Hey, I guess my question belongs here: What could cause my companions to turn on me? I was a human(demigod if that matters, I'm new to adventure mode and want to get used to controls and not die constantly), and I had 3 human companions. I went to a lair where I was supposed to kill a something-cave crawler, but when I got there, I couldn't find it anywhere, then, as I was about to give up searching and move on, my 3 companions suddenly turned hostile and started attacking me. Actually, only 2 of them attacked the second one just stood there watching. I managed to kill them both, and since the third one was still doing nothing I decided to leave him there. Later, I recruited 3 new followers and continued on my adventure only to be struck down by a night creature. I checked my hero's history in the legend mode and it had this:
I'm curious as to what does that mean and what can cause it.
They was hating you for some reason. Meybe you killd They friends before? Meybe They famili or townfolks? Hate is growing over time, it's not kicking instanty. If you are spending time in game, They emotions towards you is calculated and when They hateness grow enough, They are canceling agreements in violent way... They just atacking you. Sometimes during sleep, sometime short after, sometime just during traveling. Once my bowman shoot me into my back during fight agains zombies, as i checked later, i killd his only doughter by accident (i wanted stole her money, but when you are runing with high speed sometime game is converting it to random atack move, like charge kick into face). This is how third sword of Craftplay died. First arrow just caused high pain, but second one hit into ankle... He lost his speed and corpses just swarmed him. Traitor was killed short after...
But they all turned on me at the same time, does that mean even if I make one hate me, all of them will? Oh, an is there any way to find what I did that made them hate me? I don't think either of them had any family. All three of them were of unknown parentage and (at least in legends mode) didn't have any spouses/children.
P.S. Hmm, thinking about it, maybe it was the fact that most of the time they were with me I had to eat human meat because I couldn't find any other source of food? That kind of makes sense that they would get fed up with that at some point.
You recruted them from the same fraction/site. They was friends (they was talking with each other during adventure), and you was enemy of the two of them (ignoring them when they want talk, refusing conversation, killing folks from They site, killing inteligent creatures, butchering inteligent creatures, eating inteligent creatures, robbing, stealing, sucking blood as vampie, propobly (not confirmed, There is more !!SCIENCE!! needed) animating corpses, causing insurection agains sites belongs to rules who have positive agreements with relatives to them and more stuff). There is system now, when friend is start atacking hated person, other friends are joining to fight if they are brave enough and have any chance to win. This doesn't always work correct, but in this case it will. You can see this during attacks or invastions, some wampires interactions and during insurections, when half of helmet is fighting, each with each. At start using fists, then weapons, some are yelding, but some other is making his atack, so conflict is advancig to no quarter, and there are everyone butchering everyone with knifes and other stuff. Violence scale is terryfing.
Oh, and remember, if you are killing gobos who robbed courple persons, you are still murderer. They just robbed someone, you killd them. During ambushes, when They yield you should stop fighting with them, and leave they alone to flee away, or your reputation will go down. This is less game, more simulation now (pretty bugy, because it's in progress of developing). Humans and dwarves doesn't like violence and killing, sometimes just should just talk or beat somebody a little, without causing fatal injures. In other case, just allow goblins to start robbing you, when they order you to yield, you refuse and then beat them a little. Even if some of them will flee, everyone will be glad because you protected village, and less people will be angry, because somebody died...
Use common sense, if Ana stole your wallet with all your moneys, you still doesn't have right to kill Ana. Right? This game works prettyt well if it's dealing with people, who are acting with common sense, like people, not like possesed deamons. Did you think why your character have tears in eyes? He still feel everything around, but he is possesed by !YOU! player, he doesn't want kill these people for your fun, but you are controling his body and doesn't care about your character feelings.