Most of you are close enough to Charnak to assist. Don't worry.
Also, Kaguro, I'm sorry, but using your cloaking device if you have less than a 5, then not using it when you
do get a five seems like cheating. I'll let it slide for this turn, but afterwards, you either use your cloak in an action or you don't.
-----
Plant explosives at weakpoints
[4] Taking a chance, you head back to Goronak's compound. You manage to place your demolition charges at the structure's weak point. This is gonna rock the whole district.
Help Taricus, and try to ensure we're not seen.
[6] You are inspired by Taric's escapade, and you try to sneak past the guards in an overly dramatic fashion. Amazingly, you succeed...but the demo charges you just bought slipped out of your hands, and you can't go back to get it without being caught! Argh! At least Taric took care of it.
Biotic charge into one of the attackers and then finish him off with the shotgun.
[4] You get into a crouched stance, and your body glows with biotic energy. Time seems to slow down as you
zoom at the Soldier at an incredible speed. You ram into him, and he grunts as he stumbles back. If it wasn't for his shields, he would've been knocked to the ground, maybe with a broken bone or two (you can thank gene mods and augmentations for increased durability). You took a good chunk out of them though. [1] You raise your Katana shotgun to fire...
*click*
What the? Oh no, it's jammed! You can try to unjam it, but don't forget about your Tempest.
Investigate the air duct entrance.
[3] After a bit of walking, you hop down into a trench and find the entrance...oh, Goddess dammit. It's been sealed up! Goronak must've become aware of it at some point. However, don't lose hope just yet. It doesn't look too secure. A strong force should be able to tear the barrier away...
Sneak in through the back, using cloaking device only if necessary.
[1+1=2] You try to sneak around to the back, but your cloaking device briefly malfunctions, forcing you to stay put while you try to fix it. You'll have to try again, or find another route.
Guard Taricus and Flintus while they set up the explosives.
[4] You stay on their six and keep an eye out for incoming patrols while they (or rather, Taric) do their work. You see a three-man fireteam heading in your direction. Not good; you don't want to get caught flat-footed.
Sniper rifle. Mercenairies skulls. Boom.
[3] You line up your shot on the Sentinel. However, your hands are shaking too much to aim at his head, so you aim for the left leg. [2+1=3] His shield isn't strong enough to stop the powerful round, though it slows it down heavily. The bullet is stopped by his armor. The merc grunts as it bruises his leg, but it won't slow him down at all.
Fill Charnak with lead!
[5] The merc grips his Avenger, raises it and fires a burst at Charnak. His shots head right for his center mass! [3] Fortunately, Charnak's shields hold up. They deplete them by around two fifths, though.
Shoot the sniper!
[2] Merc 2 swears as he raises his Kessler pistol at Derek and fires off two rounds! Fortunately, his aim is unsteady after taking that round. Both shots miss.
Class: Soldier
Equipment:
M-8 Avenger Assault Rifle
Striker Pistol
Medium Phoenix Armor
Class: Sentinel
Equipment: Kessler Pistol
M-4 Shuriken
Light Guardian Armor
Shields Down
Bruised Left Leg
Character name: Derek Richards
Species: Human
Class: Infiltrator
Equipment: Spectre issue HMWV Master pistol
Kassa Fabrication M-12 'Locust' SMG
Spectre issue HMWSR Master sniper rifle,
Hahne-Kedar Shadow Works medium 'Spectre' armor with higher-than-standard-issue shields
Armali Council 'Nexus' omni-tool
25,000 credits
Character name: Keith Travis
Species: Human
Class: Soldier
Equipment: Hahne-Kedar 'Storm' Shotgun
Elkoss Combine 'Edge' Pistol
Aldrin Labs 'Onyx' Heavy Body Armor
Green Combat Vest (Worn over Body Armor)
Three Mark 14 High Explosive Grenades
Various special shotgun ammo clips in the pockets of his combat vest.
Aldrin Labs 'Bluewire' omni-tool
8,000 credits
+1 to accuracy
Character name: Kitonn Malithek
Species: Turian
Class: Engineer
Equipment: Elkoss Combine M-4 'Shuriken' machine pistol
ERCS M-3 'Predator' heavy pistol,
ERCS light 'Duelist' armor with custom-built shields
Ariake Technologies 'Logic Arrest' omni-tool
11,000 credits
Character Name: Charnak
Species: Batarian
Class: Shock Trooper (Vanguard)
Equipment: ERCS M-9 'Tempest' SMG
Ariake Technologies M-23 'Katana' shotgun (Jammed)
Batarian State Arms heavy 'Partisan' armor
Sirta Foundation 'Chameleon' omni-tool
10,000 credits
Character name: Taric vas Nedas nar Tasi
Species: Quarian
Class: Engineer
Equipment: Elkoss Combine M-4 'Shuriken' machine pistol
Armax Arsenal 'Brawler' VII pistol
Reinforced Devlon Industries 'Explorer' exosuit
several kilograms of high explosives
Savant omni-tool w/Dwarf Fortress
15,000 credits
Character name:Aliar Sylar
Species:Asari
Class:Adept
Equipment: Ariake Technologies 'Raikou' pistol
Armali Council 'Prodigy' bio-amp
Rosenkov Materials light 'Titan' armor
Elkoss Combine 'Cipher' omni-tool
15,000 credits
Character name: Kaguro Draven
Species: Human
Class: Infiltrator
Equipment: Kassa Fabrication M-12 'Locust' SMG
Devlon Industries M-92 Mantis sniper rifle
Aldrin Labs light 'Hydra' armor
Kassa Fabrication 'Polaris' omni-tool
7,000 credits