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Author Topic: Uh... How do I open doors?  (Read 2345 times)

Bitoru

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Uh... How do I open doors?
« on: November 16, 2010, 06:07:46 pm »

I was sent to kill a Troll, but i guess he was smart enough to install a door on his lair. Halp?
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Jacob/Lee

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Re: Uh... How do I open doors?
« Reply #1 on: November 16, 2010, 06:12:56 pm »

Walking in the direction of a door will make you open it and move on to it's tile.

Bitoru

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Re: Uh... How do I open doors?
« Reply #2 on: November 16, 2010, 06:15:39 pm »

Walking in the direction of a door will make you open it and move on to it's tile.

It doesn't seem to work.  :-\
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Flaede

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Re: Uh... How do I open doors?
« Reply #3 on: November 16, 2010, 06:55:08 pm »

if it is locked, try pressing 'u'
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

forsaken1111

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Re: Uh... How do I open doors?
« Reply #4 on: November 16, 2010, 06:59:15 pm »

I have never encountered a door that didn't open by walking into it. How odd.
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Flaede

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Re: Uh... How do I open doors?
« Reply #5 on: November 16, 2010, 07:01:02 pm »

I've seen it with old locked fortress doors. I'm hoping the 'u' menu gets expanded next release. The querns in the night creature caverns are begging to be used.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

forsaken1111

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Re: Uh... How do I open doors?
« Reply #6 on: November 16, 2010, 07:04:28 pm »

I've seen it with old locked fortress doors. I'm hoping the 'u' menu gets expanded next release. The querns in the night creature caverns are begging to be used.
Also the mortar and pestle I see everywhere could be interesting once adventure crafting gets expanded.
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Kobold Troubadour

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Re: Uh... How do I open doors?
« Reply #7 on: November 16, 2010, 11:21:50 pm »

It has happened to me when I was testing things out as a Tigreman adventurer...

...Apparently, they don't have the [CANOPENDOORS] tag in their file...the boogeymen did more than just cackle as they surrounded him just outside the castle, He was like a pet clawing at the door after getting kicked out.
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[UTTERANCES] kinda' makes it hard for people to understand kobold songs...

forsaken1111

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Re: Uh... How do I open doors?
« Reply #8 on: November 16, 2010, 11:23:13 pm »

It has happened to me when I was testing things out as a Tigreman adventurer...

...Apparently, they don't have the [CANOPENDOORS] tag in their file...the boogeymen did more than just cackle as they surrounded him just outside the castle, He was like a pet clawing at the door after getting kicked out.
WIIIILLLMMAAAA!

/obligatory
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