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Author Topic: Editing the amount of skill points?  (Read 2287 times)

Languidiir

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Editing the amount of skill points?
« on: November 26, 2010, 01:04:10 am »

Is it possible to edit the amount of skill points you can start out with? I want to make my dream of Nino Fisheater, Grand Master Fighter/Spearman, a reality without being gored to death by bogeymen.
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dood_

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Re: Editing the amount of skill points?
« Reply #1 on: November 26, 2010, 08:38:27 am »

Not as far as I know. It wouldn't be hard to do that, just recruit a peasant (so that they won't get your kills) to ward off boogeymen. Once you get speed over 1500, and a weapon skill above expert, boogeymen normally stop becoming an issue, anyway.


That said, I had one peasant with a copper carving fork who managed to tear peoples heads off after a while. He stabbed one guy in the hip, twisted his fork, and the guy passed out from pain. Ouch.
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Shrugging Khan

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Re: Editing the amount of skill points?
« Reply #2 on: November 26, 2010, 09:04:30 am »

Fighter skill is ridiculously easy to grind just by choking something until it suffocates. You'll be legendary in no time (and a grand master wrestler, too!). For spearman, I suggest finding an enemy that can't regularly be killed by stabbing, knocking it unconscious and poking it until you're a few tens of thousands of skill points richer.

Or just stab random critters, if you have no respect for life!

PS: Grimelings are premium targets. They can have all their limbs broken and then stabbed and bashed until the sun goes dark. Just don't bring any cutting devices into play, they blades sever them easily.
« Last Edit: November 26, 2010, 09:14:30 am by Shrugging Khan »
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ghosteh

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Re: Editing the amount of skill points?
« Reply #3 on: November 26, 2010, 09:38:45 am »

Training weapons can prolong combat for more exp, but you will need to loot them from an old fort, also I think training spears are the only training weapon that's half way deadly
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minno

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Re: Editing the amount of skill points?
« Reply #4 on: November 26, 2010, 10:18:26 am »

Fighter skill is ridiculously easy to grind just by choking something until it suffocates. You'll be legendary in no time (and a grand master wrestler, too!).

I've had a lot of success with just holding a direction key toward an animal that's too big to strangle.  I chopped the hooves off a horse to stop it from kicking my skull through my brain, and I got up to Legendary +14 wrestling and gained a few attribute levels in about 5 minutes.
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GuudeSpelur

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Re: Editing the amount of skill points?
« Reply #5 on: November 26, 2010, 10:19:37 am »

Training weapons can prolong combat for more exp, but you will need to loot them from an old fort, also I think training spears are the only training weapon that's half way deadly

I've seen General Stores sell training weapons. 
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Shrugging Khan

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Re: Editing the amount of skill points?
« Reply #6 on: November 26, 2010, 10:30:32 am »

Or find one of the naked wrestler castles. Those guys have no equipment and no skills, and respawn endlessly. It's a bit of an exploit, sure, but getting 200+ unnamed kills still can make you feel kind of badass.
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

Now stop being distracted by the rudeness, quit your accusations of trollery, and start arguing like real men!

eugene

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Re: Editing the amount of skill points?
« Reply #7 on: November 26, 2010, 01:14:26 pm »

I find buzzards to be particularly good for exploitive training of weapon skills. Sneak up to them, grip them with a wrestling move so that they can not move around. ctr-r to record the aimed attack (shift-a) at something unimportant, like the first toe, right foot (o). ctr-p to repeat the aimed attack procedure on the toe. they will last very long. only remember that with swords and spears and such you sometimes have to twist the weapon in the toe, otherwise you will only train wrestling because you won't use a stuck weapon for targeted attacks.

Buzzards (or maybe all birds) are more effective than other small animals because they have an unimportant body part on the first page of the target list.

P.S. oh no, my last buzzard just died after being hacked only 250 times into the first toe, right foot with an +iron great axe+. And I am not even tired yet.
« Last Edit: November 26, 2010, 01:29:11 pm by eugene »
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minno

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Re: Editing the amount of skill points?
« Reply #8 on: November 26, 2010, 01:38:33 pm »

I find buzzards to be particularly good for exploitive training of weapon skills. Sneak up to them, grip them with a wrestling move so that they can not move around. ctr-r to record the aimed attack (shift-a) at something unimportant, like the first toe, right foot (o). ctr-p to repeat the aimed attack procedure on the toe. they will last very long. only remember that with swords and spears and such you sometimes have to twist the weapon in the toe, otherwise you will only train wrestling because you won't use a stuck weapon for targeted attacks.

Buzzards (or maybe all birds) are more effective than other small animals because they have an unimportant body part on the first page of the target list.

P.S. oh no, my last buzzard just died after being hacked only 250 times into the first toe, right foot with an +iron great axe+. And I am not even tired yet.

Pommel strikes are better for training than regular strikes because they're less likely to cause lethal bleeding.
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eugene

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Re: Editing the amount of skill points?
« Reply #9 on: November 26, 2010, 01:43:22 pm »

Pommel strikes are better for training than regular strikes because they're less likely to cause lethal bleeding.
Good tip, also pommels don't get stuck in the wound. at least at my strength level, I guess.
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Languidiir

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Re: Editing the amount of skill points?
« Reply #10 on: November 26, 2010, 03:14:10 pm »

Thanks, I'll be sure to try some of these techniques.

It's just a little frustrating to get attached to an adventurer and then have their head instantly smashed into a wall after five hours of adventuring.
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Languidiir

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Re: Editing the amount of skill points?
« Reply #11 on: November 26, 2010, 05:57:34 pm »

My current Nino has lived for a little bit due to some careful planning, and I'm working on developing the Biting skill because that is just awesome.
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Edward_Tohr

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Re: Editing the amount of skill points?
« Reply #12 on: November 26, 2010, 06:00:52 pm »

It's just a little frustrating to get attached to an adventurer and then have their head instantly smashed into a wall after five hours of adventuring.

Savescumming can help with that. Save the game, go into the data/save folder in your DF directory, and copy the appropriate region file. Definitely removes a lot of the frustration from getting your head randomly bitten off by a bogeyman. :P
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Languidiir

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Re: Editing the amount of skill points?
« Reply #13 on: November 26, 2010, 06:06:55 pm »

Ah, that's right! I'd forgotten about that method. It's been a while since I last played DF.
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Tryble

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Re: Editing the amount of skill points?
« Reply #14 on: November 26, 2010, 10:13:46 pm »

You don't need to find an animal too big to strangle to train wrestling; find any ole' animal and have one hand free, and use that hand to grab it's face.  Set you combat preference to close combat and arrow key into them.  Instead of doing random moves (and eventually strangling), you'll gouge their eyes out endlessly, which isn't fatal.
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