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Author Topic: Roll to Dodge the EXTREME!!!! Turn 25: The Mustachioed Plumber  (Read 21855 times)

MrNuke

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Re: Roll to Dodge the EXTREME!!!! Turn 3: WHAT KIND OF PRISON IS THIS??
« Reply #45 on: November 21, 2010, 05:36:10 pm »

Spit in the dogs face!

Oh yea, so instead of getting an epic fail, I get an epic overshot. Thanks Random Number God!
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

Mindmaker

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Re: Roll to Dodge the EXTREME!!!! Turn 3: WHAT KIND OF PRISON IS THIS??
« Reply #46 on: November 22, 2010, 12:37:02 pm »

Give the dog a long, hard stare.
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Terrahex

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Re: Roll to Dodge the EXTREME!!!! Turn 3: WHAT KIND OF PRISON IS THIS??
« Reply #47 on: November 22, 2010, 04:49:04 pm »

only three people? C'mon guys!!!
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Flintus10

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Re: Roll to Dodge the EXTREME!!!! Turn 4: Untitled
« Reply #48 on: November 22, 2010, 06:52:54 pm »

Acquire a pole in each hand and make sure the guards heading towards me feel my wrath.
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Terrahex

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Re: Roll to Dodge the EXTREME!!!! Turn 4: Untitled
« Reply #49 on: November 23, 2010, 12:57:54 am »

Turn 5: Memory Loss
Bite my finger off and spit it on the floor before the guards, then cauterize the wound with my cigar.

2-1=1) knowing what you must do, you put your middle finger in your mouth, you are about to bite down when... somehow you completely forget whaat you were about to do. isn't that strange? unfortunately for you the guards did not forget and come at you with their nightsticks 5) they swing at you, hitting your head and face. 1) you are extremely injured, suffering a concussion and stuff.

(tough luck dude. sorry)

Spit in the dogs face!

Oh yea, so instead of getting an epic fail, I get an epic overshot. Thanks Random Number God!

(It actually increased your life a little.)

5) you spit at the big dog, a big globule landing on his face. 4-1-1=2) it melts right through its skin and its but doesn't do much more, and by the looks of it, spit isn't going to take this dog down. even if it is acidic.

your life is slowly draining, though you feel as if you have enough life left for 2 more turns.

Give the dog a long, hard stare.

5) you stare at the dog so hard that it stops whining about it's melted face. after a minute, it gets so creeped out that it leaves. Woohoo, you're creepy. now all you need to do is get into yopacka's cell, treat him, and get out. all completely flawless.

Acquire a pole in each hand and make sure the guards heading towards me feel my wrath.

5) as HmH gets beaten up, you call out to the pole in his hand. it flies into yours. you call out to another one and that too flies into your hand. you stand there and let all your feelings of wrath fly out at those  men beating HmH. they feal it and stop beating him. you do look menacing with your broken shades and bent arm holding the pole out to the side.

They seem to get a minus one to attacking next turn.



Okay guys, next turn I'm waiting for everyone. EVERYONE!!!!

HmH
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Hallway

Flint, Prophet of the Pole God (Flintus10)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Hallway

Mind, The Candy Man (Mindmaker)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location:Prison Hallway

Sam (maxicaxi)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison hallway

Yopacka the Cat (MrNuke)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Cell

Locations
[spoiler=Prison] a jail with long hallways of filled jail cells. much of it is unexplored. security seems lax.[spoiler]
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Flintus10

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #50 on: November 23, 2010, 01:17:33 am »

Perform an extreme rescue on HMH
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maxicaxi

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #51 on: November 23, 2010, 04:35:56 am »

START DESTROYING THE PRISON WITH LAZORZ
« Last Edit: November 25, 2010, 11:55:11 pm by maxicaxi »
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

MrNuke

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #52 on: November 23, 2010, 05:10:51 am »

Spit on the bars, melting them, and allowing MindMaker to get in.
« Last Edit: November 24, 2010, 03:46:36 am by MrNuke »
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

HmH

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #53 on: November 23, 2010, 05:30:38 am »

I pacify steal the souls of the guards with my ring. THE POWER OF BLING COMPELS YOU!

