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Author Topic: Mass Effect RTD: Turn 12 (A Show of Force)  (Read 16260 times)

Frelock

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Re: Mass Effect RTD: Turn 1 (Briefing)
« Reply #30 on: November 19, 2010, 01:34:50 am »

Red dawn seems suitable.  Let's get this mission underway.  Unless there's any other information available?
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KaguroDraven

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Re: Mass Effect RTD: Turn 1 (Briefing)
« Reply #31 on: November 19, 2010, 03:38:46 am »

Red dawn is good. I have no questions for the council.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
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Keita

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Re: Mass Effect RTD: Turn 1 (Briefing)
« Reply #32 on: November 19, 2010, 04:42:45 am »

Red Dawns cool, I can come up with some names but they'd be stuff like Waystone, Paratheis etc. So Red Dawn sounds good.

Continue sitting and watching the situatioin.
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Nimitz

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #33 on: November 19, 2010, 10:36:10 am »

So be it! Your Anteus-class cruiser is now called the Red Dawn. Now, turn 2. This'll be a short one.

The turian councilor nods, and his mandibles actually splay out a bit in a smirk. "Good. Indeed, there's no time to lose."
"I believe we're finished here," The asari said. "You have your orders. The fate of the galaxy rests in your hands. Good luck."
The holograms blink out of existence. A few seconds of silence pass before Telyl chimes in again.

"Hmph, no pressure at all," She snarks. "We're ready to go when you are, sir. Just head back to the CIC and mark our destination on the map."

Quote from: dermonster
What she said. Your ship is fully fueled and armed, so you don't have an excuse to wait any longer. The trip will take a few days or so.

Quote from: Everyone else
You should make yourselves useful on this ship.

Quote from: Krath and Flintus10
With your skills and experience, you'd be best suited to the armory. You can maintain, upgrade and equip different weapons there.

Quote from: Frelock and Taricus
Engineering, obviously. You, along with the ship's engineers, will keep this ship going.

Quote from: Metal Militia
You don't have much experience in running and maintaining ships. You could take a post in the armory, or you could practice with your biotics to keep your skills sharp. If you have another idea, feel free to share it.

Quote from: KaguroDraven
You can keep an eye on the sensors. You're good with data.

Don't wanna keep you guys waiting, so you'll reach Omega next turn. Just do something in the meantime, and I'll roll for you.
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KaguroDraven

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #34 on: November 19, 2010, 10:49:12 am »

Kaguro heads to check on the ships sensors while simply nodding to the others
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Taricus

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #35 on: November 19, 2010, 10:50:07 am »

Maintainence on the Eezo core

I noticed i got a savant omnitool, seems a bit odd thinking how a quarian got one
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KaguroDraven

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #36 on: November 19, 2010, 10:52:12 am »

Becouse quarians are awesome? Only explination I can think of.
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Taricus

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #37 on: November 19, 2010, 10:54:27 am »

either that or dwarf fortress can't run on anything else
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dermonster

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #38 on: November 19, 2010, 11:01:33 am »

Go to CIC and mark Omega as the destination.

Read the information sent to my terminal

If those are free actions:

I attempt to split a piece of paper in half with biotics. For practice on a new, self made technique.
« Last Edit: November 19, 2010, 03:17:55 pm by dermonster »
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KaguroDraven

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #39 on: November 19, 2010, 11:03:40 am »

either that or dwarf fortress can't run on anything else
How would Quarians get DF anyway? It would be an earth game 2 centuries old or so. Is the completed game's awesome just so prevalient that it continues to be popular 200 years after it was made, and even alien species realised how great it is?
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Taricus

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #40 on: November 19, 2010, 11:06:07 am »

yes, and still lagging like hell even with multithread support
« Last Edit: November 19, 2010, 11:10:53 am by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Krath

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #41 on: November 19, 2010, 11:07:03 am »

Head to the Armory and begin improving the quality of my shotgun and make sure my armor is in working order.
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Nimitz

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #42 on: November 19, 2010, 12:42:09 pm »

I noticed i got a savant omnitool, seems a bit odd thinking how a quarian got one

Becouse quarians are awesome? Only explination I can think of.

Heh, exactly. You're probably the best engineer in the crew.
Perhaps you stole it, or you took it off of a dead merc or something.
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Frelock

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #43 on: November 19, 2010, 04:56:34 pm »

See what I can do about maximizing weapon power output.
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Flintus10

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Re: Mass Effect RTD: Turn 2 (The Journey Begins)
« Reply #44 on: November 19, 2010, 05:35:38 pm »

"Heh if we are going to the terminus systems were gona want to lay pretty low, they tend to treat us citadel types rather...unkindly."

Head down to the crew quaters and gamble with any off-duty crew members.
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