This is probably a bad time to mention this, but I never really played mass effect 2 myself. No money you see. I've watched a lets play of it though, which doesn't ammount to much.
Well, check out the wiki, then. With that, it won't be too hard to get up to speed.
But he could recruit teammates during his adventures.
Yeah, but that doesn't translate well to an RTD game. That means if he finds you, you join the team, even if the list of players is maxed out. Sorry.
But a krogan sounds good. We could use one. Just remember that females are
very important to the krogan race. You'll have to justify her being away from Tuchanka.
looks like i'm going to be busy, also whats the layout of the ship?
The exterior looks like
this. There aren't any pictures of the interior of a turian ship, but just assume that it's similar to the Normandy (especially the CIC), only much bigger.
So, let's continue.
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Attempt to gather information from bartenders about possible hidden entrances to the segat district.
[3] Strange how humans always seem to ask bartenders for information. Anyway, you find a bar nearby. There aren't too many patrons inside, which is good. The less attention you attract, the better. You walk up to the turian bartender, who is cleaning out his glass cups.
"Hey. What're ya havin'?" He asks without even looking at you.
You tell him you need information, and he rolls his eyes, sighing.
"Same shit, different day," the turian mutters as he approaches you, leaning on the bar. "Whatcha want?"
You tell him you need to know how to get into Goronak hon'Verool's base. For a moment, the bartender stares at you incredulously. Then he chuckles.
"You're shittin' me, ain't ya? Heh...awright, what business d'ya have with 'im?"
Derek, you can't tell him you're a Spectre. He'd probably run to a big merc group like the Blue Suns or Eclipse, and all hell would break loose. You need to keep up your cover, so you say that you're bounty hunters collecting a bounty on Goronak's head.
"Hmph, figures. The guy never was afraid of steppin' on a few toes...I get the feelin' you won't be leavin' until I give you somethin' to go on, so I'll tell ya what; 10,000 credits." He smirks smugly. "I'd need it to get the fuck off this shithole when ya inevitably fail, get yerselves captured and tell yer interrogators that I tipped you off. Nothin' less."
If you combine the money you three have in your accounts, you have around 50,000 credits with you. Remember, Spectres have to buy their own equipment. Paying this sleazy asshole would be quite costly. You could give in, or you could rough him up for the info, though if that fails, you'll lose the chance of getting anything out of this guy.
Keep an eye out for trouble.
[3] Some of the people in the bar are armed. Their weapons seem to be weak and poorly maintained, though. You could easily take them if they become hostile to you, but you'd run the risk of attracting the attention of more heavily armed opposition.
Scout the hideout for structural weaknesses.
[4][3] An Infiltrator would've handled a recon job like this better, but hey, everyone else is busy, and somebody needs to do it. You team up and head off to Goronak's estate. It's huge, and there are many armed guards patrolling the perimeter. Be careful.
Taric, you have little trouble sneaking past patrols and getting a good viewpoint. You see multiple weak areas on the sides of the structure. If you hit them with high-grade explosives, they'd crumble easily, taking out a good chunk of the estate. It wouldn't collapse, though; you'd still have to get inside.
Kitonn, you're clumsier in your sneaking efforts, and you almost get caught a few times, but you find a good place to hide. You can't get a very good view from here, not without walking directly into a sniper's line of sight.
Ask around and attempt to find out who the highest ranking criminals are around here.
[2] You try to find someone who can get you in contact with the underworld. Unfortunately, most of the people you question have no idea what you're talking about, and the few who
do seem to know threaten you and push you away. You're getting into dangerous territory here. You might want to stop before you get into a fight.
Head out into other parts of Omega to check with merc contacts.
[5] You've made quite a name for yourself in the Terminus before taking on this job, so you should be able to gather information easily. You break off from the group and start looking for one of your contacts. Luckily, you find one, and she's one of your most trusted contacts. She tells you that Goronak has a standing bounty of 50,000 credits. If you take him out, you'll get the bounty. She also gives you a datapad showing the complete layout of his home base, along with several different ways to get inside! Now you just have to get back to the team and let them know.
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Character name: Derek Richards
Species: Human
Class: Infiltrator
Equipment: Spectre issue HMWV Master pistol
Kassa Fabrication M-12 'Locust' SMG
Spectre issue HMWSR Master sniper rifle,
Hahne-Kedar Shadow Works medium 'Spectre' armor with higher-than-standard-issue shields
Armali Council 'Nexus' omni-tool
25,000 credits
Character name: Keith Travis
Species: Human
Class: Soldier
Equipment: Hahne-Kedar 'Storm' Shotgun
Elkoss Combine 'Edge' Pistol
Aldrin Labs 'Onyx' Heavy Body Armor
Green Combat Vest (Worn over Body Armor)
Three Mark 14 High Explosive Grenades
Various special shotgun ammo clips in the pockets of his combat vest.
Aldrin Labs 'Bluewire' omni-tool
8,000 credits
+1 to accuracy
Character name: Kitonn Malithek
Species: Turian
Class: Engineer
Equipment: Elkoss Combine M-4 'Shuriken' machine pistol
ERCS M-3 'Predator' heavy pistol,
ERCS light 'Duelist' armor with custom-built shields
Ariake Technologies 'Logic Arrest' omni-tool
15,000 credits
Character Name: Charnak
Species: Batarian
Class: Shock Trooper (Vanguard)
Equipment: ERCS M-9 'Tempest' SMG
Ariake Technologies M-23 'Katana' shotgun
Batarian State Arms heavy 'Partisan' armor
Sirta Foundation 'Chameleon' omni-tool
10,000 credits
Character name: Taric vas Nedas nar Tasi
Species: Quarian
Class: Engineer
Equipment: Elkoss Combine M-4 'Shuriken' machine pistol
Armax Arsenal 'Brawler' VII pistol
Reinforced Devlon Industries 'Explorer' exosuit
several kilograms of high explosives
Savant omni-tool w/Dwarf Fortress
15,000 credits
Character name:Aliar Sylar
Species:Asari
Class:Adept
Equipment: Ariake Technologies 'Raikou' pistol
Armali Council 'Prodigy' bio-amp
Rosenkov Materials light 'Titan' armor
Elkoss Combine 'Cipher' omni-tool
15,000 credits
Character name: Kaguro Draven
Species: Human
Class: Infiltrator
Equipment: Kassa Fabrication M-12 'Locust' SMG
Devlon Industries M-92 Mantis sniper rifle
Aldrin Labs light 'Hydra' armor
Kassa Fabrication 'Polaris' omni-tool
7,000 credits