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Author Topic: A great stone falls from the sky!: meteoric awesomeness  (Read 3257 times)

Neonivek

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #45 on: December 05, 2010, 10:26:51 pm »

Plenty of religions have their sacred meteorites. The Black Stone in the Islamic Kaaba at Mecca is one such stone, visiting it is the key point of the pilgrimage. The Roman Emperor Heliogabalus castrated himself to join the cult of a meteorite that looked like Diana, Goddess of the Hunt. There's quite a few Hindu ones as well. This might work well in the Religions and Temples thread.

Plus some religions even had explanations of where Meteorites came from.
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Aspgren

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #46 on: December 06, 2010, 01:43:57 pm »

Randomly cause cave ins and kill dwarves? Not good.

Creating meteor impact sites during worldgen? Very good!

Give a warning in fortress mode "a meteorite is heading for this area!" and pausing, giving you a short while to get all dwarves indoors? Sounds fun, as long as you don't create any armageddon type meteors..
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Neonivek

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #47 on: December 06, 2010, 02:34:12 pm »

Randomly cause cave ins and kill dwarves? Not good.

Creating meteor impact sites during worldgen? Very good!

Give a warning in fortress mode "a meteorite is heading for this area!" and pausing, giving you a short while to get all dwarves indoors? Sounds fun, as long as you don't create any armageddon type meteors..

The Vast majority of them are rather small... It would be a stone's size in game. It is rather unlikely to actually strike a Dwarf. (REALLY small in real life. The vast majority of them are like grains of rice)
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penguinofhonor

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #48 on: December 06, 2010, 06:13:24 pm »

I want the Blob to come out of impact sites occasionally.
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b1gb0y2013

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #49 on: December 06, 2010, 06:17:55 pm »

Maybe religion could tie in with this?? (I heard that religion might become more in the game) That if you know your deity is getting pissed off, you should be getting ready for meteors
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612DwarfAvenue

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #50 on: December 06, 2010, 11:54:27 pm »

It's be pretty cool if they were in worldgen. If they're also in actual gameplay, i agree with what Aspgren said. Like, pause, give a warning that it's coming, and zoom to the spot where it's gonna hit. Init options to turn them off in gameplay, and worldgen options to control what happens. (maybe even have different types in the raws so you can have Iron meteors, falling chunks of !!HFS!!, etc.)
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RedWarrior0

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #51 on: December 07, 2010, 04:54:16 pm »

Init options to turn them off in gameplay, and worldgen options to control what happens. (maybe even have different types in the raws so you can have Iron meteors, falling chunks of !!HFS!!, etc.)
Absolutely for the first one. Worldgen has ridiculous amounts of control for EVERYTHING, so meteors would naturally be a part of that.

For the raw options, I have a basic outline, though.

Spoiler: Wall of text (click to show/hide)
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TolyK

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Re: A great stone falls from the sky!: meteoric awesomeness
« Reply #52 on: December 08, 2010, 01:52:39 pm »

yep
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