Okay, let's see.... lot going on this turn. (this post marks the end of Turn 3).
The HippoCarpEagleElephant:
You're welcome.
Lemme see... alright, I've had 9+10+..15 = 34pts o_o`
Ho boy...
Alright, I drop ICE and snow onto that little island on the
left RIGHT; beneath the ice, an intricate web of obsidian lava tubes pumps magma out the the edges of the island, ad well as forming the occasion obsidian-lined hot spring. It snows here. (hm. I've made a flat-ish Iceland.) (34-6=28 pts). arctic foxes, snow hares, mammoths, etc. This island shall be known as Usirthemor: "Glacierboiled"
The AVATAR Nisgaknekut Zuden Usir "Frostsecret, The Keeper of Glaciers" has come! A towering colossus whose flesh is purest glacial ice; his obsidian bones carry fresh lava to his extremities. His mouth drips tear-shaped droplets of obsidian as he moves. His body is engraved with the complete history of the world - as it happens. Beware his frozen breath, lava blood, and disturbingly accurate knowledge of all things! (28-10=18pts) He's going to wander around that island a little, crushing arctic foxes and snow hares and mammoths, etc.
For 2 points, I command Nisgaknekut Zuden Usir to create a race (note: each avatar can create a race only ONCE, although there's no real limit to your avatars. Still, don't be a dick about it and spam demi-gods? Also, note that 'avatar' may not mean demigod FB, it could be a megabeast, or even just a King, hero, priest, popular legendary figure, etc.) - A race of yeti-type people, who are much like him, but without the lava blood or ice breath or nat'l engraving. And with hair. The Yeti will be nomadic hunters/herders on the frozen steppes until i make them build a city. As a race I create, there is a default religious order devoted to me within the society... probably a lot of freezing sacrifices alive, heh.(18-2=16)
Edit: The Yeti are of Neutral (+0) alignment.
I'll give him a model on the map once I buy my Ogre Kingdoms Yeti minis
(f-ing GamesWorkshop being awesome ><)
For 8 pts, I command the Yeti to construct a city: Usirtazuk "Glacialhuts" It consists of a group of hide tents surrounding a wide sacrificial pit...for now... (16-8 =
Hm....ah, perfect. With my 8 remaining points, I command the city of Usirtazuk to DIG. they expand the sacrificial pit until they strike a large section of the obsidian mama tube, and breech it. There is now a bore hole to the magma, open to the snow. The city shall now be known as Usirtakzuk Gor Ziril: "Glacialhuts, the Pit of Fire"
And, I'm out.... dear god, I need to not hoard points, lol.
Next turn is Turn4. BEGIN.
Fake edit: Is the massive map giving anybody issues? Any "I have dial-up, your map is hueg and high-res, stop it" -type complaints?