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Author Topic: Paperscale II - Community Fortress  (Read 8946 times)

Derp Sandvich

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Re: Paperscale II - Community Fortress
« Reply #90 on: December 07, 2010, 01:24:27 am »

I'm guessing he canceled playing DF temporarily due to being interrupted by rhesus macaques. (Man I hate those monkeys.)
« Last Edit: December 07, 2010, 02:57:47 am by Derp Sandvich »
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"He's blind, but he was still able to find the way to the hospital, he vomits, and his lungs are going numb. So what? I don't get why you always want a diagnosis even though they're all doomed. Even a kitten can see it. He got sprayed by a monster's bodily fluids, that should be enough diagnosis. There, he has lupus. Happy? He's going to die. Like everyone else. I know it because I'm better than all of you, because I know how to use a goddamn crutch. Where the hell did you put the sunshine?" ಠ_ಠ

Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #91 on: December 07, 2010, 08:29:11 pm »

More true then you might think, though I would love some monkeys to eat all the damn bugs in .18.

Either way, Paperscale has not been abandoned. I just am a bit busy at the moment. I don't want to give a promise on a date I will do an update, but it shouldn't be more then a week, and even that is a stretch.
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Derp Sandvich

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Re: Paperscale II - Community Fortress
« Reply #92 on: December 08, 2010, 02:34:27 am »

As long as it's not abandoned I'm fine with that, and busy with other things myself while I wait for an update.
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"He's blind, but he was still able to find the way to the hospital, he vomits, and his lungs are going numb. So what? I don't get why you always want a diagnosis even though they're all doomed. Even a kitten can see it. He got sprayed by a monster's bodily fluids, that should be enough diagnosis. There, he has lupus. Happy? He's going to die. Like everyone else. I know it because I'm better than all of you, because I know how to use a goddamn crutch. Where the hell did you put the sunshine?" ಠ_ಠ

Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #93 on: December 08, 2010, 06:47:13 am »

Heh. Well, I was doing some playing around with the file today, and came to the conclusion that I have, unfortunately, stumbled across a fortress-breaking bug. No joke. I cant place anything. Its not my game, since I can load a different world and play just fine, but it seems like Paperscale II might need a re-embark. Same biome and everything, but I cant have the same embark area. Might need to even regen a new world. The fortress isn't very far, so it would only take an hour or two, but that does mean new dwarf profiles for everyone.

What a bummer. Seems like all my Paperscale projects flop just as they get good. I'll be looking for a workaround for the bug, but I cant promise anything. If I cant get anything done about it, I'm going to re-do the embark profiles. Everything else can stay, I so no reason for the story to change if the setting is the same.

Anyways, godspeed.
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MrNuke

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Re: Paperscale II - Community Fortress
« Reply #94 on: December 30, 2010, 02:57:51 pm »

It will soon be a month without a post, and while I do understand it is holiday season and all, is there and chance that there will be an update in the near future?
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #95 on: December 31, 2010, 07:11:37 pm »

Yes. If DF begins cooperating. I'd love to continue doing this, but the fact I have to start over kind of bothers me. I have lots of time now, so I can see an update within a week, sir :)
« Last Edit: January 01, 2011, 03:33:14 pm by Rex_Nex »
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Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #96 on: January 01, 2011, 03:33:03 pm »

Alright. I'm starting over. I have nothing to do on the net then browse useless random topics on these forums, so I minds as well give you guys something interesting to look at while you do the same.

I need suggestions for:

New Thread? (Paperscale II: Dawn of a Fortress would be my preferred name, but Paperscale already has a lot of threads. We could always use this one.)

Embark Area?
Tileset?
Focus on literature or gameplay?
Writing style? Journal (Paperscale 1) or third-person (Paperscale 2)?

Heres hoping for a good start.
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MrNuke

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Re: Paperscale II - Community Fortress
« Reply #97 on: January 01, 2011, 03:58:56 pm »

Rename this thread.
My Idea
Embark Area: Glacier
Tileset: Phoebus or square ASCII
Focus on literature or gameplay: LOLwut?
Writing style: Journal of youself, including conversations of yourself with other dorfs.
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #98 on: January 01, 2011, 04:06:41 pm »

Rename this thread.
My Idea
Embark Area: Glacier
Tileset: Phoebus or square ASCII
Focus on literature or gameplay: LOLwut?
Writing style: Journal of youself, including conversations of yourself with other dorfs.
Got it.
One for Glacier.
Phoebus it is.
Focusing on gameplay would be me telling you what I did in game, as a player, while literature would be more like a story.
Ok.
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MegaMartikus

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Re: Paperscale II - Community Fortress
« Reply #99 on: January 01, 2011, 05:50:14 pm »

hers one:
Embark: Desert or beach/coastline
tileset: Phoebus
i say we go boatmurdered style and go with a gameplay narration.
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Urist McOverlord

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Re: Paperscale II - Community Fortress
« Reply #100 on: January 02, 2011, 04:04:13 am »

Requesting dwarf? If I may.

Location: mountain (evil or savage)
Tileset: whatever
I've always preferred the literature style, personally
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Dariush

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Re: Paperscale II - Community Fortress
« Reply #101 on: January 02, 2011, 04:16:09 am »

Embark: volcano AND major river (will probably require a regen with an awfully high amount of volcanoes) or at least major river.
Tileset: ASCII.
Focus on gameplay.
Journal.

Rex_Nex

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Re: Paperscale II - Community Fortress
« Reply #102 on: January 02, 2011, 10:01:00 am »

There will be a complete regen. My game just crashed upon placing a depot in a completely seperate world and fortress though, so Im getting the feeling it may actually be some corrupted DF files. If thats the case, I may be able to simply throw the paperscale save into a new download of Dorf Fortress and get the game up again. Ill update this post in a few minutes if this works. More then likely, Ill need a new regen on a new copy, though.
Tileset will be Phoebus, but I will be taking some secondary screenshots in ASCII.
Not too sure about the embark area though. Im seeing some pretty varied suggestions.
Also, 3d Fortress Overseer screenshots are coming up. I had no idea the project already had textures until now, so prepare for some nice screenshots :)


Disregard. My files were corrupt, Paperscale 2 is back up with the same fortress!

Yes Urist, you may request :D, do you just want a random migrant, or do you want to put down what skills he uses?
« Last Edit: January 02, 2011, 10:12:38 am by Rex_Nex »
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MrNuke

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Re: Paperscale II - Community Fortress
« Reply #103 on: January 02, 2011, 10:25:23 am »

WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

ShadowZane

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Re: Paperscale II - Community Fortress
« Reply #104 on: January 02, 2011, 10:48:52 am »

Name: Weyrond
Method of Service (Skills): Hunter (Marksman, Animal Trainer)
Extra Information: Weyrond is a sarcastic young dwarf who is always up to a adventure, if possible hes the first on the front and the first to kill a mighty enemy trying to crush his allies.
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"Never discuss with an idiot,
first he brings you down to his niveau and then he beats you there cause of his experience"
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