Turn 24: Swanson
Aha! The pole god doesn't want me to help Flint.
Walk to the nearest town.
4) Ignoring the pain coming from your midsection, you stand up and take a few steps toward the break in the fence. You have to help him. You were always a person who couldn’t ignore someone else in need. Before you get any closer to the fence, you are suddenly enveloped in a cocoon of pain. You scream loudly, falling to your knees and throwing your head back. You issue a wail that scrapes your throat raw as if you had swallowed a knife. You feel as if your insides have been cut out and put into a blender.
After awhile the pain diminishes, leaving you on your knees in the dust. The sun feeling uncomfortable to look at, you turn your head away, once again getting up. The pain isn’t so serious now, but you still feel nauseated. Whatever is happening to you, you’re not going to get any better by staying there. You begin your trek across the desert, following the fleeting steps of the man who had just left. When you come to the site of an exploded shack you sudden feel your insides shriek again. Powering through it, you continue walking until you finally reach the suburbs of a large city over which the dragon is flying. You collapse suddenly as pain starts to overwhelm you.
Stop procrastinating and go already.
3) (I am getting just as frustrated as you okay. You’re turning into Quip with your three-in-a-rows. Just to take pity on you, I’ll roll again.) 4) feeling like you’re finally ready for action, you give Nai a small peck on the cheek before heading out onto the metal walkway. You tense up suddenly, expecting something to suddenly leap out at you and injure you. Instead, you just enter a curtain of heat. Not exactly put at ease, you begin walking toward the closest overhead room there is. Most of its viewing windows are smashed, and the door is locked. No problem for you. You step back a little and wind up to kick it with your right leg when you reconsider. You take the same stance and kick it instead with your left leg, 4) causing it to fly open and slam against the wall next to it.
Stepping inside, you find it to be filled with broken glass. There is a door on each wall and whatever space on the wall isn’t occupied by a door is occupied by a strange looking machine. Old lab chairs are next to the machines. There are black scorch marks covering much of the room’s floor and walls. In the center of the room is a large machine that reminds you of those 3D maps in Sci-fi movies. A button is blinking green on the map thingy.
But that’s not all. A scorched human skeleton is slumped across the map thing, half of its body on the surface, reaching for some metal object that looks like a ‘T,’ and half of the body in a pile of bones on the floor. You notice several other piles of charred bones laying on the ground in other places, too, each with its hollow eyes staring off into space.
“Something is wrong with this place...” you say to yourself. “But I just can’t put my finger on it.”
6) Nai, a bit worried for HmH, determines that it is indeed safe in the room and quickly runs across the metal platforms to the overhead room that she saw him go into. As soon as she gets there, she sees a skeleton, screams, then passes out.
Shrug and continue on my quest for report writing equipment with my new built swan. Use my insanity/EXTREME lying powers to make myself belive the swan is my snarky partner in crime and long time ally from the Prison Inspection Agency.
3) you stare at your swan, suddenly realizing that this was actually your partner from the PIA named Swanson. You and Swanson were always the best of buds and you always went out on inspections together. You greet Swanson and Swanson says that you two must continue inspecting this place!
My PIGS! MY PEOPLE! MY BRETHREEEEEEEEEEN!
Grab my sword with both hands and charge through the portal, taking the colossus on myself.
2) after seeing your friends get crushed by the colossus, you lose your grip on the sword, easily getting thrown off of the thrashing hand. 3) you land on the sand around the pond and quickly get up, ready to charge once again.
2) the pigs, seeing you get thrown off are distracted in their charge, causing many of them to stop mid-run. 6) unfortunately, this means that they are open for the colossus to attack. The hands, scraping across the ground, hits the pigs, sending them flying. 5) but these pigs are not about to let their king down. They twist around in the air and land on their feet, readying another charge.
Perform a miracle by summoning a gigantic pole in the town. If the police are still not impressed then prepare to kick ass.