UPD: Fixed to be more extreme.
« Last Edit: November 23, 2010, 05:39:39 am by HmH »
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Terrahex

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #54 on: November 24, 2010, 12:43:53 am »

Perform an EXTREME rescue on HMH

While I aplaud your extremeness and will accept this action due to the pressing situation, but in the future please be a bit more specific as to what you actually want to DO
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Mindmaker

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #55 on: November 24, 2010, 03:30:55 pm »

Is repeating a past and failed action allowed?
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Terrahex

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #56 on: November 25, 2010, 11:35:50 pm »

Is repeating a past and failed action allowed?

yeah it is I'll assume that you're repeating. EDIT: Wait, why would you repeat.
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Terrahex

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Re: Roll to Dodge the EXTREME!!!! Turn 5: Memory Loss
« Reply #57 on: November 26, 2010, 12:50:36 am »

Turn 6: Strange Place Indeed
Perform an extreme rescue on HMH

2) You decide that you will charge blindly at them while swinging your poles everywhere. you close your eyes and charge! 1) The guards fail to get out of the way before your terrible onslaught of pure extremeness, infact in thier trying to get out of the way, they actually put thier faces in the perfect possition to get hit, even with your bent arm. 6) it makes a metalic Pinging sound and the guards fly back and hit the walls. 1) they fall apart, limb from limb. it seems they were robots. didn't see that one coming. 4) you miss HmH luckily, he ducks as you swing, but you run straight into a wall. 1) and you knock yourself out and give yourself a concussion. wow. didn't see that coming either.

START DESTROYING THE PRISON WITH LAZORZ

6) you begin shooting the gun in every direction, making tiny holes everywhere. during your frenzy, you fail to notice that you are weakening the structure of the building. as you fire another shot, you suddenly hear a loud crack and the floor falls out from underneath you. you float in space for a minute before falling onto the ground below. 1) you bruise your internal organs and break a rib or two, but thats not all, you hear another crack and the floor callapses again. you fall through floor after floor until you finally stop. 6) somehow you recover from all this and get up, dusting yourself off. you look up and see that you fell through multiple floors into a labratory under the prison. sciency machines sit humming everywhere with wierd flashing screens. Scientists turn and look at you. hmm... strange place indeed.

Spit on the bars, melting them, and allowing MindMaker to get in.

3) you spit at the bars weakly, but you couldn't get enough spit to get a decent shot. it falls to the ground and melts through the floor. the bars remain intact.

I pacify steal the souls of the guards with my ring. THE POWER OF BLING COMPELS YOU!

UPD: Fixed to be more extreme.

4-1=3) you try to steal the souls of the guards, but they're just piles of scrap metal.

Mind will try to open the cell's door. 3) it's locked.

HmH
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Hallway

Flint, Prophet of the Pole God (Flintus10)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Hallway

Mind, The Candy Man (Mindmaker)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location:Prison Hallway

Sam (maxicaxi)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Laberatory

Yopacka the Cat (MrNuke)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Location: Prison Cell

Locations
Spoiler: Prison (click to show/hide)

Spoiler: Lab (click to show/hide)


C'mon Yopacka, you can do it!!!
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HmH

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Re: Roll to Dodge the EXTREME!!!! Turn 6: Strange Place Indeed
« Reply #58 on: November 26, 2010, 01:01:56 am »

I make The Other One Ring out of the guards' wires and shiny sensors, then wield Flint like a pole and go to where I heard a cave-in.

MrNuke

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Re: Roll to Dodge the EXTREME!!!! Turn 6: Strange Place Indeed
« Reply #59 on: November 26, 2010, 03:06:05 am »

Focus on my inner self, and materialize another right arm out of thin air onto the area missing it
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.
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