Chapter One and a Bit: A New Year for NipponDamnable daimyo! Treacherous oni who do nothing but sit in their forts and drink rice wine! My advisors have told me that they laugh at me in their cups, and claim that I am a Shogun in nothing but name! I will show them!
Luckily, my own people view me better. They say I am a good lord, that I treat them fairly and well and do not waste my time on frivolous things like the others. They know the truth of me, and it is glorious that they do.
I have also been asked to marry one of my family into the Toki Clan. They are a close and powerful neighbour, although dishonourable and disgustingly obsessed with pushing their power over their own people. I think I shall do so, if only to gain a foothold onto their property.
We have gained a pair of powerful advisors in the form of a Rear Admiral and a Sergeant Major General. They will prove to be extremely useful within the coming years. At the very least, I must get them within my grip before one of the nearby Clans does.
This year is already proving to be a greatly mixed wind for my Clan and myself. I hope it turns more favourable within the year.
I was seriously "HOLY SHIT" when I saw the advisors. The Rear Admiral advisor as a whole isn't upto much but the Sergeant Major General with his +1 to Shock is amazing, never mind the discipline bonus. They're definitely going to be a pair of major factors in my choice of what to do next. On another note, we went up to 9 (at least) tech in everything automatically. I'm not sure if it's the date or MM as a whole, but it's there nonetheless.
Oh, and the map MM uses is pretty damn sexy:-
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Now for out of character chat!
It's funny that your first long term objective as shogun should be ABLOISHING THE SHOGUNATE at least thats what I understand from the manual.
Well, the Shogun does have its benefits - the Bafuku for example.
It's weird but true that it's probably better to abolish it. But bollocks to that, I'm here to roleplay as well as play, and where's the fun in it if we just go the path of least resistance? Screw history, I've got brains!
Wait, is this MMU or MMP?
Also, as far as I know, at least in IN, there isn't much other than having to run your launcher each time you want to play with a mod.
And I read of all of the MM manual, all 26~ something pages. IT ISN'T WORTH IT, IT TAKES HOURS. Besides, reading the manual through doesn't really help you feel the game, or at least in my experience. Best way to learn MM is by burning and crashing hard, repeatedly.
You asked me this question before and I still don't know the answer. :| Are there any major differences?
Definitely need to clear the cache every time I play. It crashes when I try to start it up, otherwise.
Two hundred and sixty FOUR pages exactly.
I don't know, it was pretty worth it to learn a shit tonne more mechanics. I mean, I knew about the attrition etc stuff from playing a game (or two... or three) as Austria, where I got about ninety percent of my casualties from simply being in enemy (or non-affiliated) terrain. It's especially brutal when your enemy is halfway across Europe from you and you have to slog through the HRE to get to him.
I think the best way to learn is to fly free!