2) you are still quite distracted by the fact that you had forgotten such a key item as a box in preaching to notice the police at all. But before anything bad happens, the dragon decides to make an appearance. A roar suddenly captures your attention, finally making you notice that you are surrounded by cops who are just as surprised by the appearance of a dragon as you are. Taking advantage of this, you try summoning a pole, but fail miserably. For some reason, you just can’t channel your power currently. 4) luckily you didn’t make yourself more interesting to the cops than the dragon, and they continue watching the red beast in the sky.
4) The dragon suddenly swoops low on the town, opening its mouth, and releases a giant fireball onto the streets of a quite suburban area. 3-1=2) many houses catch fire, along with several people.
PlayersHmH, a Doctor's Worst Nightmare
infatuated with Nai, new left leg,
orange Jumpsuit, Crossbow made of toilet paper, lighter, nailfile, "-1" ring (equipped), "+1" ring (equipped)
Location: overhead room in red room; Relations: Nai
Flint, Prophet of the Pole God (Flintus10)
Right arm bent, 8' tall, metal pole legs
orange Jumpsuit,The Bible of Poles
Location: somewhere in the city
JacenHanLovesLegos, Defender of Chess
Awesome skin, pole has become part of his body, !!invisible!!, in pain from unknown source
Orange Jumpsuit, two burnt out lazor pistols, Dress, Queen's crown, King's crown, chess board
Location: Suburbs
Quip Silvertongue
Heavy boots, Camo pants, Leather Jacket, lazor pistol, computer parts shaped like a swan named Swanson
Location: office
Krath, King of All Pigs
black and white striped shirt and pants combo, triangle shaped shades with one lense broken, empty plastic bottle, Goblinite Short sword
Location: pig cave; Relations: King of Pigs
NPC'sNai
Green skin, green hair, giant leaf on head, infatuated with HmH, unconscious,
Location: Overhead room in red room; Relations: HmH
Pigs
97 pigs: 47 war pigs, 30 work pigs, 20 piglets
37 pigs clad in bone armor; fine, 10 clad in spiked Goblinite armor; fine
Relations: Krath
Swanson
a swan made of computer parts
Relations: Quip
Locations a strange jail surrounded by a large stone fence with barbed wire at the top (with a hole in one place) with long hallways of jail cells. much of it is unexplored. The security room is behind an unlabeled door. In one of the many halls there is a large hole going from the top floor to a strange laberatory underground. on the top floor there is a hall that continues through holes in the walls until it finally breaks the outer wall. There is a cafeteria.
A former laberatory located under the Prison. a hole is in the cieling and rubble is under it. their are scraps of strange machines everywhere and a large room with a melted glass wall lays in the front. the walls are scorched. a burned door is opposite the glass wall. behind the door is a hallway with three doors branching off.
Behind the blue door is
Behind the red door is an enormous room. Many small pools of magma sit on a rough, rocky ground around 10 feet below, though it varies with the jagged, red stone. The ceiling is another 10 feet above, and the door opens onto a metal walkway that’s part of a large web of walkways above the surface of this hell on earth. They sometimes come to an overhead room that is attached to the ceiling. The first overhead room has most of its windows broken with the inside covered in glass. There is a door on each wall and whatever space on the wall isn’t occupied by a door is occupied by a strange looking machine. There are black scorch marks covering much of the room’s floor and walls. In the center of the room is a large machine that looks like one of those 3D maps in Sci-fi movies. A button is blinking green on the map thingy. There are numerous scorched human skeletons.
Behind the green door with a red "X" on it is a small room overun with plants. some of these plants have proven to be genetically altered and hostile
a large expanse of sand. with the ruins of an exploded decrepit house sitting between a very large prison on the horizon and a tall tower in the distance that is where the city is. there is a cave in the middle of it with a large pool and sleeping places in it.
a large city with average sized skyscrapers that is usually not crowded, though there is an EXTREMELY tall tower in the center. There are suburbs surrounding the town, some of which are currently on fire. The name is currently unknown.