King Moldath looked at the young dwarves before him. "You brave lads have been chosen to build Armordeath, a glorious outpost in our future wars against the elves. Your first leader will be Cagedknight, the miner, but I trust you will institute the dwarven democracy as soon as you have enough able bodied dwarves. I will supply you with a loaded caravan and a supply train in Autumn, as well as additional workers when I am able. My instructions will be more clear when you read the note I have left with your goods."
The appointed leader of the band spoke, "Thank you for this honor sire, we will not fail you" He and his companions bowed and left the throne room. As the guards closed the door behind them, the king loosed a horrible laughter. "The fools, no one bothered to check the map. Hopefully they are able to survive just long enough to set loose those horrors upon the elves."
The caravan rolled out of Foldhall. A dwarf approached cagedknight, the look of a miner about him. "This's suicide's what it is... The Kings sending us to our deaths. Take a look at the Orders the king left us."
To the Brave Colonists of Armordeath, you must complete the following goals for the glory of the Scalded Attic:
1. Build your living areas, stockpiles, and workshops above ground. The elves must see this outpost and come to fear it.
2. Create a device that floods the world with magma, without compromising the fort's integrity.
3. Mine out all adamantine for the glory of the Scalded Attic and defeat any horrors found in the deeps.
4. Survive, if you can
I have attached a map of the area to accompany this message:
(if you cant see this, it is a haunted glacier attached to an arctic ocean, the ocean has a saltwater aquifer but the glacier has no aquifer)
Cagedknight looked around at his companions. There was the miner that brought him the message, a carpenter, a mechanic, a farmer, a cook, and a brewer. There were piles of wood, stone, ale, food, and seeds scattered around the cart. Cagedknight spoke, "We have booze; we'll make it, that's the dwarven way."
OOC: This is my first succession game, although I have read many an epic tale. I wanted to try something a little original, but I'm not sure how well I succeeded (also it's more or less my first attempt at writing a backstory). I really like the embark anyways, and I wanted to try an all aboveground fortress so this seemed like a good route to go. If we all die, oh well it will have been
Fun. So the general rules apply if there's any interest in this topic, 1 year per turn. You have 48 hours after the last turn ends to respond. You have one week to complete your turn.
Turn List:
1. me (complete - Fortress almost died twice)
2. Di (complete - Rebuilds and reorganizes the fort)
3. Graebeard (complete - Builds
The Stack,
The Housing and
The Reactor)
4. uggi (complete)
5. Dariush (Skipped voluntarily - Not enough FPS)
6. Kipi (current)
7. Urist Imiknorris
8. Urist is dead tome