Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 12

Author Topic: Dwarf Fortress 0.31.18 Released  (Read 74717 times)

zxcvmnb

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #90 on: November 18, 2010, 06:37:40 pm »

It said easier strike on the 'hack' attack for the axe, not all of the choices. Next time I see this I'll screenshot it.
Is the weird part supposed to be that it says easier strike(instead of simple strike which is all I've seen there), or that it's only on one attack type? Because one attack type being easier sometimes is just "random combat opportunities" toady even posted a screenshot of it when he said he added aimed attacks.
Yeah, an easier shot with one type of weapon attack / one type of unarmed strike is a combat opportunity. Go back to the previous page and you'll see the little ! sign for it.
Yes, except it wasn't a combat opportunity. I swear I'm not hallucinating. -crazed look- I KNOW WHAT AH SAW!
More seriously, I am 95% sure it wasn't a combat opportunity.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Dwarf Fortress 0.31.18 Released
« Reply #91 on: November 18, 2010, 07:05:35 pm »

I like how I report something I saw which may be a bug in the new version and I'm called a troll. That's fantastic.
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #92 on: November 18, 2010, 08:07:22 pm »

If it happens again, get a screenshot.  Until then, I don't think further discussion will be productive.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Dwarf Fortress 0.31.18 Released
« Reply #93 on: November 18, 2010, 08:15:12 pm »

Too true. I shall endeavor to do so.

Slightly more on-topic...

Kobolds. What the hell. They ALL have steel weapons, at least these ones did. A kobold lasher got close enough to lash my face while I was sleeping. He got past 5 guards, each a well-trained hammerdwarf.

Another shot me in the ear with a steel bolt. In the EAR. That has to hurt. Maybe I should go buy an earring.
Logged

slothen

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #94 on: November 19, 2010, 12:08:22 am »

soap still causes error spam and bone artifacts are still worthless.  I am disappoint.
Logged
While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
Thoughts on water
MILITARY: squad, uniform, training
"DF doesn't mold players into its image - DF merely selects those who were always ready for DF." -NW_Kohaku

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Logged

Psieye

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #96 on: November 19, 2010, 07:41:07 am »

Kobolds. What the hell. They ALL have steel weapons, at least these ones did. A kobold lasher got close enough to lash my face while I was sleeping. He got past 5 guards, each a well-trained hammerdwarf.

Another shot me in the ear with a steel bolt. In the EAR. That has to hurt. Maybe I should go buy an earring.
In my modded worldgen, kobolds were shooting me with lead, gold and platinum arrows. For some reason kobolds have access to the finest weapon materials that exist in the worldgen.
Logged
Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

Smarticus

  • Escaped Lunatic
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #97 on: November 19, 2010, 12:01:08 pm »

soap still causes error spam and bone artifacts are still worthless.  I am disappoint.

Linked those for you.
[/quote]

Anyone else find it funny that the links are broken on this as well?
  Oh find now they work...


Logged
Crutches anyone?

Supercharazad

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #98 on: November 19, 2010, 03:49:13 pm »

Toady > Notch

OBJECTION!

Dwarf fortress is the second best game I have ever played. Minecraft is better.
Notch makes millions off his game.
Minecraft has more players (though admittedly, a worse community)
Dwarf fortress is great for Fortress Mode, Minecraft is better for Adventurer mode and building stuff ;)

I rest my case.

Logged

Rexfelum

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #99 on: November 19, 2010, 04:10:22 pm »

I rest my case.

You didn't state a case.  The closest you got was stating your conclusion, which was that Dwarf fortress has good Fortress Mode and Minecraft has good Adventurer Mode.

--Rexfelum
Logged

Smarticus

  • Escaped Lunatic
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #100 on: November 19, 2010, 05:51:05 pm »

Toady > Notch

OBJECTION!

Dwarf fortress is the second best game I have ever played. Minecraft is better.
Notch makes millions off his game.
Minecraft has more players (though admittedly, a worse community)
Dwarf fortress is great for Fortress Mode, Minecraft is better for Adventurer mode and building stuff ;)

I rest my case.

