

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Re: Problem with surgery?
« Reply #15 on: December 01, 2010, 05:32:40 pm »

That's like vanilla anatomical theater.  :D
Don't kill them, doctors can't train on corpses.
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Bobius

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Re: Problem with surgery?
« Reply #16 on: December 01, 2010, 07:17:11 pm »

You mentioned Immobilization needed - do you have traction benches or just regular tables?
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Xenos

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Re: Problem with surgery?
« Reply #17 on: December 01, 2010, 08:27:40 pm »

You mentioned Immobilization needed - do you have traction benches or just regular tables?
This.  And the woodcutter could still walk with a broken spine...as long as there was no nerve damage.  ;)  Always include a few traction benches in your hospital for those extra painful surgeries. 
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This is a useful feature..and this is DF.. so im gonna assume its bugged
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Duuvian

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Re: Problem with surgery?
« Reply #18 on: December 01, 2010, 11:56:40 pm »

Also, I think the hospital requires a table as well as beds, traction benches and the other stuff.
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EddyP

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Re: Problem with surgery?
« Reply #19 on: December 02, 2010, 05:18:00 am »

Both of them are useless - crutches are broken, so as they can't stand they'll never move again. Just let the surgeons keep practising on them.
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Torgan

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Re: Problem with surgery?
« Reply #20 on: December 02, 2010, 05:28:24 am »

Sometimes applying a splint to a broken leg or ankle fixes them, spine/nerve damage isn't healable without modding though.

To stop your surgeon taking the dwarf back to his bed, turn off the recover wounded labour on him.  I usually lock him in the hospital to make sure someone else doesn't come along and do it mid surgery as well.

And to reiterate what others have said, just never get gypsum powder and use splints instead, there's no difference in effect and it stops your bone doctors bugging out collecting water from wells.
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lontrus

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Re: Problem with surgery?
« Reply #21 on: December 02, 2010, 05:33:02 am »

Ive observed the following to take place: surgeon lifts patient from bed onto table and starts his surgery job, in a moment an idle dwarf walks in to "rescue" the injured dwarf from the table back into the bed and this loop goes on - visible in v:z:h:History as countless "Brought to rest" medical procedures. What I did in this specific occasion was to add doors to the hospital and lock the poor patient and his doctor in there till the surgery was done.
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duckInferno

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Re: Problem with surgery?
« Reply #22 on: December 02, 2010, 06:28:35 am »

I had this a while ago when I had no idea how hospitals worked.

Make sure your beds are right next to tables/traction benches, or doctors will simply drag the dwarf towards the table and leave him on the floor, then cancel the job because he's no longer resting in bed.
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mrtspence

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Re: Problem with surgery?
« Reply #23 on: December 02, 2010, 08:50:52 am »

Having the exact same issue. Fully stocked, tables and traction benches adjacent to beds, skilled doctors, the works. Really gonna suck if they can't help my more important dwarves.

 
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thijser

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Re: Problem with surgery?
« Reply #24 on: December 02, 2010, 10:05:38 am »

Can you post a screenshot of their medical history? It might help.
If that doesn't show the problem have you tried to place the beds next to the tables/traction benches? A last workaround might be to remove the rescue job from all dwarfs (hint use the dwarf therapist and it will only be one sweeping movement).
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Orkel

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Re: Problem with surgery?
« Reply #25 on: December 02, 2010, 10:22:06 am »

Also, I think the hospital requires a table as well as beds, traction benches and the other stuff.

Tables and traction benches are buggy, it's much more reliable to let them perform the operations on the patient's bed. And never create plaster powder, always forbid it if you have some. Use splints and crutches instead, although crutches are buggy too. If a dwarf gets nerve damage to his legs or spine, he will never be able to leave the hospital because crutches are bugged up and they don't use them.

I've simply modded nerves to have a healing rate, because of the crutch bug.
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Torgan

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Re: Problem with surgery?
« Reply #26 on: December 02, 2010, 10:46:12 am »

To stop your surgeon taking the dwarf back to his bed, turn off the recover wounded labour on him. 
*cough mumble cough*
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