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Author Topic: Gender-specific Clothing  (Read 9845 times)

inEQUALITY

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Gender-specific Clothing
« on: November 25, 2010, 09:57:38 am »

Surprised that I haven't found it mentioned, but... is it so much to ask that there be gender-restrictor tags for clothing, if not in Vanilla at least for us modders? In modding DF I was surprised (read: laughing out loud, yet irate) when I saw that my extremely masculine adventurer, armed to the teeth with deadly exotic weaponry and over 300 kills under his belt, a legendary swordsman, and of superhuman strength, toughness, endurance, and willpower had actually been spawned in Adventure Mode wearing... a corsette.

Please, O Great Toady One... real men don't ALWAYS have to wear skirts. Just some of the times. We'd appreciate the options. :)
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Mckee

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Re: Gender-specific Clothing
« Reply #1 on: November 25, 2010, 10:10:32 am »

Well, I assume since we wake up with no apparent memory or history and no body actually knows us when you first start adventure mode, that your character must have gone on an epic pub crawl and ended up in another continent? Would explain the assortment of clothing.

Its a bit of a shame that the starting clothes aren't matched up based on gender. It then makes crossdressing even more fun, since it requires deliberate effort.
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TheyTarget

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Re: Gender-specific Clothing
« Reply #2 on: November 25, 2010, 10:44:23 am »

I kinda like the armies of dwarven men wearing dresses. But yeah, at least for the modders. It's not like gender restrict clothing isn't realistic. And I'm almost sure this wouldn't be that hard to code. Unless he has some backwards controverted way of coding.
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Rowanas

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Re: Gender-specific Clothing
« Reply #3 on: November 25, 2010, 12:17:39 pm »

Damn your social biases! My dwarves are proud to wear long skirts!

And Urist McMiner, with his little Bo Peep hat and the riding crop! Would you want to take the hours he spends resting with my dungeon master and oh my god, I did not know they were doing that.

Anyway, I don't know, but it shouldn't be too hard to implement another kind of "only this dwarf can use this" behaviour, so I doubt it'll take Toady (armok be with him) away from the pressing stuff.
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Dakk

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Re: Gender-specific Clothing
« Reply #4 on: November 25, 2010, 12:26:16 pm »

It shouldn't be an instant barrier of sorts, but more civ custom based. If its common for males to wear skirts in a certain civ, not wearing one as a male will cause people from said civ to suspect of you and have less disposition when interacting with you. So if you're visiting a civ were its customary for men to wear frilly dresses and women to wear long coats, you should dress accordingly to not raise any unwanted attention :P, I think toady mentioned something like this in DF talk.

Prima: "Ahoy gentledwarves!"

Secunda: "Ahooo- hey, why are ye wearin' dat dress, what are ye, a poof of sorts?"

Prima: "Thaz' mighty rude mate!"

Urist: "He's one o' those dwarves from Rosycheeks, yo"

Secunda: "O, rite, sorry mate."

Etc.
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Durin Stronginthearm

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Re: Gender-specific Clothing
« Reply #5 on: November 25, 2010, 12:35:11 pm »

Its a bit of a shame that the starting clothes aren't matched up based on gender. It then makes crossdressing even more fun, since it requires deliberate effort.
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I've always thought dwarves were a bit scottish (doughty, inventive folk fond of a brew or ten - sound familiar?), so whenever I see one of my male dwarves in a skirt I mentally amend it to "kilt" anyway. It's not women's clothing, it's cultural, and if you make fun of it you are RACIST ;)
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Footkerchief

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Re: Gender-specific Clothing
« Reply #6 on: November 25, 2010, 01:15:56 pm »

This has been suggested several times:

http://www.bay12forums.com/smf/index.php?topic=53135.0
http://www.bay12forums.com/smf/index.php?topic=25424.0
http://www.bay12forums.com/smf/index.php?topic=3555.0

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« Last Edit: April 04, 2012, 12:30:05 pm by Footkerchief »
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inEQUALITY

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Re: Gender-specific Clothing
« Reply #7 on: November 25, 2010, 06:03:36 pm »

This has been suggested several times:

http://www.bay12forums.com/smf/index.php?topic=53135.0
http://www.bay12forums.com/smf/index.php?topic=25424.0
http://www.bay12forums.com/smf/index.php?topic=3555.0

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Back in 40d and early DF 2010, and only once completely specifically, and with Dakk's suggestion, it's slightly different than the others. I think it merited a second calling anyway. This really can't be THAT hard to code, at least if simplified, and it's something that I think the modding community would DEFINITELY appreciate.
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jdf318

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Re: Gender-specific Clothing
« Reply #8 on: November 25, 2010, 07:29:46 pm »

Just to help the cause, Caste-Specific pieces of clothing could really help modders. Making the warrior caste the only ones that could wear armor, or better yet, make it fit better on them and make it give less bonuses to others (including different species using them) would be epic.
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Nikov

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Re: Gender-specific Clothing
« Reply #9 on: November 25, 2010, 07:53:50 pm »

I'd love gender-specific clothing tags. Certain clothes might be male, female, or neutral, prompting very unhappy thoughts if a male dwarf has to wear a dress due to a clothing shortage.
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KaelGotDwarves

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Re: Gender-specific Clothing
« Reply #10 on: November 25, 2010, 07:59:12 pm »

Yeah, what should happen is offloading equipment specifying from Entities to Caste/creature raws.

I'm sure it'll happen eventually, until then just have to keep waiting.

That way, we can specify warriors to use certain weapons in percentages, and royalty could wear separate outfits.

Pilsu

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Re: Gender-specific Clothing
« Reply #11 on: November 25, 2010, 09:34:41 pm »

Personally I'd like to have some direct control over what my dwarves wear to prevent fashion disasters. It should be a crime for the hairiest dwarf in the fort to wear nothing but a short skirt and no underpants. Letting the AI handle dressing itself is just a recipe for disaster. If that's unacceptable, I'd prefer if extraneous articles of clothing were removed from the raws altogether for now. Short skirts are a bit out of place for the time period anyway.
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aepurniet

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Re: Gender-specific Clothing
« Reply #12 on: November 26, 2010, 12:43:41 am »

I really don't care what the conventions are, as long as they exist. Maybe men do wear skirts (scotsmen?), maybe all little kids wear dresses, but let's at least have them (conventions). I would be totally satisfied with having each civ having a set of conventions, as well as race wide conventions being generated during world gen. Much like gods and I imagine spheres. Maybe these conventions would vary slightly by caste and sex.
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Knigel

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Re: Gender-specific Clothing
« Reply #13 on: November 26, 2010, 11:23:52 pm »

Personally I'd like to have some direct control over what my dwarves wear to prevent fashion disasters. It should be a crime for the hairiest dwarf in the fort to wear nothing but a short skirt and no underpants. Letting the AI handle dressing itself is just a recipe for disaster. If that's unacceptable, I'd prefer if extraneous articles of clothing were removed from the raws altogether for now. Short skirts are a bit out of place for the time period anyway.

When it says "skirt (short)" I don't think it means like a mini-skirt, it's probably closer to knee-length (while medium is about mid-shin and long is ankle-lengthi).
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Capntastic

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Re: Gender-specific Clothing
« Reply #14 on: November 26, 2010, 11:31:34 pm »

It's not 'that easy to code' gender-specific clothes because things like that are culturally dynamic.  Something like half the males in the world wear what most Westerners would call a dress, for example.
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