Well Since this post is not as well thought out as it could be. Let me give it a shot.  First lets get on the asbestos suit....
Ok.
In order to make an argument you have to compare the two games as well as the two developers.
First the basics Dwarf Fortress is a sandbox fortress building game and Adventure game wrapped together. 
Dwarf fortress has the follow features
Fort Mode:
Randomly generated world
Randomly generated history
use of agents (dwarfs) to build a fortress under the control of a god like director with no direct control over the agents.
Dwarf fortress is a complex game including several aspects such as: crafting, healthcare, resource management, trade, diplomacy, combat, cultural development.(this list is incomplete.)
Dwarf fortress has several obstacles for the user to overcome with his civilization (FB's, non stop goblin raiding, Titans)

Pros for Dwarf fortress
DF has possibly the most content of any indie game I have ever played.
DF has an amazing culture/appearance/thought and preferences engine
DF has good long term playability as each time you play it can be a different encounter.
Price (free)

Cons for DF
DF has a very steep learning curve.
DF is at its heart and ASCII game (for those of you who don't believe graphics matter I would beg to differ but that is another topic)
DF has some glaring bugs that take a great deal of time for the dev team to work out (crutches anyone?  How long was the Barron missing? Frame rate?)
DF requires outside tools to play enjoyably (Therapist, Manager etc)
DF's interface is cumbersome.

Adventure mode. 
I really cannot have a intelligent conversation about adventure mode as I don't play it.


Minecraft has the following features
Randomly Generated world
World has a day night cycle with dangerous MOB's attacking the player at night.
Player takes the role of a character in a randomly generated world.  The play can mine/build/craft items to help ensure his survival during dangerous night time portion of the cycle.  MC  is generally a sandbox game with building and crafting being the focus. 

Pros for MC
Smooth clean play with few bugs
Graphics that are not ASCII based.  (some will say are worse however I would say they appeal to a specific type of player)
stable development cycle with (so far) good testing of new features
Online play with friends

Cons for MC
Lack of Content
Lack of content (yes I know this is here twice)
Less of a community around the game itself
Price (9 euros or ~$14.00)

So based on this list you have to take into account one other peice of data.  Release dates.
DF August 8th of 2006
MC May 17th of 2009

So I would make the argument that based on where the games are at in their development cycle Mine Craft is the better game.  I feel that both are quite good games.  I feel that Notch has a better development approach. I also prefer that development for MC seems to be coming along more quickly.  The lack of content is a bit of an issue at this point however if Notch continues the approach of building one feature at a time and thoroughly testing it his finished product will be more polished and likely to be a overall better product.
Logged
Crutches anyone?

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #101 on: November 19, 2010, 06:31:15 pm »

I still find Dwarf Fortress better, you don't pay for the game, and you can never EVER get bored with it.
Where as Minecraft, you have to pay, and really is just for looks. The survival mode is not really survival. the hardest part of the game is surviving the first day. Then its just building large structures to make the world look classy.

PLUS:Dwarf Fortress was made from scratch, where Minecraft was originally a game called Infiniminer, but not like Minecraft at all. So Notch started off with codes where Toady started from nothing.

Thats my opinion. so, Toady>Notch

EDIT: Also, I think Toady gets a better pay than Notch, I am not sure... Maybe in the long run...
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Smarticus

  • Escaped Lunatic
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #102 on: November 19, 2010, 06:47:54 pm »

I still find Dwarf Fortress better, you don't pay for the game, and you can never EVER get bored with it.
Where as Minecraft, you have to pay, and really is just for looks. The survival mode is not really survival. the hardest part of the game is surviving the first day. Then its just building large structures to make the world look classy.

PLUS:Dwarf Fortress was made from scratch, where Minecraft was originally a game called Infiniminer, but not like Minecraft at all. So Notch started off with codes where Toady started from nothing.

Thats my opinion. so, Toady>Notch

EDIT: Also, I think Toady gets a better pay than Notch, I am not sure... Maybe in the long run...

You have some good points.  I would like to ask a counter question if I may.  What do you get for reinventing the wheel?  I would think that using someone else's tested code as a basis for a game would be a good thing as it would be better tested. 

Also I would ask what do you mean by the better pay statement?  I do not understand?

Edit

Apparently I am an Escaped Lunatic as well now.  Hmmm.

 
Logged
Crutches anyone?

MrWiggles

  • Bay Watcher
  • Doubt Everything
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #103 on: November 19, 2010, 07:09:19 pm »

Toady > Notch

OBJECTION!

Dwarf fortress is the second best game I have ever played. Minecraft is better.
Notch makes millions off his game.
Minecraft has more players (though admittedly, a worse community)
Dwarf fortress is great for Fortress Mode, Minecraft is better for Adventurer mode and building stuff ;)

I rest my case.
Spoiler: Long Post (click to show/hide)

Graphics:
Quote
Con for DF
DF is at its heart and ASCII game (1)(for those of you who don't believe graphics matter I would beg to differ but that is another topic)

Pros for MC
Graphics that are not ASCII based.  (2)(some will say are worse however I would say they appeal to a specific type of player)
Bold point one and 2 for the graphics, in particular point 2. Couldn't point two be said for both games? Wouldn't that place the graphics comparison out of the pro and con of either game?

