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Author Topic: Adventure Mode Little Questions Thread  (Read 655446 times)

Lida_Brainbroken

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Re: Adventure Mode Little Questions Thread
« Reply #1275 on: March 12, 2013, 02:27:10 pm »

My character has "lost the ability to stand" How do I get it back? it's anoying as hell having to crawl everywhere
Find a crutch (plentiful in forts/keeps), equip it, and walk around somewhere safe until the Crutch walking skill improves.
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She was on her way to the booze stockpile for a drink and got interrupted by the wyvern. It is not wise to stand between a grumpy senior and her booze.

MperorM

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Re: Adventure Mode Little Questions Thread
« Reply #1276 on: March 12, 2013, 02:46:50 pm »

Can I buy it in towns?
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Trif

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Re: Adventure Mode Little Questions Thread
« Reply #1277 on: March 12, 2013, 03:17:33 pm »

You might get lucky in a shop for imported goods or a general store, but crutches in shops are fairly rare. I've found them more often in keeps/fortresses or bandit camps. Plus you don't have to pay.
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Quote from: Toady One
I wonder if the game has become odd.

RockBiterSon

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Re: Adventure Mode Little Questions Thread
« Reply #1278 on: March 12, 2013, 09:29:48 pm »

Can one train the recuperation skill? Does it increase everytime you successfully heal from a non-lethal wound? Obviously training it would be inherently risky, but what would be the best way to do so if it is possible in the first place? Jumping off of a 1-z tile cliff with armour on perhaps?

Edit: Woops, Attribute is what I meant. Also, time for !!Science!!
« Last Edit: March 12, 2013, 11:15:10 pm by RockBiterSon »
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Lida_Brainbroken

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Re: Adventure Mode Little Questions Thread
« Reply #1279 on: March 12, 2013, 11:03:47 pm »

Can one train the recuperation skill? Does it increase everytime you successfully heal from a non-lethal wound? Obviously training it would be inherently risky, but what would be the best way to do so if it is possible in the first place? Jumping off of a 1-z tile cliff with armour on perhaps?

No you can't train recuperation, besides, healable injuries heal by fast traveling one or more spaces.  Nerve and ligament damage is permanent for all but lycos.
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She was on her way to the booze stockpile for a drink and got interrupted by the wyvern. It is not wise to stand between a grumpy senior and her booze.

RockBiterSon

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Re: Adventure Mode Little Questions Thread
« Reply #1280 on: March 12, 2013, 11:16:42 pm »

Oh. That's too bad. Has this been proven with expirementation? If so, that means I jumped my adventurer off a 10 z-level cliff in the name of !!Science!! for no reason.

Ok, my next question is: does being stunned train anything? Like endurance for example?
« Last Edit: March 12, 2013, 11:23:01 pm by RockBiterSon »
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MperorM

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Re: Adventure Mode Little Questions Thread
« Reply #1281 on: March 13, 2013, 09:24:15 am »

Why does my df lag like hell when in cities and villages?
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pisskop

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Re: Adventure Mode Little Questions Thread
« Reply #1282 on: March 13, 2013, 09:26:11 am »

ai and pathfinding.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Lida_Brainbroken

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Re: Adventure Mode Little Questions Thread
« Reply #1283 on: March 13, 2013, 10:09:01 am »

Why does my df lag like hell when in cities and villages?

It does it for all of us.
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She was on her way to the booze stockpile for a drink and got interrupted by the wyvern. It is not wise to stand between a grumpy senior and her booze.

pisskop

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Re: Adventure Mode Little Questions Thread
« Reply #1284 on: March 13, 2013, 10:12:43 am »

Its seems worst right outside the market, which is often right outside the keep, which is usally my final destination of any town.

I had a glitch once where I did something that made the whole market die.  All their tiny liitle daggers and their gold pouches and bodies lying in pools of blood. . .  twas a relief.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

MperorM

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Re: Adventure Mode Little Questions Thread
« Reply #1285 on: March 13, 2013, 12:42:00 pm »

thats.. "unfortunate"
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RockBiterSon

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Re: Adventure Mode Little Questions Thread
« Reply #1286 on: March 14, 2013, 03:12:58 am »

How exactly do adventurers interact with traps? I know you can see them with observer skill, but after that can you safely walk into them without triggering them? There's a row of cage traps blocking my fort.
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Trif

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Re: Adventure Mode Little Questions Thread
« Reply #1287 on: March 14, 2013, 06:42:56 am »

If you see the traps, you and your companions can walk over them without any trouble. Don't worry about cage traps, they don't trigger in adventurer mode because there would be no way to get out.
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Quote from: Toady One
I wonder if the game has become odd.

crazyjake56

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Re: Adventure Mode Little Questions Thread
« Reply #1288 on: March 14, 2013, 09:55:43 am »

Is it possible to train up agility?
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Trif

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Quote from: Toady One
I wonder if the game has become odd.
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