@ rockbiter, those are some extremely heavy shoes, normally metal non-candy high boots i encounter are 3 units of weight. Im not sure about low boots, i never use low boots since they dont protect the shins.
ok, i have some questions:
1-is there a way to twist a weapon around in an enemy without actually moving to the square they're on? I know grabbing it using interact with object works if you absolutely cant move or wont move, but that does not cause additional pain or bleeding.
2-are recuperation and disease resistance actually useful in any way? i've never got an infection before on any adventurer despite using disease resistance as a dump stat. And as for recuperation, i have not noticed very significant difference in non-quicktravel/sleep based healing between superior and average (i had vampires and necromancers that didnt sleep and i was exploring the caverns wounded for days) and have even used it as a dump stat in several adventurers without noticeable consequences.
3-what is the use of memory? i've seen this stat increase before so there must be some use to it, but i usually leave it as a dump stat and i dont notice anything different otherwise
4-how much does intuition actually affect the observer skill?
5-how much do spatial awareness and kinesthetic sense actually affect combat?
6-is there a way to remove quests you dont want to complete from the quest log, and to prevent the TSK alert for that quest from showing up on your compass?
7-is there a way to increase vision radius in dark areas like caverns?
8-my caverns are empty of any creatures unless on a site (like under a fortress), did i do something wrong during world gen?
9-is there a way to mod elves and goblins such that they are able to become necromancers? adding a max age for them does not work; removing the mortality requirement token from interaction examples for the secrets does not work
10-is there a way to mod nerves on body parts to that they heal after a while if severed?
11-i notice most wounds heal, even fractures and torn ligaments heal completely. However, badly injured body parts are scarred as yellow but have no ill heal conditions or impairments; does this have any negative consequences compared to brown body part injuries? will yellow body parts due to permanently wounded skin, muscles, and fat offer less protection to nerves, bones, and arteries (compared to non-scarred)?