Quote
Cons for DF
DF requires outside tools to play enjoyably (Therapist, Manager etc)
I contest that its required. In my personal play through, I never used Therapist or Manager, or any third party program in order to play or enjoy DF. I'm not alone. Its popular to boot.

However custom server set up, that include more bricks, extended server controls ect, are all third party addition and tools that suit the players of MC. Its not required, but I would say equally as popular to the tools of DF.

Quote
Bugs (for either)
Mine Craft is no where near as complex as DF, nor does it aim to be. Minecraft has shallower goals for its game then in DF. These will generate less bugs then the scope of DF. And to say that "glaring bugs" are taking a long time to solve. Again, this isn't true. Every release contain bug fixes, and some releases are just bug fixes. The bugs you in particular listed, are most likly bugs you personally find more annoying. Bugs are constantly getting quashed, and fairly regularly.

The bug comparison, again, I find to be poor area for comparison. Of course a simpler program is going to have less bugs then a complex program. I think a durr is in order.

Quote
Minecraft has the following features
Randomly Generated world
World has a day night cycle with dangerous MOB's attacking the player at night.
Player takes the role of a character in a randomly generated world.  The play can mine/build/craft items to help ensure his survival during dangerous night time portion of the cycle.  MC  is generally a sandbox game with building and crafting being the focus. 
Really? Day night cycle is one of its greatest features that it deserve mention? There nothing here listed that DF adventure mode doesn't have, or will have.

MC does have more adventure mode crafting then DF. That is so far, one of the few points that I feel are legitimately in its favor. However, Adventure Mode in DF will it eventually, and will be more in depth then what MC is aiming for. (Clear glass requires perl ash! Steal requires pig iron!)

MC adventure mode does allow for mining, and building. This again, is for now, a point in MC favor. Though DF will be going here, eventually. Again, in much greater depth then MC.

Minecraft generated world, is useless mostly. The play area generated is beyond what the player will use in most play through. Though, it wouldn't surprise me some of the larger servers do use maybe half the world generated. And its mostly the same over and over again.

Compared to the randomly generated world that DF does, its quite infantile. True, that the information generated by DF isn't used in its entirety, however, more and more of that information is making an impact on adventure mode and dwarf mode.

You can have fun in both games just exploring, but there is no story element to the survival mode MC. Where as in DF adventure mode, narratives with the players interactions and adventures come quite easily, and continuing to becoming more engrossing in time.

Quote
Dev Cycles
Are you saying that DF dev cycle is unstable? Unstable to me, would imply there are bouts where Toady isn't working on the game. Even through the dreaded year of no release, Toady was continuing to make dev posts about the game. And the release have been fairly common now since the Dreaded Year of no releases. With respect of their depths, I would say their releases are on par.

Quote
Interface
The interface for MC is smooth, because of its simplicity. It'd be hard to fuck up MC interface for what it needs to do. However, the use of Red Powered line stuff, is quite awkward and doesn't make any internal sense. I would say this is an interface hiccup.

DF interface does have issues, I would say this is DF true con, and not its ASCII graphics. However, they are making incremental improvements over time. Though, one of its greater flaws was its lack of constituency, but that has now more or less been taken care of. 
« Last Edit: November 19, 2010, 08:11:36 pm by MrWiggles »
Logged
Doesn't like running from bears = clearly isn't an Eastern European
I'm Making a Mush! Navitas: City Limits ~ Inspired by Dresden Files and SCP.
http://www.bay12forums.com/smf/index.php?topic=113699.msg3470055#msg3470055
http://www.tf2items.com/id/MisterWigggles666#

Cannabust

  • Bay Watcher
  • Prick with a pick
    • View Profile
Re: Dwarf Fortress 0.31.18 Released
« Reply #104 on: November 19, 2010, 07:43:30 pm »

Stop comparing minecraft and dwarf fortress, they are two different games in the same vein of building things and world generation.
Logged
Current Adventurer: Fel AXESEVER, the MOUNTAINOUS VIOLENCE
http://new-eggbert.myminicity.com/ind (WE NEED FACTORIES!)
Armok needs blood, I just do it with picks.
Pages: 1 ... 5 6 [7] 8 9 ... 12