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Author Topic: Old Age  (Read 4688 times)

atomicoctobot

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Old Age
« on: November 20, 2010, 02:55:21 pm »

Can adventurers die of old age?

For example, if you retire your adventurer and then play a fortress for many years, will your adventurer eventually die? Does everyone in adventure mode eventually die?
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Kobold Troubadour

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Re: Old Age
« Reply #1 on: November 20, 2010, 07:16:37 pm »

It's a distinct possibility. Although if you've played Adventure mode enough, dying of old age is quite rare. Most quit because of death or boredom & make a new world to terrori...er..."help".

Hmm...but I intend to find out.......eventually (Being a Tigerman adventurer, I have a very short lifespan compared to the usual cuz' even Kobolds live longer!).
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[UTTERANCES] kinda' makes it hard for people to understand kobold songs...

toupz

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Re: Old Age
« Reply #2 on: November 20, 2010, 07:41:14 pm »

It's a distinct possibility. Although if you've played Adventure mode enough, dying of old age is quite rare. Most quit because of death or boredom & make a new world to terrori...er..."help".

Hmm...but I intend to find out.......eventually (Being a Tigerman adventurer, I have a very short lifespan compared to the usual cuz' even Kobolds live longer!).
  How do i play as tigerman, it's not first time i see it in forums.
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Glanzor

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Re: Old Age
« Reply #3 on: November 20, 2010, 08:29:57 pm »

It's a distinct possibility. Although if you've played Adventure mode enough, dying of old age is quite rare. Most quit because of death or boredom & make a new world to terrori...er..."help".

Hmm...but I intend to find out.......eventually (Being a Tigerman adventurer, I have a very short lifespan compared to the usual cuz' even Kobolds live longer!).
  How do i play as tigerman, it's not first time i see it in forums.
Open the "entity default"-raw of your region, search for the civ that has the "indv_contr"-tag and change its creature-definition to tigerman.
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Rakonas

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Re: Old Age
« Reply #4 on: November 21, 2010, 01:03:19 am »

It's a distinct possibility. Although if you've played Adventure mode enough, dying of old age is quite rare. Most quit because of death or boredom & make a new world to terrori...er..."help".

Hmm...but I intend to find out.......eventually (Being a Tigerman adventurer, I have a very short lifespan compared to the usual cuz' even Kobolds live longer!).
  How do i play as tigerman, it's not first time i see it in forums.
Do it the way a real man does, just purposely put a duplicate file entry in the raws for a random creature. Enjoy your alligator dwarves and hoary marmot elves.
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Argonnek

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Re: Old Age
« Reply #5 on: November 21, 2010, 01:37:18 am »

Just mod in tigermen as a playable race, It's fairly easy to do. Specifics can be found in the modding subforum.

Jacos

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Re: Old Age
« Reply #6 on: November 21, 2010, 02:02:41 pm »

Does your adventurer slowly grow weaker as old age kicks in, or is he/she standing upright on his feet dancing and then suddenly on the ground dead?
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Jacob/Lee

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Re: Old Age
« Reply #7 on: November 21, 2010, 03:06:21 pm »

Creatures have the ability to work at the effectiveness of a young adult all their lives, they usually just drop dead.

Old age is only a problem as a human, because goblins, elves and dwarves are immortal.

Funk

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Re: Old Age
« Reply #8 on: November 21, 2010, 04:35:35 pm »

Creatures have the ability to work at the effectiveness of a young adult all their lives, they usually just drop dead.
Old age is only a problem as a human, because goblins, elves and dwarves are immortal.
dwares are not immortal thay live 150 to 170 years
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Shrugging Khan

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Re: Old Age
« Reply #9 on: November 22, 2010, 09:01:39 am »

I'm alive I'm alive I'm alive I'm dead!
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

Now stop being distracted by the rudeness, quit your accusations of trollery, and start arguing like real men!

thegoatgod_pan

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Re: Old Age
« Reply #10 on: December 03, 2010, 07:00:01 pm »

This reminds of a really weird encounter--"You Encounter a wolf!"--it's named, i figure ok, lets kill some wolf, and then the damn thing takes two steps and "Wolf has died of old Age".
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More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

Zephyr

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Re: Old Age
« Reply #11 on: December 03, 2010, 11:31:52 pm »

Creatures have the ability to work at the effectiveness of a young adult all their lives, they usually just drop dead.
Old age is only a problem as a human, because goblins, elves and dwarves are immortal.
dwares are not immortal thay live 150 to 170 years

They just think they are!...until they croak or dig into HFS >.>
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Skid

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Re: Old Age
« Reply #12 on: December 04, 2010, 12:28:58 am »

Of course, around dwarf fortresses the rate of death from natural causes is in "percent of a percent" range, so immortality doesn't count for much anyway.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

Jacos

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Re: Old Age
« Reply #13 on: December 27, 2010, 12:24:44 pm »

This is sort of relevent
http://d.imagehost.org/0114/DwarfHammerLordDiesOfOldAge.png
(click to view image)
I just ran into a bandits camp, hit some guy, and suddenly that hammerlord just dies of old age.
Pretty funny :)
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Dwarven Science: We do what we must, because, we're bored.

Every few miles, [the dwarves] stop the cart.  One of the dwarfs (sic) gets off, digs a hole down below the dirt layers, licks the bedrock, and then they know exactly where they are.  It's called GPS: Geological Piquancy Sampling.

Knigel

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Re: Old Age
« Reply #14 on: December 27, 2010, 01:46:00 pm »

If you want some hilarity, alter the raws for some race to include
[MAXAGE:30:30]

Alternately:
[MAXAGE:1:1000]

Death may strike at any moment!
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