Are Hillocks supposed to count as buildings or not? Every adventurer I have made in this version has died to bogeymen, while sleeping in a hillock after getting permission, it's getting quite irritating as my world doesn't have many other structures to shelter in during the long nights
Protip: bogies can't spawn in oceans and mountains, so sleep a single tile into mountains or on beaches to avoid them. If that's not possible, hillocks do not count as buildings, but if you sleep in one with loads of dorfs in it they'll probably be glad to meatshield for you or mob it.
Ahh, thanks.. that's annoying, maybe that behaviour will be changed eventually, as I feel like they really should count as buildings, since NPCs sleep in them and presumably do not get murdered every night.
It is sad, but not unexpected.
... not if they're all asleep? After yelling out accusing the room of being night creatures and stabbing one in the guts 4 times with my spear, I was shocked to find them all sleeping soundly - even the bleeding (and vomiting) stabee.
Maybe the bogies would take a few seconds to murder them, buying you some time - but where exactly will you run to?
That's exactly what has happened with me; a few of them stopped to kill the sleeping dwarves, but it's not like there was anywhere safe within sprinting distance, so it really didn't help much beyond buying me a few more rounds.